Characters That Deserve a Second Chance
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posted01/02/2019 06:22 AM (UTC)by
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KenshiMaster16
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03/12/2004 02:25 PM (UTC)

This is a list of the characters I would like to see get a second chance presumably in Mortal Kombat 11. These characters have all had one showing (not including given appearances in anthology titles like Trilogy and Armageddon) and in my eyes have qualities that can redeem them if done right or deserve to be brought back because I feel like were done correctly the first time and are potentially being put on the sideline by NRS due to lukewarm community response or other in-house reasons.

  • Kai - Look, I am a fan of this character. I love the way he plays and given a redesign to make him look cooler, how fun would it be to kick somebody's ass online whilst standing on your hands and using your feet? Exactly. 'Nuff said. The potential is there, but given how they glossed over MK4's story without a lot of its newcomers and cut him from cameo status in the Story Mode, I'm positive poor Kai may be on the cutting room floor.
  • Khameleon - All jokes about being a useless clone and a Nintendo exclusive aside, this character has MAJOR story and gameplay potential. Reptile has always needed a good rival instead of spending every game being a poor jobber that gets walked all over or tricked. Khameleon could be the answer to that. If Reptile needs to ever sit out a game, give this chick a fighting chance.
  • Reiko - His appearance and death in the MKX comics pretty much sealed his fate I believe but this fella deserves a shot at redemption. Any time Kahn isn't in the game, he could borrow here and there and make it his own. Give him a little taste of the Emperor, mixed in with some bad ass General duds and maybe some Netherrealm inspired moves and this guy could kick some ass.
  • Tremor - I was on the "Get the fuck outta here with this shit" bandwagon for years whenever this guy got brought up into the conversation about characters that should be DLC in future titles or playable fighters from the get-go but MKX made me a fan. I found him to be incredibly fun to play and the little story they gave him made him interesting... far more interesting than he probably was intended to be. Continue it and bring him back, I say. This argument also leads me to....
  • Skarlet - Everything I said above goes into this same argument for Skarlet. I'd even go a step further and say the blood play with Skarlet was so fun, if she comes back do we even ever need a Nitara? Ehh, I'd wager no.
  • Fujin - *sigh* Look, the potential is there. Wind moves...check. Cool design... check. Story relevance... check. GIVE THE DAMN MAN A CHANCE. Sheesh.
  • Sareena - Demon chick. C'mon now, that should be enough alone to make this character interesting and fun to play as if she were given the time of day. If anything, that surely should spur the creativity in the dev's imaginations. I would even say if they did her, and did her right, we wouldn't even need a character like Ashrah to return given how similar they are.
  • Hotaru & Havik - I am putting these two in the same bullet because they go together given their story structure like Sub-Zero and Scorpion. They are awesome designs with incredible story potential given they ever explore other realms again in any future games. Even though their movesets were pretty bare bones in Deception, the potential is there so I urge them to make it happen. Even despite what happens to poor Havik in the comics.
  • Taven & Daegon - Same as above. These two could be cool but ultimately were designed poorly, written poorly and executed poorly. Given the same love and care they gave to ole' Stryker, these two could be a hit.

So that's my list. Do you agree / disagree? Who would you add to yours that is missing here?

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RyanSeabass
01/02/2019 07:16 AM (UTC)
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KenshiMaster16

This is a list of the characters I would like to see get a second chance presumably in Mortal Kombat 11. These characters have all had one showing (not including given appearances in anthology titles like Trilogy and Armageddon) and in my eyes have qualities that can redeem them if done right or deserve to be brought back because I feel like were done correctly the first time and are potentially being put on the sideline by NRS due to lukewarm community response or other in-house reasons.

  • Kai - Look, I am a fan of this character. I love the way he plays and given a redesign to make him look cooler, how fun would it be to kick somebody's ass online whilst standing on your hands and using your feet? Exactly. 'Nuff said. The potential is there, but given how they glossed over MK4's story without a lot of its newcomers and cut him from cameo status in the Story Mode, I'm positive poor Kai may be on the cutting room floor.
  • Khameleon - All jokes about being a useless clone and a Nintendo exclusive aside, this character has MAJOR story and gameplay potential. Reptile has always needed a good rival instead of spending every game being a poor jobber that gets walked all over or tricked. Khameleon could be the answer to that. If Reptile needs to ever sit out a game, give this chick a fighting chance.
  • Reiko - His appearance and death in the MKX comics pretty much sealed his fate I believe but this fella deserves a shot at redemption. Any time Kahn isn't in the game, he could borrow here and there and make it his own. Give him a little taste of the Emperor, mixed in with some bad ass General duds and maybe some Netherrealm inspired moves and this guy could kick some ass.
  • Tremor - I was on the "Get the fuck outta here with this shit" bandwagon for years whenever this guy got brought up into the conversation about characters that should be DLC in future titles or playable fighters from the get-go but MKX made me a fan. I found him to be incredibly fun to play and the little story they gave him made him interesting... far more interesting than he probably was intended to be. Continue it and bring him back, I say. This argument also leads me to....
  • Skarlet - Everything I said above goes into this same argument for Skarlet. I'd even go a step further and say the blood play with Skarlet was so fun, if she comes back do we even ever need a Nitara? Ehh, I'd wager no.
  • Fujin - *sigh* Look, the potential is there. Wind moves...check. Cool design... check. Story relevance... check. GIVE THE DAMN MAN A CHANCE. Sheesh.
  • Sareena - Demon chick. C'mon now, that should be enough alone to make this character interesting and fun to play as if she were given the time of day. If anything, that surely should spur the creativity in the dev's imaginations. I would even say if they did her, and did her right, we wouldn't even need a character like Ashrah to return given how similar they are.
  • Hotaru & Havik - I am putting these two in the same bullet because they go together given their story structure like Sub-Zero and Scorpion. They are awesome designs with incredible story potential given they ever explore other realms again in any future games. Even though their movesets were pretty bare bones in Deception, the potential is there so I urge them to make it happen. Even despite what happens to poor Havik in the comics.
  • Taven & Daegon - Same as above. These two could be cool but ultimately were designed poorly, written poorly and executed poorly. Given the same love and care they gave to ole' Stryker, these two could be a hit.

So that's my list. Do you agree / disagree? Who would you add to yours that is missing here?

Excellent list! In the thread about the top characters you'd like to see return, I had Reiko, Havik, Onaga and Sareena in no particular order as my top 4. I didn't even bother adding Fujin because I'm almost positive he'll make the roster this time around and I'm really stoked about it! Kai was cool to play as in MK4, I wouldn't mind seeing him again at all. I'm not confident that Taven and Daegon will make the cut, but it'd be cool to see them return at least in story mode. I actually liked their story in Armageddon and had a blast playing through Konquest numerous times. If they make it in somehow, then I figure Blaze would have to appear as well.

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ballerj91
01/02/2019 02:15 PM (UTC)
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Cool list! I especially agree about Reiko and Sareena, both of whom were not featured in many games.

Here are my top three, with short reasons why:

1. Shujinko - I loved that Konquest mode in MK6, and Shujinko was a great protagonist. He means to do good. He has much potential, as he was unwittingly given the ability to mimick warrior's moves by Onaga.

2. Ashrah - Another character from MK6, Ashrah was maybe my favorite female character since MK3. She looks cool, and her story is interesting, as she hails from the Netherrealm and is originally Oni.

3. Taven - This one TS mentions, and I'd love to see him return. Another good protagonist from the PS2/XBox/Gamecube era, he only was selectable in one game! That Konquest mode was so fun! And I thought the story was really quite good.

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TheOneAndOnlyDemonKing
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There you go, finding a hidden advantage in an unfortunate circumstance; using pain to take you to the next level. Those are the things that turn players into kings.

01/02/2019 03:00 PM (UTC)
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blaze

drahmin

hsu-hao ( yea yea he was the worst but reinvent him)

shujinko ( why not bring him back)

meat ( with todays graphics imagine how crazy he would look)

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.
01/02/2019 08:42 PM (UTC)
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Personally, I say all characters deserve a second chance. Yes, that includes Hsu Hao.

Every bad character in MK exists because the developers mad them that way. Don't hate the character for the team's mistake. I would rather Boon actually improve on Drahmin and Hsu Hao instead constantly going on about how bad they are, when he's to blame.

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MoodyShooter
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Dedicated, hopeless...Li Mei fan.

01/02/2019 09:12 PM (UTC)
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All characters do indeed deserve a second chance. Technically, it wouldn’t be her second chance, but I will ALWAYS vote for my girl Li Mei. Fujin, Frost, Sareena, and Kira have my endorsement too.

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Sonya since 92
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01/02/2019 10:58 PM (UTC)
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I’d love Skarlet, Ashrah and Havik to get a 2nd chance. Great story and gameplay opportunities for those three.

Id give a 3rd chance to Sheeva as well!

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Nemesis316
01/03/2019 12:00 AM (UTC)
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I strongly believe that Havik and Sareena deserve a second chance. With Shinnok and Quan Chi out of the picture, Sareena has the opportunity to become a much more interesting character, especially if Noob Saibot is involved. As for Havik, he already proved to be Deception's standout character, and I can see Kittelsen and his team having a lot of fun with him.

I would say Fujin as well, but it seems like with his cameo in MKX, NRS definitely values his potential and I have a feeling we'll be seeing him in MK11.

Also Jarek, because HmmHmmHMMHMMHmm

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Detox
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01/03/2019 12:11 AM (UTC)
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Havok has so much untapped potential. He could easily be the Joker of MK lore, given the chance.

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Ninja_Mime
01/03/2019 12:31 AM (UTC)
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Every character introduced in MKX, including Tremor. That's not to say they weren't well done the first time around, but I'd hate to see the MKX newcomers run into the same problem the MK4 through MKD characters faced in that they were never given more than a single game to develop. That's how you end up with a cast full of potentially great characters that the majority of people couldn't care less about. The 3D era curse. drahmin3

I didn't particularly like Cassie or Jacqui, but I'd much rather see them given another shot than buried next to Jarek and Kira.

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eevan79
01/03/2019 04:33 AM (UTC)
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I like all MK characters, but I love me some color coded ninjas so Skarlet, Tremor, Khameleon and Chameleon IMO

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You-Know-Who
01/03/2019 07:38 AM (UTC)
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Mavado was a great villain concept, in theory. With some reinvention there is a lot of potential there. I also think there is a lot more to do with Nitara and Havik. Those are the strong cases for me. On the next tier I'd put Ashrah and Sareena.

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Baraka407
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01/03/2019 11:19 AM (UTC)
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Great list, OP! I agree with a lot of those, so I’ll try to add my own spin on some of these and maybe throw in a few more of my own for good measure.

Kira: I loved her background in MKD, I just wasn’t huge on her moveset or her story. I know that seems like a lot to overcome, but in the new timeline, maybe the survivor / arms dealer becomes more of an untrustworthy ally or reluctant adversary who’s more of a lone wolf type? I could see her as more of a quick, acrobatic assassin that uses some of those weapons she sells. Either way, she could be a really compelling good / evil tweener type.

Nitara: While I agree with giving Skarlet the blood magic user designation, the best part about Nitara is that being a vampire affords her a TON of fun options. There’s flying, mind control, shape shifting in to a bat, wolf and / or mist, pyrokenesis, use of familiars, super speed, super strength, control over nocturnal animals, teleportation... There’s so much they could do with her move list and with some new ideas for her look and story, I think she could be a good or even great character.

Ashrah: I’d be very curious to know where Ashrah is in the new timeline. What if she never got the Kris’s and never went in that mostly singular, one note quest to purify herself? What would she look like? What would her powers be? Would she serve Liu Kang and Kitana? It’s strange to say her potential is in completely changing her, but I think it’d be cool, especially if she had an alternate timeline version that was more of an evolved version of her in MKD. She could have some really cool looks and wildly varying gameplay.

Mavado: Possibly my favorite in terms of unmet potential. On a 3D plane, he was out of place (and under baked). On a 2D plane, I look at Omega Red in X-Men: Children of the Atom and I see a world of potential for Mavado. Using those elastic bands to grab opponents in creative ways, attack opponents, get around the stage and do all sorts of crazy things. He could be a ton of fun, and he has such a cool look in MKDA, it just seems like such a shame to write him off.

Kai: He’s definitely up there in terms of unmet move potential. Imagine the dreadlocked guy that fights Liu Kang with the bow staff in the first MK movie. Now imagine him with a huge variety of capoeira moves and combos in game; a guy that moves like Eddie Gordo in Tekken, only with some fun and creative fireball play and that could be Kai. Also, he’s got a ton of story potential as a chosen one; perhaps a lost soul in the new timeline. Another character with massive upside.

Fujin: He’s got the look, He’s got the god powers, and he has more than enough to be a major player in the story, especially if Earth were to split in to two factions, with the other belonging to Raiden. MKX teased his potential and now seems like the perfect time to follow through on that potential. There’s honestly only one more character that I want to see more and that’s...

Sareena: She’s probably the queen of unmet potential for me. She’s an Earthrealm spy, she has connections to the Netherealm and specifically to Noob Saibot (and by extension Sub Zero) which could divide her loyalties and make her a tragic character of sorts, and she’s also a demon. The latter part creates massive potential from a movelist standpoint, as I could see her partially or fully changing in to a more monstrous appearance during moves or combos or even a powered up state. She has so much going for her, it’s almost crazy they haven’t utilized her more.

Reiko: To me, he and Havik were the standouts in the MKX comic. A general, a scheming Khan imposter... It’s easy now to see the potential in this character and while his movelist has never really been there, I think NRS has more than enough to build with here. He’d be a great lone wolf that works both the Outworld and Netherealm sides to play them off one another for his own benefit. I see potential on all fronts with him.

Havik: Honestly, what’s better for a chaotic story than a character that’s the embodiment of chaos? As was rightfully said above, he could be MK’s Joker. While I don’t love the bone breaking movelist and I’m sure they’ll play on that regardless, for me, it’d still be worth it to have this character with such a cool look sewing the seeds of discord throughout the entire story.

Skarlet: I loved that they put Skarlet with Reiko and Havik in the comic. I think she has a lot to offer now that she’s not simply a creation of Shao Khan. Either way, I want to see the red female ninja back. She could have a much more ninja oriented variation, a near blood witch variation... I see a lot of upside in this character that tries to find her place in Outworld after her master fell in MK9. Maybe she even tries to take the Khanum herself like her “sister” before her?

Li Mei: If MKX showed me anything with Li Mei, it’s that they could reinvent her in a way that would make her look more compelling and more suited to the role they gave her back in MKDA. I’d love to see what a revamped movelist could do for this character with a revamped appearance. I love that she’s a sort of “on the ground” view of the fallout of war and I think they could really play that up, making her a more desperate character in the sequel while still being sympathetic.

Tasia: Although I’d normally hate putting in a character as a romantic interest, I like the idea of Tasia as a sort of romantic link between Kano’s son and the Black Dragon. I think there’s also enough for her to stand on her own either way, with her cool look, her swords... I could see her being an interesting foil to Kira in the new timeline, or simply a Black Dragon Soldier that tries to leave with Kano’s son, or a multitude of other scenarios. She has a lot of story potential and I’d love to see her be this game’s fan service character ala Tremor in MKX and Skarlet in MK9.

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barakall
01/03/2019 04:46 PM (UTC)
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Kai, Fujin, Ashrah, Hotaru & Havik deserve a second chance.

Kai is just the right guy to explore different fighting styles, something NRS has never really done in MK. The fighting is very straight forward, unlike the SF and Tekken franchise where they explore different types of (kick)boxing etc. Also his look in MK4 with the tiger tattoo and just a simple robe was just oustanding, less is more in that regard. They could also really make him African / Caribbean or something along those lines and explore some mysticism from that part of the world. A variation with a spear and a shield for example or stick like the MK1 fighter w/ capoeira like Baraka407 mentioned and another one with what he did in MK4 where he's on his hands.

Fujin could be given control of all elements and just become THE God of air, water, fire & earth. It would make for endless combinations and even give some nods to Tremor. In any case, story wise it just makes perfect sense and while I am keeping expectations low roster wise, he needs to be in. Period.

Ashrah is the perfect for the variation system where she has one with her veiled look although they could make it more interesting than how she looked in Deception and then one where her true demon form is exposed. Can't go wrong with her.

Havik needs little explanation and is aside from Fujin, a 3D era character that just makes too much sense for MK11's story not to return. I foresee a army of the dead Lord of the Rings makeover as far as his look goes. Much potential story wise and fighting wise too, breaking his own bones and using them as weapons would just be perfect. What they kind of tried to do with Shinnok, but now it actually makes sense and we don't have to see those short little bone arms again.

Hotaru had a great look and can just be a solider brought in to bring order back into the realms, not just the anti-Havik with a whole realm. Gameplay wise I'm not so sure, so he's the least likely out of my list I could see return or even want to.

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Ninja_Mime
01/03/2019 06:33 PM (UTC)
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barakall

Fujin could be given control of all elements and just become THE God of air, water, fire & earth. It would make for endless combinations and even give some nods to Tremor. In any case, story wise it just makes perfect sense and while I am keeping expectations low roster wise, he needs to be in. Period.

There would need to be a really good story justification for me to get behind this. Water, Fire, and Earth Gods already exist alongside Fujin. I'd prefer to see them reintroduced as characters or NPCs instead of just folding their powers into him.

Why do you think it makes perfect sense storywise? To me it seems as logical as giving all of Fujin's abilities to Raiden.

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Baraka407
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01/04/2019 07:33 AM (UTC)
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barakall

Kai, Fujin, Ashrah, Hotaru & Havik deserve a second chance.

Kai is just the right guy to explore different fighting styles, something NRS has never really done in MK. The fighting is very straight forward, unlike the SF and Tekken franchise where they explore different types of (kick)boxing etc. Also his look in MK4 with the tiger tattoo and just a simple robe was just oustanding, less is more in that regard. They could also really make him African / Caribbean or something along those lines and explore some mysticism from that part of the world. A variation with a spear and a shield for example or stick like the MK1 fighter w/ capoeira like Baraka407 mentioned and another one with what he did in MK4 where he's on his hands.

Fujin could be given control of all elements and just become THE God of air, water, fire & earth. It would make for endless combinations and even give some nods to Tremor. In any case, story wise it just makes perfect sense and while I am keeping expectations low roster wise, he needs to be in. Period.

Havik needs little explanation and is aside from Fujin, a 3D era character that just makes too much sense for MK11's story not to return. I foresee a army of the dead Lord of the Rings makeover as far as his look goes. Much potential story wise and fighting wise too, breaking his own bones and using them as weapons would just be perfect. What they kind of tried to do with Shinnok, but now it actually makes sense and we don't have to see those short little bone arms again.

Hotaru had a great look and can just be a solider brought in to bring order back into the realms, not just the anti-Havik with a whole realm. Gameplay wise I'm not so sure, so he's the least likely out of my list I could see return or even want to.

For Kai, I personally like the capoeira idea because of MK4 handstand and the moves he had with it. To me it just sort of seems like both a natural and compelling expansion on that idea. Plus, it might be fun to explore where he’s at in the new timeline. Maybe you have an old timeline variation where he’s a monk with the simpler outfit from MK4 and then you have a variation where he’s more of a lost soul in the new timeline.

The shield and spear idea, I dunno. I kinda worry about how authentic they could be, how traditional or historically accurate, and if some might still take it as a racial stereotype. I’m not saying it is, and yes, some people love to get offended and all that, I know. But it could be unintentionally controversial. Or not. Who knows. I like the idea of a traditional African warrior, but I personally don’t know how realistic such a portrayal would be in 2019. If anyone else wants to chime in with some info on that, I’d be curious to learn more.

As for Fujin, while I 100% agree that he needs to be in, could you elaborate more on why you’d want him to have the powers of multiple gods? I mean, I get the move-list potential, but storywise? Curious to hear your thoughts on how that would work in a way that would make sense.

I mean, maaaaybe other gods lend him their power to help take Raiden down, but if that’s the case, why wouldn’t they just fight with him and why wouldn’t they have done this before to help Earthrealm?

Havik... He’s such a weird character for me. Maybe the weirdest. On one hand, he has probably my favorite look of any 3D era character. Dude looks straight up badass. He also has a really cool premise as this complete wildcard. I’ve seen him described as potentially MK’s Joker. Just chaos personified. So much potential there!

On the other hand, I utterly despise his moveset. Other than Bo Rai Cho’s farting and puking, it’s my least favorite 3D era moveset. To me, it’s not chaotic, it’s just silly. I get what they were going for, but I’d love to see them reconsider his moveset and either not incorporate chaos in tobit or perhaps reconsider what a chaotic character could do. Then again, I also want a serious wise master character without lol fartz but they seemed to like that aspect of BRC, so what do I know?

Lastly, Hotaru... Man, I LOVE this idea for him! If Oracle or whatever the time goddess’ name is wants to resolve the timelines, having an agent of order on her side makes a lot of sense. Maybe he could even be her champion.

I dig this because it not only gives him a great “in” for the plot, but it also completely avoids the chaosrealm / orderrealm conflict that more or less fell flat (for me at least) in MKD. He doesn’t have to be paired up with Havik as rivals, we don’t have to get in to Seido and the resistance and all that stuff. He’s here for a valid reason and what happens as his plot line plays out can go organically from there.

Man, I’d actually be excited to see Hotaru! Good on you, man. As for his moves, I could see an angry dominance about them and about his attitude. He’s a self righteous zealot, after all, so he’d really want to beat his opponent in to submission. Mark them, perhaps. I think they could build a movelist off of those traits alone.

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barakall
01/04/2019 02:15 PM (UTC)
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With Kai you are probably right, but I'd rather have some balance with the futuristic approach NRS is taking. One character throwing bombs, having a gun is enough and now we have mutiple gunslingers, flamethrowers, bomb throwers and even drones appearing. I don't like it. So especially with the timelines, have a warrior come from the past with some serious fighting skills would be great in my opinion. There would be backlash, but who cares, NRS is already pushing boundaries as it is.

For Fujin I just feel it would be interesting since the other gods are unnamed so far, that they give up their powers since they are irrelevant in the franchise's lore and could be given some significance this way. It would makes sense with Raiden as a fallen god, that aside from lightning, the gods would want to do everything in their power to stop Raiden. They could make up a silly reason why they cannot actually fight themselves and only Fujin can actually do something about it, chosen by Raiden as his confedant and successor prior OR just give Fujin control in an all-out effort to stop Raiden.

This would make Fujin more powerful and more prominent in the story. Just a wind god is much less likely to be of any importance. Protector of earth realm with control over just one element is silly in itself in my opinion, but that's what it is, so that's why giving Fujin control over all remaining ones makes sense. It could even make for interesting battles, story wise or actual fights, that lightning is Fujin's weakness. In return for the remaining gods of fire, water and earth's sacrifice, they are rewarded and take the place of Raiden and Shinnok - both fallen - as Elder Gods. Creating one extra space wouldn't hurt, though NRS won't even consider making this logical if they actually did it, which they won't.

I'm all for giving the gods more prominence in the series, but it would make everything even more complicated. Also because basically Scorpion reigns over fire and Sub-Zero over water, and Tremor actually over earth. Maybe somehow they can reveal they are the actual earth gods of these elements, a power that Fujin reveals or is revealed to him and Raiden hid from them since he didn't want to unlock their potential as they were corrupted and or he wanted to be the sole reigning god of earth or something along those lines. That would actually lead to even bigger status for them. I'm not too much into MK lore, so don't know if it would mess with the story so far?

Havik's moveset was indeed total shit, but could be reinvented in a big way. A chaotic character with a variation since he's already skull and bones to use his own body parts as weapons is just awesome to me, if done in the right way. Another variation where he maybe is able to use a kind of mimicing power - having the exact same fighting style as the other or ability to take weapons away. Or maybe a power where you can make the opponent inflict pain upon himself. There's lots of creative ways to go about this, but again, NRS will never go that deep into their movesets. They are in general very generic when it comes to fighting styles and unique abilities, which is why I doubt we'll see Havik again.

Hotaru - well thank you. I think the best is for chaos and orderrealms to be destroyed during this story or just retcon that they never existed. The less realms and all that, the better, since NRS won't delve into them anyway. Maybe Hotaru could also have access to different martial arts, aggressive like you said, but also the ones that require discipline and order. Very straightforward, many combos, because he wants to subdue his enemies quick and in an orderly fashion.

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Baraka407
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01/06/2019 01:41 AM (UTC)
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Yeah, with Kai, if they’re going to say he’s from the past, that seems like a bit of an odd character change. But for a new character? I’d definitely dig that. I agree there should be more old style fighters and less with the drones and what not. As far as controversy goes, I think MK’s usually been good with the violence tag, but when it comes to stuff like sexism or racism, I think they’ve tried to avoid that more, with the most recent “blow back” (if you even want to call it that), coming fun response to how the women were depicted in MK9.

As for Fujin, I think it’s a bit of a waste to simply not use those gods, but honestly? If they haven’t so far through ten games, then having them lend him their powers might actually be a great way to reintroduce them in to the new lore, with real names, etc.

Maybe the plotline justification is that Raiden and the Time goddess have grown too powerful for any god to stop, So one by one Fujin speaks to them and they lend him their power? He could keep his base wind abilities through all variations, but he could have a variation with additional fire abilities and fire-like spins on his wind powers, same with water and Earth. I could dig that.

For Havik, he could definitely have a chaotic sorcery variation where he really messes with the opponent. I like that. Kinda reminds me of Xavier from Eternal Champions. Here are Xavier’s moves:

Phantom Strike: x + Y 15% damage Xavier conjures up a dimensional portal and thrusts his cane into it. The portal then appears near the enemy and the cane thrusts through, stabbing the opponent. Dragon trap: Left Right + Z 15% damage Xavier animates his cane and sends it to attack his opponent. The cane crushes and bited for several seconds or until it is shaken off. Attract & Smack: A + B + C 12% damage Xavier grabs the opponent from a distance, then draws in and smacks the enemy in the head with the cane. Midas touch: Left Right + Y 0% freeze Xavier turns the opponent into gold. The effect lasts for 4 seconds or until the opponent is hit. Swap spell: x + Y 0% invulnerability/escape Xavier switches places with the opponent. This spell effectively makes opponents get hit by their own projectiles/ Possession: X + Y + Z 0% switch bodies Characters switch bodies for a short time but still damage each other's "soul" when hiding in their own bodies. Confusion spell: A + C Remaps D-pad Xavier places the opponent in a state of confusionl; the opponent's controls are scrambled for a full 5 seconds. Xavier's skill moves Mystic shield: Left Right + A Reflects Xavier reflects attacks with his magical cane

So I look at those, and I see some stuff that Havik can do. Scramble controls, switch places with the opponent, swap souls (which could actually make some of his self harm moves make sense), maybe instead of a cane, Havik can send an animated arm after his opponent, extend his arm to twice its length to grab opponent, plus some other Quan Chi / Gargos type stuff with portals perhaps.

I think they could have a lot of fun with Havik’s move list and have it be chaotic and still have make sense for him and I’d REALLY like to see that!

As for Hotaru, we’ll yeah. I like all of that honestly! Some great ideas there. I think it’d be really cool if in those quick combos, he could pull his flags out in each hand and smack the opponent with them in different ways, like overhead smashes, spinning and hitting the opponent with one and then the other, spiraling upward with one and then the other like Kitana and so on. I could also see him using his naginata in combos and also his throw.

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Brunoamamaria
01/06/2019 11:22 AM (UTC)
0

NITARA

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RuinSpawn
01/06/2019 11:50 AM (UTC)
0

I wish Moloch would return to fight Ferra/Torr or Goro

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