New Character & New Realm Ideas for MK11
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New Character & New Realm Ideas for MK11
11/03/2016 01:30 PM EST
I feel some of the new characters from MKX don't impress me.

Cassie, Takeda, Kotal Kahn & Erron Black are okay.

With D'Vorah locked away, I think its time for a new Kytinn to join in. A male one but based on a spider like Webstor from He-Man. I call him Anansi.

Anyway, for the next game, what new characters & realms would you all like to see?

I wonder if Liu & Kitana will have a kid.
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RE: New Character & New Realm Ideas for MK11
11/04/2016 01:29 PM EST
More Realms would cram and ruin MK. The known Realms past and present construct can still be expanded on, especially with less talked about Realms such as Vaeturnus and Zaterra (even though I know they have supposedly been fused with Outworld) as they have much less progression. Also I would of got rid of Dreamrealm, I wish it would of never been discovered because the characters associated with it are silly (MK fighters are not Superheroes) and it doesn't even have a Kamidogu. That's mindless to me.
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RE: New Character & New Realm Ideas for MK11
11/05/2016 10:15 AM EST
New characters

A Medusa creature, who can choose to turn people into stone when looking at them and who can alternate between a snake-like lower body and two legs, so X-rays and leg-ripping alities can be done on her. She could be the first female sub-boss.

A Viking. It could even be a female one from another world.

A Knight, who could summon all kinds of torture devices from the Dark Ages for X-Rays and alities.

A pirate, who has a ship that can open portals to the seas of any realms.

A technologically advanced species other than humans.

An original Revenant, someone who doesn't have a live self like the others. Said Revenant could also be any of the characters I've suggested above.
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RE: New Character & New Realm Ideas for MK11
11/06/2016 04:37 PM EST
Ever since Baraka's death, a new Tarkatan would be nice. But with an ability not only shoot out blades, but also bone-like spikes from its body.

Plus with Quan Chi dead, a new "sorcerer" can join in with Shang Tsung coming back. An alchemist would be nice.

In fact the alchemist can be one of Onaga's "acolytes".
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RE: New Character & New Realm Ideas for MK11
01/05/2017 08:59 PM EST
Immortal_Kanji Wrote:
Ever since Baraka's death, a new Tarkatan would be nice. But with an ability not only shoot out blades, but also bone-like spikes from its body.

Plus with Quan Chi dead, a new "sorcerer" can join in with Shang Tsung coming back. An alchemist would be nice.

In fact the alchemist can be one of Onaga's "acolytes".


What's with your need to see characters replaced? Just have both Baraka and a new Tarkatan (preferably a female one), as well as Quan Chi, Shang Tsung and that new sorcerer, who in fact should be a sorceress, a truly hideous one resembling the true form of the Hexon Beasts from the Grimm TV series.

Another new character I'd like is a Cerberus, the classic, huge three-headed dog (though it doesn't have to look like a dog, just to have three heads) that when standing on all four, is as tall as MKA Blaze or taller, and definitely much bigger, so big we only see it's heads and front feet. I'd want that beast to be playable.
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RE: New Character & New Realm Ideas for MK11
01/11/2017 02:47 PM EST
I dont think MK needs pirates or vikings. Just more characters based on the species we already have. They add more than enough variety to develop new characters.

- Shokan
- Demi God
- Chaosrealmer
- Outworlder
- Seidan
- Tarkatan
- Vampire
- spectre
- Oni
- Demon
- Raptors
...

As NRS likes to pop out kids alot. Imagine what NRS can do with children from different species
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RE: New Character & New Realm Ideas for MK11
01/27/2017 10:54 AM EST
MindStrikes Wrote:
I dont think MK needs pirates or vikings. Just more characters based on the species we already have. They add more than enough variety to develop new characters.

- Shokan
- Demi God
- Chaosrealmer
- Outworlder
- Seidan
- Tarkatan
- Vampire
- spectre
- Oni
- Demon
- Raptors
...

As NRS likes to pop out kids a lot. Imagine what NRS can do with children from different species


Well it would be nice to see Nightwolf, Kabal & Stryker have relatives involved like how Cassie, Takeda, Jacqui & Kung Jin.

One of them must have the power to bring back some/all of the revenants back to the mortal plane.
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RE: New Character & New Realm Ideas for MK11
02/02/2017 10:23 PM EST
Undead General.
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RE: New Character & New Realm Ideas for MK11
05/22/2017 02:08 PM EST


Executioner of the Cobalt Mines, Belokk. (Uses a Three-section staff as a weapon).
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RE: New Character & New Realm Ideas for MK11
05/24/2017 10:38 AM EST
How about a cat like creature with razor sharped claws that could be used for special attacks x rays FATALITIES

a new tarkatan that borrows moves from Baraka

A new shaolin monk

A new God

A new Sorcerer

glasses
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RE: New Character & New Realm Ideas for MK11
09/18/2017 02:31 AM EST
Druid (from the portal stage)- Can be used as a mysterious sorceress whom brought in by Shang Tsung.

Mysterious Woman (from Jades MK 2011 Ending).

A New God

Prediction:

Kano's Son
A child from Liu & Kitana



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RE: New Character & New Realm Ideas for MK11
11/20/2017 10:13 AM EST
If options get sparse for realms, make Hinpar (a known home of the nocturnal), Ilkan (with its purple forestry) and Xaa (the sandy barren land, with its magical mirages) an actuality in MK11.
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RE: New Character & New Realm Ideas for MK11
11/24/2017 01:13 PM EST
A Capable Wraith on par with Noob Saibot if he don't return.


More lore to explain the differences between a Revenant, Spectre, and Wraith.


Save a life; Kill a necromorph
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RE: New Character & New Realm Ideas for MK11
11/28/2017 11:25 AM EST
An illustrious fiend of the Moroi, presented as a new fighter (an incubus).

I'd also like to know if Kahil Grigesh had anything to do with the Moroi Empire's invention, rise and fall. Just more detail on him (the demi-vampire) in general would be interesting.

MKO User Poll
MK11 The Reveal MVP?
48.5%
Skarlet
25.3%
Baraka
8.1%
Other
6.1%
Sonya Blade
6.1%
Geras
5.1%
Sub-Zero
1.0%
Kronika