Possible keyboard input bug
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Possible keyboard input bug
06/03/2019 11:30 AM EST
06/03/2019 11:37 AM EST

Hi All,
I've been playing with both controller and keyboard.
I've noticed that there are some combos that are much easier to pull off on the controller.
It's not because it "feels better" it's rather something with the input.
Juggle combos just work better.

And there is one specific thing that I just can't reproduce on keyboard.
With Noob Saibot when I do a forward jump + kick, I can do a teleport right after the kick in the air (if the ability is equipped), with controller.
However on keyboard I can't teleport after the kick. I've tried with all the presets, and various control options.
The teleport doesn't happen on keyboard.

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Rank Kombatant
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RE: Possible keyboard input bug
06/03/2019 04:30 PM EST

The limitations of keyboard input are one of the primary reasons why fighting games have always found it difficult to be a niche on the PC market. Using the controller overall is just going to be better because the game is designed that way. The "tap tap tap" of a keyboard versus digital and/or analog fluidity of a game controller is a battle that always goes in favor of controllers with newer fighting games. Hell, I even find the input lag on PS4 to be really off-putting with a controller at times, so I can't imagine how bad it would be on a keyboard.

Older fighters however (for example - the original MKs) benefit from the hard input of keyboards in ways controllers cannot, which makes certain special moves and combos easier. For example, in MK!, I can duck with Johnny cage, and while still holding down, do the back, forward low kick input and launch a shadow kick right out of a crouch, which is nearly impossible with a pad.

I definitely hear you - there IS input lag on the keyboard that is very detrimental to MK11. I advise trying to just master using a controller.

Well, you all got your Tremor now. Can we finally move on?
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