I admit it : booN done well
Mortal Kombat (2011)
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I admit it : booN done well
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posted06/19/2010 04:38 PM (UTC)by
This time MK looks at it's best.We have to support The MK Team more from now on and show more positive feedback.I'm sure MK will claim on top eventually.
Yeah, if there weren't all the negatives, well be never saw that MK and I would continue with negatives if there are,but now I just can't deny that this MK looks the best of all.At least for now.
Yeah, if there weren't all the negatives, well be never saw that MK and I would continue with negatives if there are,but now I just can't deny that this MK looks the best of all.At least for now.


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I think its because we were hard on the team last time around for the lack of originality on moves, fatalities etc, they needed to accommodate us with EVERYTHING we have been asking for.
Granted some of it had to do with DC restrictions on blood and violence, but now they have NO restrictions. I am also hoping for cinematic endings as well . We have not been disappointed AT ALL yet, so I think we have tons more coming our way.
I might get online again just for this game!!!
Granted some of it had to do with DC restrictions on blood and violence, but now they have NO restrictions. I am also hoping for cinematic endings as well . We have not been disappointed AT ALL yet, so I think we have tons more coming our way.
I might get online again just for this game!!!
We've been hard on them for over THREE games.
MK: Shaolin Monks - railed on them for the terrible story, retcons, plotholes, and cliffhangers
MK: Armageddon - railed on them for the story, plotholes, stripped down gameplay, underwhelming Kreate-a-Fatality, air combat, and terrible presentation (especially those endings... *shudder*)
MK vs DC - It's T-rated, heavily censored and compromised, played well, but wasn't anything close to what fans really demanded or, well, wanted.
This looks like the feedback was all taken to heart. Fatalities at long last are making their grand return and the gameplay looks better than ever.
MK: Shaolin Monks - railed on them for the terrible story, retcons, plotholes, and cliffhangers
MK: Armageddon - railed on them for the story, plotholes, stripped down gameplay, underwhelming Kreate-a-Fatality, air combat, and terrible presentation (especially those endings... *shudder*)
MK vs DC - It's T-rated, heavily censored and compromised, played well, but wasn't anything close to what fans really demanded or, well, wanted.
This looks like the feedback was all taken to heart. Fatalities at long last are making their grand return and the gameplay looks better than ever.


About Me
To Live in silence is to live in fear
0
Garlador Wrote:
We've been hard on them for over THREE games.
MK: Shaolin Monks - railed on them for the terrible story, retcons, plotholes, and cliffhangers
MK: Armageddon - railed on them for the story, plotholes, stripped down gameplay, underwhelming Kreate-a-Fatality, air combat, and terrible presentation (especially those endings... *shudder*)
MK vs DC - It's T-rated, heavily censored and compromised, played well, but wasn't anything close to what fans really demanded or, well, wanted.
This looks like the feedback was all taken to heart. Fatalities at long last are making their grand return and the gameplay looks better than ever.
We've been hard on them for over THREE games.
MK: Shaolin Monks - railed on them for the terrible story, retcons, plotholes, and cliffhangers
MK: Armageddon - railed on them for the story, plotholes, stripped down gameplay, underwhelming Kreate-a-Fatality, air combat, and terrible presentation (especially those endings... *shudder*)
MK vs DC - It's T-rated, heavily censored and compromised, played well, but wasn't anything close to what fans really demanded or, well, wanted.
This looks like the feedback was all taken to heart. Fatalities at long last are making their grand return and the gameplay looks better than ever.
I really liked Monks, but I agree with you on most of your comments. It seems they did take it to heart, and I'm convinced that this game is made first for those who have been saying these things for years. In return I think this will resurrect the franchise and help it grow to the level of Call of Duty games in a different sense, as well as make that movie get out sooner once WB sees how much profit comes from this game in the market.

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They said that this MK will have the longest story line/story mode than any other MK game. That makes me happy. Having an actual story to follow WHILE your playing rather than just watching the intro cinematic and then beating the game with every single character to find out a bunch of different endings.
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Am I the only one that liked shaolin monks?
_RaptoraS_ Wrote:
Am I the only one that liked shaolin monks?
Am I the only one that liked shaolin monks?
Actually a lot of people liked it. I didn't like it at all. I love beat em ups and MK, and I thought this sucked. The combat lacked depth, the puzzles where tedious and bogged down the flow, and there was back tracking. No co-op beat em up should have back tracking.
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