Interactive fatalities
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posted06/28/2010 12:25 PM (UTC)by
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Kamionero
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Member Since
06/29/2003 04:54 AM (UTC)
Anyone else hoping the complete interactive fatalities make it back?

Like in MK2 when you had to move kung lao's hat up to the neck, or pushing buttons in raiden's so they'd get properly electrocuted, or Sub's where after freezing you had to keep going to break them.

I'd love to have that back! Makes pulling off the fats. all that much more exciting.
Since we're back to classic MK times I think they'd have a good chance to be back.

I think now that they seem to be putting some effort into fatalities, with the mapping of the bodies and such, it'd be a great time to add some sort of control over the outcome of the fatality.
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MyQueenSindel
06/28/2010 12:00 AM (UTC)
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To be honest, I just wanna push five commands and sit back and watch the show.
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AcidSpitter93
06/28/2010 03:22 AM (UTC)
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Same here. I just like putting in the command and then watchin the gore take place
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Asesino
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About Me
06/28/2010 10:22 AM (UTC)
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One button fatality for me :)
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Spirit_Wolf
06/28/2010 10:33 AM (UTC)
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Depends. Kung Lao's fatality was easily missed because of that. While Sub-Zero's and Raiden fatality's made sense that way.
Raiden's other fatality was also "trickier" because you had to hold in the button a few seconds befor "Finish Him/Her" appeared.

I just hope they make location important again (close, sweep range, one jump away, ... ). And NO "one button fatality's".
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skillz
06/28/2010 11:21 AM (UTC)
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If they can find a good way to implement this, I'm all for it. Gives more satisfaction imo.
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MENTHOL
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About Me
06/28/2010 12:25 PM (UTC)
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I liked the two part fatalities in MK2 from Kung and Sub. I'd only like a few of them sprinkled in the game though.
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