MIni Games Anyone??
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posted06/26/2010 11:12 PM (UTC)by
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Deadcell189
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04/20/2010 03:01 AM (UTC)
Should Mortal Kombat 9 Future the following mini games:

Motor Kombat
Test Your Might/Sight
PuzzleCombat
Chess Kombat
etc
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Nightcrow
06/23/2010 09:12 PM (UTC)
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Seeing as the game is going to be plain seriousness and absolutely NO comic relief (and i completely hope that they stay true to this), i hope that no minigame other than Test Your Might/Sight are present.

ALL the mini games except for the ones in Deadly Alliance, were just plain horrible and excusable.
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Adam Ronin
06/23/2010 09:24 PM (UTC)
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Test your might was the shit. Lets do it.
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LedZeppelin2112
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Want to hear a funny joke? Marijuana prohibition.

06/24/2010 05:03 PM (UTC)
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I had alot of fun with puzzle combat in MKD
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Shadaloo
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MK Khronology: 58.49% complete...
06/24/2010 05:06 PM (UTC)
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A tiny mini-game in between rounds is something I'm not averse to. But that crap from MKD and MKA?

NO, NO, NO.

This game should focus on ITSELF. No rip-offs of Puzzle Fighter, Mario Kart or any other excuse to have superdeformed MK fighters in a game. If people want to play those kinds of games, they should go find the originals.
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Baraka407
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06/24/2010 06:48 PM (UTC)
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Shadaloo Wrote:
A tiny mini-game in between rounds is something I'm not averse to. But that crap from MKD and MKA?

NO, NO, NO.

This game should focus on ITSELF. No rip-offs of Puzzle Fighter, Mario Kart or any other excuse to have superdeformed MK fighters in a game. If people want to play those kinds of games, they should go find the originals.


That sums up basically everything I was about to say so:

Agreed.
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MadameBordella
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Aw yeah, new MK!
06/24/2010 06:54 PM (UTC)
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To be honest, the only mini game I want to return for this game is Test Your Might.
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-[?]-
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Jeremiah 29:11

06/24/2010 07:16 PM (UTC)
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I don't care who you are, Chess Kombat is badass! I'd love to see it make a return.
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DOCBROWN
06/24/2010 08:24 PM (UTC)
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Yeah, yesterday I made a post about Test Your Might/Sight, I feel those should be back, I enjoyed Chess and Puzzle Kombat as well in MK:D.
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TemperaryUserName
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06/24/2010 08:40 PM (UTC)
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Nightcrow Wrote:
Seeing as the game is going to be plain seriousness and absolutely NO comic relief

They never stated this. Boon even hinted at the possibility of Friendships.

Nightcrow Wrote:
ALL the mini games except for the ones in Deadly Alliance, were just plain horrible and excusable.

That's quite a claim there. How can anyone say with honesty that Test-Your-Might was a more competent/enjoyable mini-game than Puzzle-Kombat?

Shadaloo Wrote:
A tiny mini-game in between rounds is something I'm not averse to. But that crap from MKD and MKA?

Kart Kombat was lame, yes. But calling Chess Kombat and Puzzle Kombat crap seems unfounded to me. What precisely was wrong with them?
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TheDarkPrince
06/24/2010 08:45 PM (UTC)
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HELL NO!
Imo that has been one of the biggest problems wit th MK series the past few years. Way too many gimmicky add ons, and not enough attention put in to the actual fighting engine. Only thing that should come back is Test your Might. That is it.
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Shadaloo
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06/24/2010 08:48 PM (UTC)
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They didn't belong there, that's what. Simply put, I don't buy an MK game to move puzzle pieces about, or to race around a track. An MK game - hell, any decent game - should sell itself on its own merits, and not resort to cheap knock-offs of well-established titles - fun or not, Puzzle Kombat was just Puzzle Fighter II Turbo, but with MK characters. Same with Mario Kart Kombat. Their inclusion was a move that screamed to me of desperation for sales. I found it sad. There's all sorts of arguments about whether or not the time and effort spent into creating them could have been better used to improve and add to the actual game, too (which have been debated elsewhere here).
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TemperaryUserName
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06/24/2010 08:59 PM (UTC)
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Shadaloo Wrote:
They didn't belong there, that's what.

But that's a different claim. Whether they belonged or not, they were still well-done renditions. Not original by any means, but that was never their purpose. After a week of release, some of my friends ONLY played puzzle kombat and just gave up on the fighting aspect all together.

Shadaloo Wrote:
Same with Mario Kart Kombat. Their inclusion was a move that screamed to me of desperation for sales.

Well, Kart Kombat was pretty terrible. I make no defense for it.

Shadaloo Wrote:
There's all sorts of arguments about whether or not the time and effort spent into creating them could have been better used to improve and add to the actual game, too (which have been debated elsewhere here).

I can't speak with certainty, but I'd imagine a different set of staff works on the minigames. I don't think Deception would have unfolded any differently with their absence. The game just wasn't properly tested.
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jbthrash
06/24/2010 09:00 PM (UTC)
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Shadaloo Wrote:
A tiny mini-game in between rounds is something I'm not averse to. But that crap from MKD and MKA?

NO, NO, NO.

This game should focus on ITSELF. No rip-offs of Puzzle Fighter, Mario Kart or any other excuse to have superdeformed MK fighters in a game. If people want to play those kinds of games, they should go find the originals.


I agree.
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SubMan799
06/24/2010 09:13 PM (UTC)
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puzzle, chess and motor kombat were fun, but they so didn't fit into MK. Only test your might should return
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Shadaloo
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MK Khronology: 58.49% complete...
06/24/2010 09:21 PM (UTC)
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TemperaryUserName Wrote:

Not original by any means, but that was never their purpose. After a week of release, some of my friends ONLY played puzzle kombat and just gave up on the fighting aspect all together...
I can't speak with certainty, but I'd imagine a different set of staff works on the minigames. I don't think Deception would have unfolded any differently with their absence. The game just wasn't properly tested.


Possible, but my issue is that these minigames should never have been made in the first place. They're playable, sure, and I won't deny they can be fun, but their very presence is what bothers me. And if they're better than the core product, that's a very, very sad indicator of just how little effort went into making the real game better. I'm more than willing to bet that Midway, reeling from MKDA's success and desiring to rake in quick cash, pretty much told the staff to give more of the same for MKD; just make a bigger, shinier package. Hence, minigames.

That was MKD and MKA's selling point: Bigger, shinier, but not necessarily better. MKA had what, forty characters, sharing all of ten special moves? And my god, the flaws.

There are tons of third party QA companies out there who would have been happy to have the extra work that it would have taken to eliminate crap like Bo' Rai Cho vomiting repeatedly until time-out, or Smoke grabbing and nut-punching ad infinitum for an easy victory (though as a Smoke fan, gotta say I did get a perverse enjoyment out of that one) Trust me, I work for one of them.

And MKA's bugs were just embarrassing. Audio got quiet when Mokap used his telekenetic slam. One of Sheeva's ducking attacks couldn't hit anyone. Rain's water blast often came out invisible. Throwing Blaze with one of the bosses for a KO and having him freeze in mid-air for thirty seconds....this is the type of garbage that proves effort wasn't placed where it should have been. This is crap that should have been found and fixed in beta at the least.

When Midway was allocating resources for the latter two games, they followed the tried and tested sales formula of "make it prettier" rather than "make it better". I'm not saying they're shitty or unplayable. But even if the games are fun, and especially if people are abandoning the core game for them - that's proof no one's taking the real game seriously enough to give it the attention it deserves. Those portions of Midway's staff who were assigned to work on the minigames? Shouldn't ever have been a need to hire them in the first place, because those games should have never even come into being. They're symbolic of how Midway saw MK as a cash cow rather than a quality series of games.
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Nightcrow
06/24/2010 10:52 PM (UTC)
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TemperaryUserName Wrote:
Nightcrow Wrote:
Seeing as the game is going to be plain seriousness and absolutely NO comic relief

They never stated this. Boon even hinted at the possibility of Friendships.

Nightcrow Wrote:
ALL the mini games except for the ones in Deadly Alliance, were just plain horrible and excusable.

That's quite a claim there. How can anyone say with honesty that Test-Your-Might was a more competent/enjoyable mini-game than Puzzle-Kombat?


First of all, Boon stated that there would be no Friendships, in the Gamespot video, and also, what the hell have they never stated? How many times did Boon say things like "we're going to make this a real serious game, this time." ? I guess it's pretty self explanatory.

How can TYM be more competent and enjoyable than Puzzle Kombat? Are you fucking kidding me, Sir? TYM represents the kind of "side contest" that exist on real life martial arts tournaments. Hell, breaking pieces of wood is even used to determine the outcome of draws in some categories.

Speaking only for myself here, i like the serious hardcore side of MK much better than the comical relief jerkiness present in some incarnations.

If we're talking about a mini game to be present in between fights in the tournament, for example, as a side "strongman" contest, is it too much of a doubt to choose between TYM and a ridiculous kids game with ultra deformed versions of the characters, that are supposed to be a part of a "really dark and serious game"?

Also, if we're talking of a re-telling of MK1 - 3, why the hell would the mini game be other than the only one that was actually present in the tournament during the MK1 - 3 era?
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Insanical
06/26/2010 11:12 PM (UTC)
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Nightcrow Wrote:

First of all, Boon stated that there would be no Friendships, in the Gamespot video,


I don't know what gamespot video you were watching. He clearly stated "If there was something like that in the game, we would never speak about it.".
Also mentioning that he wanted this game to have that feel of the first few games where there were things in it that weren't ever documented and was a nice surprise for gamers who were trying out things in the game to find easter eggs.
He never at one point clearly stated "No there are no friendships" all he said was that this was a more serious take on the game BUT if there was, it wouldn't be documented.

Nightcrow Wrote:

How can TYM be more competent and enjoyable than Puzzle Kombat? Are you fucking kidding me, Sir? TYM represents the kind of "side contest" that exist on real life martial arts tournaments. Hell, breaking pieces of wood is even used to determine the outcome of draws in some categories.


TemporaryUsername never said anything about Puzzle Kombat being more appropriate that TYM. he only said more competent enjoyable which by all means is true. Taking how ridiculous Puzzle Kombat compared to TYM out, noone can say that bashing a load of buttons is more fun than an actual strategic puzzle game.

Nightcrow Wrote:

If we're talking about a mini game to be present in between fights in the tournament, for example, as a side "strongman" contest, is it too much of a doubt to choose between TYM and a ridiculous kids game with ultra deformed versions of the characters, that are supposed to be a part of a "really dark and serious game"?


First of all, the puzzle game wasn't in between fights and was no way supposed to be part of the actual MK tournament, just a wee mini game to pass time when you get bored with the fighting. Just because some people eventually end up playing the puzzle kombat rather than the main game doesn't mean that the real game is completely shit. Eventually you will get bored of a game and will put it back on the shelf for quite some time. Having these mini games just prolongs that time you spend with the game. Makes the game more of a bargain i would say. It's like saying Team Fortress 2 doesn't belong in The Orange Box because it's a much smaller game and has no connection to Half Life 2.

However that all being said I do agree with you on some points. I do not want Puzzle or Motor Kombat to return. However I would like to see a return (as everyone has already stated) of Test Your Might/Sight but with more deep gameplay into it rather than "Bash these buttons and then click another button when you're above the line". But agreeing with TemporaryUsername i would like to see a return of the better mini games, specifically Chess Kombat and maybe some new ones.

Chess Kombat, as most people will agree, has been the best mini game addition to the MK games. They weren't super deformed and was quite a deep game. I would like them to obviously improve it though. But contradicting myself I would really prefer for them to somehow tie it into the MK mythos. I've been sitting here for a while thinking up ideas in how they can tie it in. Maybe it could be a game Shao Kahn plays in outworld controlling his minions in a huge version of chess for his own amusement. Ofcourse that would require the chess peices to not have the likes of Kung Lao, Raiden etc etc. Sure it is a bit outlandish but with a bit more time put into it I'm sure it could be a reasonable addition to the game (and like TemporaryUsername has already stated, it's a different team working on it. Hopefully that would continue if they decided to go down that route.)

Anyone have their own ideas in how it could be tied into the MK mythos?
Anyone got any ideas for different mini games that could be added?
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