Li Mei variation ideas
Mortal Kombat X
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Li Mei variation ideas
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posted09/30/2015 06:20 PM (UTC)by

Member Since
12/02/2014 04:45 AM (UTC)
Universals
-Flying Fury(Her flying punches) [EX does more punches, armor and more damage]
-NovaBlast(Her purple Projectile) [EX sends out a second projectile hitting low]
-Carnival Spin(Her impossible spin kick, pop the opponent up) [EX hits twice and has armor)
-Flip Kick(Does a backflip kick that hits overhead) [EX has her grab their neck during the flip and crush them into the ground]
-Brutal Punches(She dashes forward and hit a bunch of quick punches hitting high and low) [Like her brutality fatality in Deception]
Acrobat She does a lot of flexible moves in this variation. Wears her bandanna in this variation.
-Flying Furry can be done from the air.
-RoundOff(She flips into the air and lands on top of the opponent) [EX has armor] *Hits overhead
-Dive(She dives at them and knocks them back) [EX has armor and when she hits them she rolls into a kick and kicks them away] *Can be done in air
-Helicopter(She does a handstand and spins her legs around fast) [EX has armor and is good for wakeup]
-KartWheel(She does a handless karthwheel that pops them up) [EX has armor)
-Parry(When hit she grabs the opponent by the shoulders and slams them down)
Super Nova THis variation focuses on her Nova powers. The variation sign is her hands sparkling.
-Nova ast can be done in air.
-NovaBounce(She sends a novaball that bounces across screen and explodes on impact) [EX sends 3 balls]
-Land Mine(She touches the ground and it sparkles where she touches it, if the opponent step on it, it blows up) [EX pops them up] *Unbloackable
-SparkleBlast(Li Mei's legs sparkle purple energy and she blasts up for an anti-air, an uppercut like punch) [EX has armor and does a follow up punch] *Can be done in the air, she launches foreward
-Radiation(Li Mei starts glowing and the opponent loses health if they come close) [EX lasts longer]
Defender of Outworld This variation is her weapons variation. She has two stances. One stance she uses her Kun lan Dao sword and the other she has two Karambi Knives(Curved hook like knives used by asian women in the past) the varition sign is she has her knives on her hips and a sword on her back.
In KunLan Dao stance- this stance is a bit slower, but more ranged.
-Gains Multiple Combos
-Impale(She impales the sword into their stomach and then kicks them off) [EX has the opponent lose extra damage over time] *A throwback to Deadly Alliance.
-SwordRun(She runs at them and slices her sword twice.) [EX has armor] *Replaces her Brutal Punches
-Quick Slices(She slices overhead than low) [EX pops them up]
In Karambit Stance- This stance doesn't have much range but is fast.
-Gains combos
-Impale(She stabs the karambits into their neck) [EX leaves them their for a bit and the opponent loses extra health]
-Quick Stabs(She runs up to them and stab them a bunch in the abdomen) [EX has armor] *replaces Brutal Punches
-Flying Punches is replaced with Flying stabs, which is the same but stabs them and does more damage.
-Karambit throw(Throws one of the karambits) [EX throws both]
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-Flying Fury(Her flying punches) [EX does more punches, armor and more damage]
-NovaBlast(Her purple Projectile) [EX sends out a second projectile hitting low]
-Carnival Spin(Her impossible spin kick, pop the opponent up) [EX hits twice and has armor)
-Flip Kick(Does a backflip kick that hits overhead) [EX has her grab their neck during the flip and crush them into the ground]
-Brutal Punches(She dashes forward and hit a bunch of quick punches hitting high and low) [Like her brutality fatality in Deception]
Acrobat She does a lot of flexible moves in this variation. Wears her bandanna in this variation.
-Flying Furry can be done from the air.
-RoundOff(She flips into the air and lands on top of the opponent) [EX has armor] *Hits overhead
-Dive(She dives at them and knocks them back) [EX has armor and when she hits them she rolls into a kick and kicks them away] *Can be done in air
-Helicopter(She does a handstand and spins her legs around fast) [EX has armor and is good for wakeup]
-KartWheel(She does a handless karthwheel that pops them up) [EX has armor)
-Parry(When hit she grabs the opponent by the shoulders and slams them down)
Super Nova THis variation focuses on her Nova powers. The variation sign is her hands sparkling.
-Nova ast can be done in air.
-NovaBounce(She sends a novaball that bounces across screen and explodes on impact) [EX sends 3 balls]
-Land Mine(She touches the ground and it sparkles where she touches it, if the opponent step on it, it blows up) [EX pops them up] *Unbloackable
-SparkleBlast(Li Mei's legs sparkle purple energy and she blasts up for an anti-air, an uppercut like punch) [EX has armor and does a follow up punch] *Can be done in the air, she launches foreward
-Radiation(Li Mei starts glowing and the opponent loses health if they come close) [EX lasts longer]
Defender of Outworld This variation is her weapons variation. She has two stances. One stance she uses her Kun lan Dao sword and the other she has two Karambi Knives(Curved hook like knives used by asian women in the past) the varition sign is she has her knives on her hips and a sword on her back.
In KunLan Dao stance- this stance is a bit slower, but more ranged.
-Gains Multiple Combos
-Impale(She impales the sword into their stomach and then kicks them off) [EX has the opponent lose extra damage over time] *A throwback to Deadly Alliance.
-SwordRun(She runs at them and slices her sword twice.) [EX has armor] *Replaces her Brutal Punches
-Quick Slices(She slices overhead than low) [EX pops them up]
In Karambit Stance- This stance doesn't have much range but is fast.
-Gains combos
-Impale(She stabs the karambits into their neck) [EX leaves them their for a bit and the opponent loses extra health]
-Quick Stabs(She runs up to them and stab them a bunch in the abdomen) [EX has armor] *replaces Brutal Punches
-Flying Punches is replaced with Flying stabs, which is the same but stabs them and does more damage.
-Karambit throw(Throws one of the karambits) [EX throws both]
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Brutalities
Carnival Spin- Does her Spin and her legs splits them in half.
Brutal Punches- She does extra punches and they explode into pieces, like the classic brutalities.
Dive-She dives right through them, leaving a big hole in their body.
Radiation-If they fin bit of health is taken by he radiation aura, they will fall to their knees and their skin melts off
Sword Run-She runs up and slices them twice and they fall apart.
Karambit Throw- It stabs them in the head and they fall over.
Fatalities
Wrapped- She walks up and wraps her body around them in a crazy fashion and splits them in half.
Blast n Stab- She sends a Novablast out that takes out their legs, she walks up stabs the karambit into their head and pulls it around, snapping their neck.
Carnival Spin- Does her Spin and her legs splits them in half.
Brutal Punches- She does extra punches and they explode into pieces, like the classic brutalities.
Dive-She dives right through them, leaving a big hole in their body.
Radiation-If they fin bit of health is taken by he radiation aura, they will fall to their knees and their skin melts off
Sword Run-She runs up and slices them twice and they fall apart.
Karambit Throw- It stabs them in the head and they fall over.
Fatalities
Wrapped- She walks up and wraps her body around them in a crazy fashion and splits them in half.
Blast n Stab- She sends a Novablast out that takes out their legs, she walks up stabs the karambit into their head and pulls it around, snapping their neck.
About Me

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These are actually really good ideas. I know it's not a popular idea around these parts but half of me really wishes in MKX we would've only gotten half of the Scooby Gang and the other half replaced with Li Mei and Kai. I mean, those two were like the original 'next-gen' hero characters for MK4 and MK:DA. They could've easily taken the place of Jacqui and either Kung Jin or Takeda. Then those two just could've been saved for MK11. That added with the fact I feel like this game had too many blood relatives in it.


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Good point about Kai being supposed to be the next "Hero" of MK. Sadly they exhausted all of their "creating good new characters" resources on Quan Chi in MK4. I'd give him another chance.
About Li Mei, I'd love to have her in a future MK or even MKX, she was my favorite in MK Deception. Don't have much faith in KP2 when it comes to her though. No idea about possible variations, as long as she keeps that cartwheel kick I'm happy.
About Li Mei, I'd love to have her in a future MK or even MKX, she was my favorite in MK Deception. Don't have much faith in KP2 when it comes to her though. No idea about possible variations, as long as she keeps that cartwheel kick I'm happy.


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KenshiMaster16 Wrote:
These are actually really good ideas. I know it's not a popular idea around these parts but half of me really wishes in MKX we would've only gotten half of the Scooby Gang and the other half replaced with Li Mei and Kai. I mean, those two were like the original 'next-gen' hero characters for MK4 and MK:DA. They could've easily taken the place of Jacqui and either Kung Jin or Takeda. Then those two just could've been saved for MK11. That added with the fact I feel like this game had too many blood relatives in it.
These are actually really good ideas. I know it's not a popular idea around these parts but half of me really wishes in MKX we would've only gotten half of the Scooby Gang and the other half replaced with Li Mei and Kai. I mean, those two were like the original 'next-gen' hero characters for MK4 and MK:DA. They could've easily taken the place of Jacqui and either Kung Jin or Takeda. Then those two just could've been saved for MK11. That added with the fact I feel like this game had too many blood relatives in it.
Or even if they had had kept them in place and just had the new defenders be Cassie, Takeda, Frost, Kai, Kung Jin, Li Mei, and Jaqui.
Oh well, could've would've should've I guess lol
Anyway OP, Love those ideas!

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Those ideas are amazing! I hope to see Li Mei with her new look and a novelist like this one day. She's such a great character!

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Love these ideas! I had a similar thought in terms of the focuses of her variations, but all the extra moves and fatalities you came up with are great!
I'd love to see her as DLC, but part of me wants them to save her for MK11 with a prominent story role. I worry if she was added as DLC now she wouldn't be played much and then might be dropped from future games.
I'd love to see her as DLC, but part of me wants them to save her for MK11 with a prominent story role. I worry if she was added as DLC now she wouldn't be played much and then might be dropped from future games.
About Me
I will rock you.
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Amazing ideas for her. I too would like to see her in as DLC but if she is not she may be in MK11.


About Me
Dedicated, hopeless...Li Mei fan.
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...I want Li Mei... *cries*
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