Quality of the Storyline
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posted07/27/2005 04:42 PM (UTC)by
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Terraborn
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03/30/2005 02:12 AM (UTC)
Perchance anyone finds the overall MK storyline to be deteriorating? It seemes to have stretched thin a little - just presented in the wrong ways, in small occasions, building up.

I thought the Deadly Alliance storyline was fine, but Deception just didn't seem to fit into it all as well. Also, we never really get to know the characters anymore!

Take Quan Chi, as an example (maybe not the best, but still). In Four and Gold, you really got to see his character and his intentions, his betrayel of Shinnok. But in Alliance, you never really see how his character has evolved through the trials of being hunted by Scorpion through the years, etc.

Of course, it could very well be improving with these new upcoming games. wink
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krsx66
07/27/2005 02:50 AM (UTC)
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The quality of the story in Deception was much lower than it should have been. MK is renowned for it's strong story (for a fighting game), and after all of the build up in Deadly Alliance, it fell way too short of expectations.

There are just too many loose ends, unfinished ideas etc. in MKD, and all of the new characters are just too underdeveloped. How are we supposed to welcome them into the roster if their background history is vague?

Prime examples of the lame storyline in MKD were ALL of the endings. Far too short, and don't leave much to the imagination. After you beat MKDA, you can speculate about whether almost every ending will come true in MKD. After you beat Deception, there are maybe 5 endings that are worthwhile / interesting to speculate about.

MKD was just a big let down, hopefully they'll do another big revamp (like w/ MKDA) for MK7, and have an interesting storyline...
(Elder Gods angry, declare a Mortal Kombat tournament that spans all realms perhaps???tongue)
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Sub-Zero_7th
07/27/2005 04:12 AM (UTC)
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I guess that depends on the character.

People like Tanya and Kobra have little potential imo while characters like Sub-Zero and Noob Saibot have lots of potential.

I guess you have to really connect the pieces to the puzzle so to speak...
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Terraborn
07/27/2005 04:17 AM (UTC)
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Oh, it's certainly a rich storyline, it just appears to me that the storytelling has become a tad bit... Vague.
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red_dragon
07/27/2005 12:44 PM (UTC)
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MKD was a really disappionting follow up to MKDA's brilliant storyline in so many ways. Actually, MKD was an all round disapponitment, but we're just talking storyline here.

Firstly, Onaga and his invincible undead army. Where were the army? Not even a mention of something that was so important in building Onaga up as a villain. Did they go AWOL at the last minute before Onaga came to invade? The Undead General should have made it into the game to give us a link to this. Plus the fact that Onaga himself turned out quite disappionting in the game, he's more like a sub boss.

Then, the lame excuse they came up with for having established heroes miss a game. Kill them, then instantly ressurect them as Onaga's pet zombies, oh please? Don't even get me started on how Kung Lao was shat on this time round, built up to be a big hero in MKDA, with Liu dead, then robbed next game, where he doesn't even make it. And since we all know these guys will be back, why bother with another death and ressurection, rather than come up with a better reason for having them miss a game, though Kung Lao should have been there for the reason above.

Personally, I thought many of MKDA's newcomers were brilliant, and it was the best new intake an MK game had since MK2. Most of them had deep storylines that can so easily be taken further, Mavado being a good example, he had involvement with many other characters. Instead, only three of these come back, and this games newbies are mostly underdeveloped, or going nowhere fillers like Kobra. Most people complain about the MK4 newcomers, but, imo, more of those had potential than these guys, only Havik looks like having any real long term staying power.

Then Shujinko, oh god, Shujinko. The man they threatened to make "The new Liu Kang". This unlikeable, move stealing old fart turns up out of nowhere, taking the spotlight from more deserving heroes like Sub Zero and Kung Lao, and has the storyline rebuilt to revolve around him and his boring quest. Since fan response to him has been pretty negative, I'm hoping he has served his purpose, and Raiden's ending comes true.

Although I liked the fact that they brought in many older "B list" fighters, and gave them another shot, the results were kinda mixed. No one can deny that Ermac and Noob have become two of the series's most interesting characters, and it was great to see Jade again, but was there any need for Tanya? A filler in MK4, and a filler now. Kabal's comeback was weak (which sucked since he was the one I was really excited about), and he just doesn't feel the same, and Liu Kang should have stayed dead for at least one more game. His death was a good move, and helped shift the spotlight to other heroes.
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Wisdom324
07/27/2005 02:32 PM (UTC)
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I think the storyline is a very important factor. However, I have to agree that Deception's storyline wasn't as good or greater than the storyline of Deadly Alliance. In DA, you had some new added....a mystery of sorts. With Liu Kang dead and not being the most obvious choice to win MK was something competely out of left field and with that it left an unpredictable void as to who will win it. It gave the other characters some spotlight to answer a could it be type of question. DA gave all of us a question to ponder: Who can defeat the DA now that Liu is dead? DA gave everyone a sort of anticipation as to what the ending might be or could be.

In Deception, we are introduced to a character that has some of Liu Kang's qualities and has the ablities to copy all the fighters he learns from. If i wanted another character that had the same objective as Liu and had someof his moves...I would have just stuck with Liu and it would have made my life a bit easier without having to go all thur Konquest seeing him grow up into an old man and basically bring almost every realm to be damned into hell (Whew! Had to get that out).

And where are the other characters on Raiden's side...under Onaga's control???? How did that happened? What cause them to fall under their control? And How did it come to that? So many questions left unanswered from the intro, it made the game seem a bit incomplete.

As far as the characters' storylines, some characters' stories have become interesting, some have become pretty bland, some just don't have a purpose in the game whatsoever, and a few just don't belong. Some characters were given a new life but other were just given an extension to their original story. Many chracters really need a revamp in their storyline...maybe it would bring back some interest into that character.

The quality of a storyline is very important b/c it bring interest to the game and if there is interest in the game then more people would be interested in the game too. Personally, I was happy when Liu got killed off b/c I was sick and tired of him winning the tournament all the time!!! It got overrated and unpredictable. When DA came out, I was thrilled b/c someone new got to be hero for a change and every character had a connection to the plot or another chracter. In Deception, you had an obvious choice as to who would be the hero b/c you had to go thur Konquest with the SAME character and you didn't know what happened to some of the characters in DA and some of the characters in Deception rarely had a purpose to the main plot. These are very important factors to a good game and it should be considered in the next game.
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tabmok99
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07/27/2005 04:42 PM (UTC)
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red_dragon Wrote:
MKD was a really disappionting follow up to MKDA's brilliant storyline in so many ways. Actually, MKD was an all round disapponitment, but we're just talking storyline here.

Firstly, Onaga and his invincible undead army. Where were the army? Not even a mention of something that was so important in building Onaga up as a villain. Did they go AWOL at the last minute before Onaga came to invade? The Undead General should have made it into the game to give us a link to this. Plus the fact that Onaga himself turned out quite disappionting in the game, he's more like a sub boss.


They're in the intro of the game. They all bow to Onaga like as soon as he enters the room. Also, Li Mei's story is built on her being 'drafted' into his Army. Also, they mentioned in one of the endings that Onaga's army was only invincible because of him constantly resurrecting them in mid-battle.
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