yo yo, check this idea out, customizable characters
Mortal Kombat X
Pages: 1
yo yo, check this idea out, customizable characters
the idea here is, u pick the special moves, fighting and weapon stances for the characters. each character would have like 10 special moves, three or four weapon stances, and two fighting stances for both fighting stances.
so lets use Sub Zero. they could give him all the special moves he had in the past, and maybe add a few
Freeze
Ground Freeze
Ice Clone
Slide
Shoulder Rush
Close Range Ice Shower
Long Range Ice Shower
and whatever new moves they added for the new game. aight so lets say Sub Zero can hold four special moves. u would pick which four special moves u would want him to have. then no match would be the same, even with two people picking the same guy. and Sub Zero would have two different fighting stances to choose from for his first fighting stance, two to choose for his second one, and three or four to choose for his weapon stance. and it would be that way for every character. of course u would only start out with one first fighting stance, one second fighting stance, one weapon stance and one or two special moves. u would unlock the rest by playing thru the konquest mode and buying em in the krypt
yall like this idea?
so lets use Sub Zero. they could give him all the special moves he had in the past, and maybe add a few
Freeze
Ground Freeze
Ice Clone
Slide
Shoulder Rush
Close Range Ice Shower
Long Range Ice Shower
and whatever new moves they added for the new game. aight so lets say Sub Zero can hold four special moves. u would pick which four special moves u would want him to have. then no match would be the same, even with two people picking the same guy. and Sub Zero would have two different fighting stances to choose from for his first fighting stance, two to choose for his second one, and three or four to choose for his weapon stance. and it would be that way for every character. of course u would only start out with one first fighting stance, one second fighting stance, one weapon stance and one or two special moves. u would unlock the rest by playing thru the konquest mode and buying em in the krypt
yall like this idea?

0
The characters you create should not be able to directly choose the abilities of all the kombatants in Mortal Kombat. You should be able to choose weapons, fighting moves, special moves, and fatalities all different from the other real MK fighters. We dont want to create rehash of whats available where everyone and their mother has Sub Zeros freeze and Scorpions spear.
We need levels of magical power that you can pursue and choose from the start. Sometimes sidetracking and aquiring second hand abilities, like teleports or some other special abilities. Having dojos around to train for certain abilities would be awesome.
Ice/Fire/Electricity/Telepathy/Sorcery etc and the popular things can be offered but in levels (weak, medium, strong or like RPG points and numbers) and it takes a masterful player to acquire the real Sub Zeros freeze or Raidens eletroshocks.
Something like this could really take away from the fighting game itself, which I think should be first on the "to do" list over there at Midway..
We need levels of magical power that you can pursue and choose from the start. Sometimes sidetracking and aquiring second hand abilities, like teleports or some other special abilities. Having dojos around to train for certain abilities would be awesome.
Ice/Fire/Electricity/Telepathy/Sorcery etc and the popular things can be offered but in levels (weak, medium, strong or like RPG points and numbers) and it takes a masterful player to acquire the real Sub Zeros freeze or Raidens eletroshocks.
Something like this could really take away from the fighting game itself, which I think should be first on the "to do" list over there at Midway..

0
I think its okay. But I don't think a character should get 10 special moves. We don't after all want 30 Shujinkos in one game.
The good thing about this is that you could strengthen your favourite characters and sorta rig matches because they will be too powerful. On the other hand if you fought that particular character then you're gonna be in a tough situation aren't you.
You could also give characters really cheesy infinites and stuff or you could fix up the broken characters and give them fairer moves.
This could be good online because everybody will have their own version of their characters. It's kinda like Pokemon. You won't know what you are fighting.
Hey now I'm starting to like this idea. I'm gonna get rid of Dairou's lousy TS drop. Yeah....now he's not cheesy anymore. How about I get rid of Bo' Rai Cho's little broken infinites. Not so tough ain't he now. Or how about I replace Hotaru's Naginata with Kabal's Hookswords and give him Goro's teleport stomp, now he's unstoppable muhuahahaha.
Yeah now I love the idea, if only I had the power to talk to Boon's mind
The good thing about this is that you could strengthen your favourite characters and sorta rig matches because they will be too powerful. On the other hand if you fought that particular character then you're gonna be in a tough situation aren't you.
You could also give characters really cheesy infinites and stuff or you could fix up the broken characters and give them fairer moves.
This could be good online because everybody will have their own version of their characters. It's kinda like Pokemon. You won't know what you are fighting.
Hey now I'm starting to like this idea. I'm gonna get rid of Dairou's lousy TS drop. Yeah....now he's not cheesy anymore. How about I get rid of Bo' Rai Cho's little broken infinites. Not so tough ain't he now. Or how about I replace Hotaru's Naginata with Kabal's Hookswords and give him Goro's teleport stomp, now he's unstoppable muhuahahaha.
Yeah now I love the idea, if only I had the power to talk to Boon's mind
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