Kratos, the God of War (And not-so-well-recieved guest)
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posted12/04/2011 11:17 PM (UTC)by
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Unknown265
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05/09/2011 02:01 PM (UTC)
So anyone here ever tried to learn Kratos, like get good with him? I did, and as you can see in my sig (at the time of this post) Kratos is my first secondary fighter (best fighter that is not a main).

I'll give a short summary of how Kratos' gameplay feels like:
He is generally a slow fighter, walks slow, most of his moves and specials are slow, but when he gets in on you, he packs a big punch.

His specials:
-Bow of Apollo.
Pulls out Apollo's Bow and fires two arrows, if both hit, they cause 12% damage, same as an uppercut.
-Apollo's Inferno (EX Bow)
Kratos rapidly fires 3 arrows, first downwards, then forwards, then upwards, they cause higher damage than the normal arrows.

-Head of Helios
Kratos summons Helios' head, which emits a small shockwave of light, blinding the opponent for a free hit. Kratos savagely ripped Helios' head from his body.
-Helios Flare (EX Helios)
Kratos charges Helios' head which emits a shockwave with a bigger radius, does more damage and blinds the opponent for a longer time. The Helios Flare isn't all that useful, it has a long startup time and no armor.

-Zeus' Rage
Kratos stabs the opponent in their abdomen, bringing them to their knees, you must press the button that appears onscreen to have Kratos deliver a punch to the opponent's face.
-Revenge of Olympus (EX Zeus' Rage)
After Kratos punches the opponent, you must press a second button that appears onscreen, Kratos will then stab the opponent's back with the Blade of Olympus. The EX version has a longer reach than the normal version, but it isn't all that useful as it doesn't do that much damage.

-Golden Fleece
This is probably Kratos greatest weapon in MK, his parry! The Golden Fleece can parry projectiles and send an unblockable projectile back at his opponent, it can also parry melee attacks, Kratos delivers a headbutt which knocks the opponent back. The counter-attack can be dash-canceled so you can counter with any combo you wish while the opponent is still stunned from the parry. One mistake from your opponent can mean over 30% of his health gone. But be careful, as it cannot parry low attacks, and your opponent will probably try to bait it out.
-Argos Ram (EX Parry)
The EX version of the projectile parry sends back a larger projectile, which sends your opponent flying upwards at a higher level than the normal projectile parry. The EX version of the melee has Kratos drive his blades into the ground, sending his opponent flying upwards for a juggle combo. It is pretty much useless, as Kratos cannot dash-cancel his counter and he can only follow up with a juggle combo.

-Hermes Dash
Kratos uses Hermes' Boots to quickly sprint towards the opponent, running under them and knocking them behind Kratos. The Hermes Dash isn't as useful as my description suggests, as the Hermes Dash has a startup time long enough for the opponent to see it coming.
-Hermes Rush
Same as the normal version, only with a hit of armor.

The Hermes Dash can be dash-canceled. Try Kratos' F+2, it causes some stun, but try it and Hermes Dash-cancel out of the recovery, it allows you to follow up with any combo you want while the opponent is still stunned, this allows Helios Head to still be usuable, letting you extend your combo further. It can also allow a great footsie game, D+4 xx Hermes Dash-cancel, D+4 xx Hermes Dash-cancel, D+4. I've never really tried using it in any online match, as it is hard for me to do, my fingers aren't THAT fast.

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My highest damaging midscreen combo:
(~ = Becomes a juggle. >> = Dash forward.)

JIP, 3, Head of Helios >> F+4, 2 ~ 1, Apollo's Inferno >> 1, Zeus' Rage. Midscreen combo, one bar of meter, causes 49% damage. With normal Bow of Apollo, causes 43%.

So anyone here ever tried learning Kratos? His Golden Fleece seems to be Cyber Sub-Zero's EX Icy Parry with no meter cost and parries projectiles. In other words, it's like a revamped Johnny Cage X-Ray counter, trading the level of parry-able attacks for the ability to parry projectiles, with the huge advantage of no meter cost.
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ZeroSymbolic7188
11/24/2011 10:54 AM (UTC)
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Shoot arrows, Parry when they get close.

Herp to the Derp.


Fuck Kratos.
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Espio872
11/24/2011 03:22 PM (UTC)
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I'm sure someone will appreciate this guide, so thank you for that.


Onto Kratos, no I haven't tried learning him because his parry is broken beyond belief and basically if you want to counter zone him, it's not happening, if you want to rush him down, it's not happening.try throwing him, it's not happening, but he can basically just throw arrows non-stop.

Because he's not tourney legal, they won't nerf him, but dumb stuff like that should have NEVER been put in the game, it's just blatantly obvious that it's an unreasonable move/.


Even if I was in love with Kratos I wouldn't use him because of that parry, the same reason why I didn't use Kung Lao broken garbage moves(though at least Kung Lao got nerfed).

I never liked him anyway though..



NOTE: This is just why I wouldn't use him, I'm not tellung anybody what to do or not do.






ZeroSymbolic7188 Wrote:
Shoot arrows, Parry when they get close.

Herp to the Derp.


Fuck Kratos.


lol I wrote I thought out response, saw this one and just discovered that less is moresmile
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CyberDemon13
11/24/2011 04:18 PM (UTC)
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Nightwolf is a good counter to Kratos! Duck or Reflect his arrows, and Lightning when he's doing the Fleece (maybe throw out a few arrows of your own to bait the Fleece). Depending on the skill level of said Kratos, he will probably become flustered and start to jump in on you, which will ideally be met with a hatchet to the face and a 25- 30% combo. Also, enhanced Shoulder Charge has armor so it's a great way to get in on him and bring the pressure if need be. smile Oh, by the way, I HATE Kratos' gameplay! tongue
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Espio872
11/24/2011 05:44 PM (UTC)
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CyberDemon13 Wrote:
Nightwolf is a good counter to Kratos! Duck or Reflect his arrows, and Lightning when he's doing the Fleece (maybe throw out a few arrows of your own to bait the Fleece). Depending on the skill level of said Kratos, he will probably become flustered and start to jump in on you, which will ideally be met with a hatchet to the face and a 25- 30% combo. Also, enhanced Shoulder Charge has armor so it's a great way to get in on him and bring the pressure if need be. smile

Oh, by the way, I HATE Kratos' gameplay! tongue


Great tips CD, love them.

I forgot Nightwolf's lightning can't be parried, that's an excellent observation.

I miss Nightwolf, I used to use him a lot at the beginning, but for some reason stopped to try and get better with Jade and Sheeva.


For Stryker fans, Stryker's gun cancels are also a great tool for baiting his parry or holding it and waiting till after he initiates the fleece and then shoot after it's safe, roll under his arrows, good stuff.
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ZeroSymbolic7188
11/24/2011 07:48 PM (UTC)
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Online it feels like you cant know when that parry is done being active. It lasts longer than its glow. Its broken as fuck.

Again Kratos Strategy:

Herp to the Derp.


Maybe needs a flowchart?
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GodlyShinnok
11/24/2011 08:29 PM (UTC)
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Kratos should've been more offensive oriented. Also you can cancel a missed parry with a parry lol.
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Unknown265
11/24/2011 09:34 PM (UTC)
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ZeroSymbolic7188 Wrote:
Online it feels like you cant know when that parry is done being active. It lasts longer than its glow. Its broken as fuck.

Again Kratos Strategy:

Herp to the Derp.


Maybe needs a flowchart?


Dude, I made a Kratos flowchart a month or two ago! But yeah, Kratos is mostly used in that same strategy, I may be one of the only few people who use Kratos reasonably, like not in a newb-ish way. I try to remind myself not to use his parry so much, leaving me open to parry baiting. I try to remind myself to use a different strategy with the Fleece: Don't use parry a lot in the beginning of the match, use parry often after a short time into the match, once opponent respects the Golden Fleece, switch to aggressive-rushdown playstyle!

I tend to do D+4 >> D+4, a few times out of nowhere, I do this more often when playing as Kratos, Stryker and Kenshi. Once opponent blocks two D+4s, I do something else, when I get around to doing that again, I throw them after doing it twice. This strategy can be applied with pretty much every fighter.

I feel a Noob Saibot player who knows what they're doing can be a threat to Kratos, spammy-spam-tastic-spam Shadow Charge/Slide Kratos, teleport when he parries a Shadow, once the Kratos player stops using the Fleece, he is open to a constant stream of Shadows. Kratos moves slowly so dash-blocking isn't an answer as the Shadow Charge causes pushback on block. Jumping over the Shadows can be countered by Shadow Upknee when jumping in close. And Kratos needs meter to use Hermes Rush, which has armor, so he can't use that much, and the startup time allows the Noob Saibot player to see it coming and block. Kratos can't really use Apollo's Bow, because a good Noob Saibot player will teleport when he sees that. So this is match-up that is in Noob Saibot's favor, provided the Noob player is a good one and knows what they're doing.

Strangely, Kratos is my go-to fighter against Kung Lao, I seem to have a much better chance at winning against KL when using Kratos, provided I'm not having an "off-day".
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CyberDemon13
11/24/2011 10:37 PM (UTC)
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I want to see that flow chart! grin

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Unknown265
11/24/2011 10:39 PM (UTC)
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CyberDemon13 Wrote:
I want to see that flow chart! grin



Sure, but there is only one problem, how do I upload images?
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CyberDemon13
11/24/2011 11:37 PM (UTC)
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It would fit right in with the Raiden one lol.
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drpvfx
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12/02/2011 07:30 PM (UTC)
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I've used him a few times- I would classify him as an average character in terms of how much I like to use him.

He's *amazing* against the CPU- Golden Fleece is pretty much all you need,
but Apollo's Bow can add some extra pain.

He also has the easiest high damage combo in the game-
I don't remember offhand, but I think it's B+2, wait a sec, F+1.
It does like 28% or something utterly insane for a 2-hit combo.
Setting it up with EX Head of Helios adds 10%,
making for a ruthlessly easy high-damage combo.
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Espio872
12/04/2011 11:17 PM (UTC)
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I remember when I first got hit with that combo and he slaped me into the air, I was like how in the world does an uppercut do that much damage? lol

I was so salty when I looked at the input to pull that off tongue
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