Where do you look when you play?
Gameplay & Strategy
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Where do you look when you play?
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posted08/25/2011 10:17 AM (UTC)by

About Me
If you use the term "spam" I have no time for your argument.
Member Since
04/14/2011 07:56 AM (UTC)
ZeroSymbolic mentioned this right at the bottom of his (rather excellent) post about beginner strategy.
Sorry for making this a seperate thread but I was afraid this question would get lost if I just posted it in there.
Anyways: Where do you guys look when fighting? It is obviously not a good idea to look at your own character but should you just focus on your opponent? I have never really thought much about this but what I seem to do is to sort of look between the two fighters, focussing on my opponent slightly more especially when they are far apart. When it is close quaters I will look at the opponent exclusively. I like to know exactly how far apart we are at all times.
Any tips, hints, recommendations ?
Sorry for making this a seperate thread but I was afraid this question would get lost if I just posted it in there.
Anyways: Where do you guys look when fighting? It is obviously not a good idea to look at your own character but should you just focus on your opponent? I have never really thought much about this but what I seem to do is to sort of look between the two fighters, focussing on my opponent slightly more especially when they are far apart. When it is close quaters I will look at the opponent exclusively. I like to know exactly how far apart we are at all times.
Any tips, hints, recommendations ?

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Well like I said, I watch the opponent. You should know what your character is doing, and its your opponent that you must react to, so I watch them and try to take notes. Also watching my character throws off my timing on strings, because the animations don't always match.


About Me
If you use the term "spam" I have no time for your argument.
0
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
) than looking on the screen. Then I just practice untill muscle memory kicks in.
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
ZeroSymbolic7188 Wrote:
Well like I said, I watch the opponent. You should know what your character is doing, and its your opponent that you must react to, so I watch them and try to take notes. Also watching my character throws off my timing on strings, because the animations don't always match.
Well like I said, I watch the opponent. You should know what your character is doing, and its your opponent that you must react to, so I watch them and try to take notes. Also watching my character throws off my timing on strings, because the animations don't always match.
That's what I do pretty much. I watch the opponent mainly so I can counter and make necessary adjustments.

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WhereThereIsSmoke Wrote:
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
) than looking on the screen. Then I just practice untill muscle memory kicks in.
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Does this help in block dashing VS zoning?


About Me
If you use the term "spam" I have no time for your argument.
0
ZeroSymbolic7188 Wrote:
Does this help in block dashing VS zoning?
WhereThereIsSmoke Wrote:
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
) than looking on the screen. Then I just practice untill muscle memory kicks in.
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Does this help in block dashing VS zoning?
For me it does. Also good for working out where your or the opponent's jump-ins are gonna land. Like in range of a attack or just out of reach. Don't want to wiff a combo because you misjudge distance.

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WhereThereIsSmoke Wrote:
For me it does. Also good for working out where your or the opponent's jump-ins are gonna land. Like in range of a attack or just out of reach. Don't want to wiff a combo because you misjudge distance.
ZeroSymbolic7188 Wrote:
Does this help in block dashing VS zoning?
WhereThereIsSmoke Wrote:
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
) than looking on the screen. Then I just practice untill muscle memory kicks in.
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Hmmm. That timing thing is a good point. When learning a new combo I can honestly pull it off a lot easier when looking down at my stick (get your heads out the gutter
Like I said, I only look between them when there is a significant gap so I know the exact spacing.
Does this help in block dashing VS zoning?
For me it does. Also good for working out where your or the opponent's jump-ins are gonna land. Like in range of a attack or just out of reach. Don't want to wiff a combo because you misjudge distance.
Good call. Imma lab this and see how it works for me.

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Icy_X Wrote:
That's what I do pretty much. I watch the opponent mainly so I can counter and make necessary adjustments.
ZeroSymbolic7188 Wrote:
Well like I said, I watch the opponent. You should know what your character is doing, and its your opponent that you must react to, so I watch them and try to take notes. Also watching my character throws off my timing on strings, because the animations don't always match.
Well like I said, I watch the opponent. You should know what your character is doing, and its your opponent that you must react to, so I watch them and try to take notes. Also watching my character throws off my timing on strings, because the animations don't always match.
That's what I do pretty much. I watch the opponent mainly so I can counter and make necessary adjustments.
Same here, but (obviously) only after I run my character through practice mode/challenges a few times to see how their moves fair when it comes to distance, countering, etc.

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Every few seconds, look at your opponent's meter. If it's full, prepare for an xray.
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