Who here is not a combo-type player? And Online MK Discussion
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Who here is not a combo-type player? And Online MK Discussion
11/20/2014 11:00 AM EST
I wanted to bring this up, because I have had some trouble with the MK community playing online with my playstyle.

I am not a big fan of the mega 30 hit combos that people seem to like the MK games for. It's just not my thing. I am more of a special moves, normal moves type of a player. Against the really good players online, of course this puts me at a disadvantage, and I accept that. I don't get angry at players who can beat me online.

What I have encountered though, is a really harsh reaction to my gameplay style when playing online. I had a very "annoying" playstyle in MK9 with reptile, where I would do a lot of specials, and especially low kicks - repeated low kicks - to get people off balance and trap them in corners, etc. The low kick also helps a lot with characters with teleport moves.

Like I said, against elite players, I am not even in the same category. But against your average players, I seemed to frustrate people a lot with this style of play. So much so that they would quit mid-match, and then proceed to send me messages to my PS3 account saying that I "didn't know how to play," or "learn some combos you noob," etc etc.

Not that I care about random strangers' opinions, but it really got frustrating playing online when people couldn't handle someone who went against the grain and didn't play the way that they wanted him to.

I don't really know what I'm saying here - I am just wondering if there are others out there who don't really go for the whole 20 hit combo thing and like to use a different playstyle. I am just not a detailed player that will spend hours practicing combos,etc. I am hoping that MKX will have a place for my playstyle, and I am also hoping that the online system becomes more 31st century, and that quitting games has consequences, etc. Perhaps a "surrender" option, or something a little more mature than allowing fighters to just quit in the middle of a match without consequences.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 11:05 AM EST
I'll learn one or two big combos for a character, but that's about it.

And if you're beating people badly and they're quitting, they're just salty because they lost to an unorthodox playstyle, using the combo remark as a cover. Hell with 'em. :D
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 11:12 AM EST
I agree with you man there should be consequence for people quitting in the middle of a match I hate it when people are salty.

but yeah I am a combo player I mostly like to set in the practice room and make my own combos I don't usually look up combo videos unless I can't figure out anything lol
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 11:56 AM EST
I really like your idea of a "surrender option"

In fact it would be really cool if it was another "-ality". The player would choose surrender and they would leave the match. But the other person in the match would see a sequence come up of the other player's character trying to leave and your character would chase them down and kill them.

Then the words "withdrality" (something way better than that.. i cant think of anything)
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 12:09 PM EST
Well, it's part of the game really and I like to play competitively.

I still lost a shit ton of matches on MK9 not due to skill, just due to the horrible fucking netcode and that made me salty as fuck. When you KNOW for a fact you're the better player who understands the game and you lose due to lag, it really gets under your skin.

I hope they fix the netcode for MKX, also don't be ashamed because you don't have a "normal" play-style compared to other players. Just play for fun :P
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 01:46 PM EST
redman Wrote:
I still lost a shit ton of matches on MK9 not due to skill, just due to the horrible fucking netcode and that made me salty as fuck. When you KNOW for a fact you're the better player who understands the game and you lose due to lag, it really gets under your skin.


This. I was only able to play online at a friends house but I gave up on online play for that reason alone.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 02:56 PM EST
This isn't League of Legends where if you know you're not going to have a chance at winning, you can all vote to surrender.

Let those who quits quit, it gives you an instant win. They've done this for a long time and I doubt they'll punish those who do rage quit. Just let them, they'll eventually get better.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 04:22 PM EST
Icebaby Wrote:
This isn't League of Legends where if you know you're not going to have a chance at winning, you can all vote to surrender.

Let those who quits quit, it gives you an instant win. They've done this for a long time and I doubt they'll punish those who do rage quit. Just let them, they'll eventually get better.


As long as you get the win I suppose it doesnt matter.

But an MK match is so short they should just suck it up. I personally would agree with a punishment of some kind for quitters. It is quite annoying.

If I could do a "surrender-ality" on their quitter body then that would suffice.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 05:16 PM EST
Rage quitting is part of online gameplay.... You have to accept that since you are playing against random people with different skill levels..

As far as your gameplay goes.... Hell keep doing what it takes to win.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 06:21 PM EST
I really like the idea of a surrender-ality. It would basically be a hara-kiri, but, could be done mid-match.

And then maybe give the other player a few seconds to put in their command, and instead of the character killing him or herself, you could chase them down.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 07:07 PM EST
Never was a big combo guy, however I do play a good defensive game. Just don't have the patience to sit and learn the things (yet I have no problem sitting around for 20+ hours finding collectables in other games lol Go figure).
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 07:31 PM EST
redman Wrote:
I still lost a shit ton of matches on MK9 not due to skill, just due to the horrible fucking netcode and that made me salty as fuck. When you KNOW for a fact you're the better player who understands the game and you lose due to lag, it really gets under your skin.


This, oh god this a million times.

Some people on MK9 and Injustice exploit that shit net code for all its worth. And to the OP, if you're using Mr. Nomad dash Reptile with no combos you're for sure gonna get lumped into that category by most players. Most butthurt players that is, but those people will whine and rage quit about anything so fuck em, who cares. When I would play Jax in MK9, or Doomsday in Injustice, I would get those "learn combo's noooooob!1" messages all the damn time. Its funny A.) because those characters don't really have big combos outside the corner or rely on them anyway and B.)if they did I would just win 10 times faster because the people sending hate mail like that suck and don't know how to play most of the time.

Also, I don't think people get mad at you for not doing combos, they're mad because they lost or because they think they're gonna lose. Thats just the nature of fighting games, loosing makes people salty sometimes and they'll blame just about anything. I've been guilty of it myself at times against players that are just plain better than me. I don't send the bitchy messages though and I get over it.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 10:45 PM EST
PenguinIceNinja Wrote:
Like I said, against elite players, I am not even in the same category. But against your average players, I seemed to frustrate people a lot with this style of play. So much so that they would quit mid-match, and then proceed to send me messages to my PS3 account saying that I "didn't know how to play," or "learn some combos you noob," etc etc.

It's not your fault. Some people just adhere to this lame scrub creed: anything outside of raw offense and combo damage is dishonorable. I had some dude rage quit and message me saying "quit doing the same combo over and over again! It's cheap!"

Why the hell would I not do my most high damage combo? Truth is that people just don't like to lose, and they'll invent fake moral codes to justify their skill level.

That said, I do strongly encourage you to learn at least basic combos. If you're more of a specials-and-strikes type of player, combos will create more opportunities for you to maximize that style. And if players bitch at you because you play a style based on moves and normals, play me. I'm on Xbox and I'll soon be on PS3. Winning is winning to me. I encourage all my opponents to do whatever they can to deplete my lifebar.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/20/2014 11:04 PM EST
thisiscourage Wrote:
Icebaby Wrote:
This isn't League of Legends where if you know you're not going to have a chance at winning, you can all vote to surrender.

Let those who quits quit, it gives you an instant win. They've done this for a long time and I doubt they'll punish those who do rage quit. Just let them, they'll eventually get better.


As long as you get the win I suppose it doesnt matter.

But an MK match is so short they should just suck it up. I personally would agree with a punishment of some kind for quitters. It is quite annoying.

If I could do a "surrender-ality" on their quitter body then that would suffice.


You'd think they would suck it up, but unfortunately we live in a society where people just can't handle defeat in video games.

I can understand the surrender and such, but it's hard to do that when your opponent really does lag out. I think someone has explained this when the topic was brought up about punishing rage quitters and such. It wouldn't necessarily work when you're against someone who doesn't have perfect connection.

Someone like me, because Comcast fucking suck in my area. I'd switch but unfortunately it's got something other companies don't .
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 06:46 AM EST
How I play is more defined by the game and character I'm using. I don't always see pulling off massive combo's as a good idea. My best defense is an unpredictable offense. I might lash out a nasty combo then revert back to just stringing together a characters normal hand to hand moves with some special moves thrown in. I can't tell you how many times I've pummeled someone like this, looked like a massive combo and just doesn't register as a combo. Honestly my opinion is, if you're weren't meant to do it then the developers would have never put it in the game. I.E. using the BFG 10K to light up a group of camping railgun bitches in Quake 2 only to be called a noob by a fucking douche that wasn't even around when we were all playing Doom multiplayer for the first time. It's always the noob who tries to call out a noob. Games were made for entertainment, play the game to enjoy it and screw everyone else.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 07:31 AM EST
redman Wrote:
Well, it's part of the game really and I like to play competitively.

I still lost a shit ton of matches on MK9 not due to skill, just due to the horrible fucking netcode and that made me salty as fuck. When you KNOW for a fact you're the better player who understands the game and you lose due to lag, it really gets under your skin.

I hope they fix the netcode for MKX, also don't be ashamed because you don't have a "normal" play-style compared to other players. Just play for fun :P


THIS x1000! And sorry to say but I'm one of those people who hate spammers. You might call it a "playstyle", I call it spamming. People who only do dashes with Reptile and turtle/throw clones with Noob are "spamming" not "zoning" let's get this straight. And it's the loveliest feeling to kick their asses until they rage quit.
You don't have to learn 50% combos with every character. You can easily learn 1 or 2 with one and get better, so that your "playstyle" is at least legit. I always wondered, people who have 1000+ games and the only thing they do is spam specials with one character, don't they get bored??? Like 1000+ games doing the same thing over and over, ONLY specials and nothing else...don't you get bored? :S
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 08:32 AM EST
Icebaby Wrote:
thisiscourage Wrote:
Icebaby Wrote:
This isn't League of Legends where if you know you're not going to have a chance at winning, you can all vote to surrender.

Let those who quits quit, it gives you an instant win. They've done this for a long time and I doubt they'll punish those who do rage quit. Just let them, they'll eventually get better.


As long as you get the win I suppose it doesnt matter.

But an MK match is so short they should just suck it up. I personally would agree with a punishment of some kind for quitters. It is quite annoying.

If I could do a "surrender-ality" on their quitter body then that would suffice.


You'd think they would suck it up, but unfortunately we live in a society where people just can't handle defeat in video games.

I can understand the surrender and such, but it's hard to do that when your opponent really does lag out. I think someone has explained this when the topic was brought up about punishing rage quitters and such. It wouldn't necessarily work when you're against someone who doesn't have perfect connection.

Someone like me, because Comcast fucking suck in my area. I'd switch but unfortunately it's got something other companies don't .


The surrender scene could be done locally. You wouldn't need a connection since the other person has A.) already quit the game. or B.) lost connection.

Then you would experience the "surrender-ality" locally on your console. That way you can still kill-the-fuck out of the quitting coward. smile
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 06:03 PM EST
Ahh, yes. Spammer. I have been called that numerous times on Mortal Kombat online. If I get you in a corner, I will spam a low kick over and over until you figure a way out. You would be surprised at how many times this actually works. Of course, against the elite players, this doesn't mean anything. But I can't believe how many matches I've won by pinning someone in a corner and spamming a low kick. Or, reptile dashes with low kicks mixed in, etc.

So, for the purposes of this discussion. If I tell you that I spam low kicks in corners and end up beating a lot of people, do you feel that this gameplay is somehow me crossing a line that doesn't exist? Is a rage quit justified against this type of play style?

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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 06:34 PM EST
To the above issue: I HATE getting stuck in a corner, trying to backwards throw or teleport out of there and getting hit before the move pulls off. That's why i'm so pleased about MKX having interactible wall bounces.

The main issue: I am DEFINITELY a combo-er. I can string together some decent combos (depending on the character) of about 8-10 hits. I believe that this is the point of the game. Long-chain combos are what i aspire to. I have no idea how some of these guys can make really long ones like the ones you see on youtube though. However, i know that not everyone likes this or can do this. I wasn't very good to begin with and didn't see how to chain them together, but it came with time. I still can't use Rain very well. As long as you don't spam Noob/Quan Chi's teleport all day we're good.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 07:09 PM EST
projectzero00 Wrote:
redman Wrote:
Well, it's part of the game really and I like to play competitively.

I still lost a shit ton of matches on MK9 not due to skill, just due to the horrible fucking netcode and that made me salty as fuck. When you KNOW for a fact you're the better player who understands the game and you lose due to lag, it really gets under your skin.

I hope they fix the netcode for MKX, also don't be ashamed because you don't have a "normal" play-style compared to other players. Just play for fun :P


THIS x1000! And sorry to say but I'm one of those people who hate spammers. You might call it a "playstyle", I call it spamming. People who only do dashes with Reptile and turtle/throw clones with Noob are "spamming" not "zoning" let's get this straight. And it's the loveliest feeling to kick their asses until they rage quit.
You don't have to learn 50% combos with every character. You can easily learn 1 or 2 with one and get better, so that your "playstyle" is at least legit. I always wondered, people who have 1000+ games and the only thing they do is spam specials with one character, don't they get bored??? Like 1000+ games doing the same thing over and over, ONLY specials and nothing else...don't you get bored? :S


I consider newer players who as you say repeatedly use Noob's clones or Reptiles dash with 0 strategy outside of that to be spammers. They don't even bother to learn the game and just rely on that one trick for cheap wins.

Compared to a player like REO who uses Kabal's gas blasts for strategy, I call that zoning. That is legitimately zoning and not spamming, because he understands how to play the game. Newer players just find that one move and use it to win, like Freddy's projectiles or Noobs clones. It's really sad to see, but whatever. I won most of my matches against those fucking scrubs anyway but lost a few due to lag or learning a new character. It's something you can't really get around in MK9, and I hope they fix it in MKX.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/21/2014 07:18 PM EST
I'll only spam if I can find a way to counter my opponent's spam and use it against them. I've only done it once, and boy oh boy did they rage quit immediately after that. Thank you Sub-Zero slide!

There isn't a right way to play someone, there isn't a wrong way to play someone. This is how I see it. Of course, no one has to agree with this, I just look at it like this. There may be certain characters that I am not good with that I might use one or two of their moves more than anything else.

I also don't have all week to learn every single character to use against my opponents. I'm competitive, but not seriously competitive.

But I have to say, sorry I am just not for the surrender option. I feel like that's just a useless thing to have in online. I don't know if there's ways around punishing rage quitters, I don't play online that much to begin with so I wouldn't be someone that would sit down and figure out how it can work. But I will just say, let the quitters quit. It's frustratingly annoying, yes, but there's nothing you can do about it.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/22/2014 02:52 PM EST
I bought MK2011 for 360 so my combo learning ambition was killed rather fast by that atrocious 360 D-Pad. It's a freaking miracle if I can get Sub-Zero to just throw a god damn ice ball when I want him to.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/22/2014 03:39 PM EST
That's my play style for sure, it's more fun IMO.

I remember playing online once against this guy that was REALLY good with combos. He was Kabal and I was Sektor, he beat my ass pretty good in the 1st round but I turned things around in the 2nd. He eventually ended up rage quitting and sending me some great fan mail. Good times.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/22/2014 06:51 PM EST
Play how you want. If you lose to "spam" then level up and find a way around it. Noob can be spammy in MK9, but he's not unfair or broken. Cyrax is broken. There's a huge difference.

Even so, whining about a loss is useless. Learn from it and get better.
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RE: Who here is not a combo-type player? And Online MK Discussion
11/22/2014 07:25 PM EST
I like combos but not the kind of combos that most MK9 players go for. I like to keep players suspended in the air for long juggle combos, but I don't really go for many of the naturally build in ones most of the time. My best MK character of all time was Kitana in MK2 because I could keep juggle combos going with specials/normals for a good 4-5 hits in open space and 6-7 in the corner, ending with an uppercut.

I've had to adapt since built in chain combos have become such a huge part of MK. But my natural play style is much more built around juggle combos built around special moves and normals. Sonya came the closest to this for me. I could keep opponents suspended in the air for quite a few hits, maybe doing one or two built in combos.

Ah, screw it. It's MK. Sweeps and uppercuts are all you need to know.