Bandit2307 Wrote:
Hello,
I recognized, that the result of the Combo-Counter is not always equal to the true damage if you would counter the hits! You can check this in the exercise mode: count all the percentage values appearing when you do a Combo. e.g.: 3%+ 5% + 8% = 16%, the Combo-Counter’s result is 15%?! (WTF??)
Is it a bug, or does anybody know something about the ‘logical’ background?
Thank you in advance for you support,
brgds
My guess is rounding. In a similar exercise, peform the following with any character:
D+3
It says 1% damage, however, look at your opponents health bar when you hit them with D+3--it's clearly less than 1%. For an even more thorough test, perform D+3 one hundred time on a full health opponent...they will certainly have life left.
With that being said, it is clear that moves can result in partial percentages of damage and the game uses some sort of rounding calculation to display the damage per hit in practice mode.
I think you are seeing the result of that rounding.