Are DA and Deception really MK games?
2D Kombat Klassics
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Are DA and Deception really MK games?
Personally from my standpoint of being an avid mk fan for many years, Deadly Alliance and Deception is not a MK game by any means. It is simply a new game with new moves and "MK looking characters" inserted with fataliites. I think if when you pick a controller and excecute scorpions spear, do sub zero's ice and simply do an uppercut, should be like the way its always been, i mean you should be able to use the same button controls as the old mk games........the new games are all different, u cant simply pick up a controller and play MK, you have to learn new moves for new type of characters for a basically a new game. It bull, its not mk. It should be labled as another game from the creators of the MK series. Your all corporate brainwashed pawns that believe your playing an MK game, becuase they slapped the name on it to make money. I want to say that DA and Deception are awesome games, but not MK, and should not be labled as MK.
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wow, your right dude.

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Yall are CRAZY! Stop smoking crack before you start questioning your life. What about MARIO?? HUH HUH HUH??
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user1 Wrote: Personally from my standpoint of being an avid mk fan for many years, Deadly Alliance and Deception is not a MK game by any means. It is simply a new game with new moves and "MK looking characters" inserted with fataliites. I think if when you pick a controller and excecute scorpions spear, do sub zero's ice and simply do an uppercut, should be like the way its always been, i mean you should be able to use the same button controls as the old mk games........the new games are all different, u cant simply pick up a controller and play MK, you have to learn new moves for new type of characters for a basically a new game. It bull, its not mk. It should be labled as another game from the creators of the MK series. Your all corporate brainwashed pawns that believe your playing an MK game, becuase they slapped the name on it to make money. I want to say that DA and Deception are awesome games, but not MK, and should not be labled as MK. |
I think Baywatch is on, if you aren't watching that, then you should be on your way to the store to buy the new Soundgarden cd.
You being pissed that it isn't still the 90's does not make me a "corporate brainwashed pawn".
I'd like to know how anybody picking up the game, and beating it through with their 2 favourite characters by using *spear, freeze* or *jumpkick, shadowkick* then leaving it to collect dust next to the rest of their games can possibly be good for the series.
How long do you think the Mortal Kombat franchise would have survived with the same characters and moves in each game like that? Would that even make the new games "new games" at all? Do you seriously think that after one or two more games like that, people would still keep buying them instead of games like VF, Tekken, or SC?
It's true that Midway are in desperate need of money, but if the current day MK games are simply for making money, then why did they spend upwards of 4 years making one game? Wouldn't they have been better off just making a shitty game in a year or 2, so they could release more games?
If anything was about making money, it was the crap that was MK4, or releasing MK3, then a short while later releasing UMK3. Same deal with MK:G. They added a few more characters and packaged it as a new game, and if that isn't grabbing for money, i don't know what is.
In my opinion MK:DA was more of an MK game than MK4, because they story was a lot more complex, and the characters themselves were far more developed.
At first it seemed a little strange to all of us, but got used to it, because we had to. It was either up or down (ie: stop making games), and they decided up was a better option, so this is what had to be done in order to bring the standard up so we could continue to play the game.
EDIT: Forget it, i can tell that was a clone.
Lets be honest here, ok. If they would have kept the same graphics , same backgrounds , the 3D element as in DA and Deception, BUT with the same controls as MK 2 or 3. I mean seriously dont you think it would have been a way more exciting and fun game to jump in the air and throw kitanas fans wathcing it 3rd generation graphics glory?, the same way you do in MK2 but with teh same graphics as DA? Seriously the controls and layout of the classic MK series is what makes it an MK Game. The way you excecute an uppercut, throwing Sub sero ice, Down, right, high punch, the sweep, i mean everybody knows those classic moves, thats what MK was about as far as gameplay goes. They took the foundation of the MK playing element out of MK with DA, i beleive the graphics and new elements were needed to compete in today market, but dont get rid of the classic moves we all know and love.......come on
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user1 Wrote: Lets be honest here, ok. If they would have kept the same graphics , same backgrounds , the 3D element as in DA and Deception, BUT with the same controls as MK 2 or 3. I mean seriously dont you think it would have been a way more exciting and fun game to jump in the air and throw kitanas fans wathcing it 3rd generation graphics glory?, the same way you do in MK2 but with teh same graphics as DA? Seriously the controls and layout of the classic MK series is what makes it an MK Game. The way you excecute an uppercut, throwing Sub sero ice, Down, right, high punch, the sweep, i mean everybody knows those classic moves, thats what MK was about as far as gameplay goes. They took the foundation of the MK playing element out of MK with DA, i beleive the graphics and new elements were needed to compete in today market, but dont get rid of the classic moves we all know and love.......come on |
They pretty much did that for the most part. It was MK4/MK:G, and it was terrible, gameplay wise.
I do agree the control system for MK:DA was jacked because of a lack of specific universal buttons (left punch, high punch, heavy punch or whatever), but to return to the moves of MKII would be a bad move.
MKII is fun as hell to play...for about 15 minutes. Then you remember why you stopped playing it, because of the constant repitition (this is the case for me anyway).
It's only fun to watch the uppercut animation so many times before it gets stale (which by the way, has returned in MK:D, so thats a plus for you).
If the old system were put back in place, all these character specific martial arts would go too, which would be a shame because Sub Zero for example, is almost instantly recognized by his dragon stance now. It suits him perfectly.
On that note, the weapons would have to be removed as well, and the only other way to implement them is through a MK4 type system, which wasn't worth the effort you had to put in just to pull your weapon, and even by the time you did you would have been hit, causing it to fall to the ground.
Bottom line is, times have changed, and there isn't many ways to have 25 or so characters, with 2 different unarmed martial arts and one weapon without it being a little more complicated than *freeze, uppercut, slide, repeat*. And all that stuff is really the only way MK can keep up nowdays because the gameplay is still below average (but still greater than the 2d versions).
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Deadly Alliance and Deception are and will always be worthy of the Mortal Kombat name. I WILL ONCE AGAIN REPEAT MYSELF!!
"If the Mortal Kombat series had stayed the same as the 90's, the series WOULD BE DEAD!!"
Games NEED MAJOR change. If it's always around the same concept, it will get old, FAST!!
"If the Mortal Kombat series had stayed the same as the 90's, the series WOULD BE DEAD!!"
Games NEED MAJOR change. If it's always around the same concept, it will get old, FAST!!


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Booyakasha Everything Iry
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You could pull out your weapon in a combo in mk4 and never lose it....
...anyway, yea, stop living in the past. The only options are 1)a new direction and 2) no more mk. what your saying is not even a plausable option. Even if they went that route, it would bomb soooo bad. Look at mkt...it didnt do that great in sales because people were already saying, we want something new. And lets face it, MKT was SCREAMING we dont have anything else to give from midway.
I love the new direction. As long as you have the same characters, classic moves, story, etc in some for you still have mk.
...anyway, yea, stop living in the past. The only options are 1)a new direction and 2) no more mk. what your saying is not even a plausable option. Even if they went that route, it would bomb soooo bad. Look at mkt...it didnt do that great in sales because people were already saying, we want something new. And lets face it, MKT was SCREAMING we dont have anything else to give from midway.
I love the new direction. As long as you have the same characters, classic moves, story, etc in some for you still have mk.


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Don't call us corporate pawns! I know that MKDA and Deception are VERY different from previous installments, but that's not the point, if they were the same then the VALUE of the classic MK games wouldn't be as great. MK1 through T are a part of our History, we treasure them A.K.A. Arcade TREASURES. But just because the game is ALL different doesn't mean we buy it for the Title. I played it, and I liked it, and it's a part of my kollection. Yes, I agree, it feels different doesn't REALLY FEEL like the good ol' MK... But you gotta get with the times, they wanna appeal not only to hardcore fans but to a new generation too! If you like the old Style... That's why they have home versions of the classics, I still play those, but that doesn't mean I gotta limit myself. I play Tekken too, doesn't mean that I am a corporate slave, It's a good game I'm not gonna limit myself based on presedence. By the way, User1, I think even John Tobias thinks better of the new MK games... or... Are YOU John Tobias??
Well for one thing is Im NOT john tobhias, although i would love the title, since he helped create one of the best video games franchises in the world, but as i started this discussion, let me press on to your responses, well i do beleive DA and Deception are awesome games themselves , i still still stay to my topic, i dont feel there MK Games. And yes we must move on to stay with the times and reinvent a few things, but still feel the original gameplay is what make MK an MK game. I feel they should have still had same gameplay engine, but maybe added more to it and made it more dynamic, but still kept the same gameplay element intact, there is nothing better than being able to do all the moves you use to while learning new moves and weapons. for example in mk3 they added the run button and in MKT added the aggressor, awesome additons but they still kept the core element of the gameplay which was so amazing if you ask me. I like the graphics and design in the "new games" but just really imagine them with with the same fast past actions as trilogy and the same gameplay with those amazing graphics, i can guarentee all of you that it would be way more fun game to play. And if i somehow could make a game like that and sell it, you would definetly see my point, thats all i have for now.


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wat u talkin about? if it aint mortal kombat, wat is it? and they have to slap new names and logos on it, becus having just mk 1, 2 or watever is boring. The name of the game links to the story ne way. also, if they always had the same old characters and moves (wich they do ne way,most of em) it wuld be horibly boring. the idea of a NEW game is to hav sumin NEW, its wat makes it good

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Game's evolve man, get over it. If it had stayed with HP,LP,HK,and LK, the series would have been dead after MK 4. Don't call me a corperate pawn because I play a game that has evolved and become something better. Of course MK 1 and 2 are fun to play, but how long can you keep the same thing going without making changes? That's why they put a combo system in MK3, and went 3D in MK4. How well do you thinka game that is in full 3D like DA or Deception would do if there were only 4 attacks per character, and they were all the same. Don't say it's no MK because you wanna live in your 90's fantasy. The game grew up and became something more, maybe you should do the same.
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user1 Wrote: I like the graphics and design in the "new games" but just really imagine them with with the same fast past actions as trilogy and the same gameplay with those amazing graphics, i can guarentee all of you that it would be way more fun game to play. |
So what you're asking for is MK4 with different characters, the MK:DA engine, MK:D graphics, and the MKT engine?
I'm not sure what you ment, but it sounds like what you're asking for is for the HP LP HK LK system to return so that all characters can have 10 moves or so again, in a 3D environment.
Thats just MK:D with less moves...ie: an updated MK4.
how can anyone say that HP, LP,Lk,LP are limited and boring? i cant beleive, that. Listen in MK3 they added, combos and the run, on MK4 they added the weapon system and in MKT they added the agressor. You cant tell these games were not successfull and boring. these games had the additions of extra elements to the original gameplay. Like i said if i developed MKDA with the same graphics, but with the original MK gameplay layout system as the classic games, you would all be playing it and loving it, probably more than the current DA. I seriously beleive this. Keep the classic MK game element, add better graphics more moves, more projectiles more abilitys, new characters you would have a kick ass MK game. Instead we have a whole new game with MK ideas and story. Its not MK.


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user1, one thing I aggree with you on is that the new installations DO feel like whole new games, I HAVe been saying that in the past. But despite the fact that graphics may look a bit cartoony, I think the idea was to create a realiztic fighting game that seems like the characters are actually fighting and not just exchanging hits back and forth, and although it is still like that, I think it was a step in the right direction. I DO love the old style, but it really doesn't belong in the 3-D environment, I find. I WOULD have enjoyed MK in 2-d with digitized actors like the classics, but in like 128 bit with 640 by 480 and bigger frame rate. I'd love to see that, and I think that the classic style would work with THAT, but it's like you jus gotta move on, the thing is, I'm sure if MK team had kept the original fighting system, people would have still played it, but now there is no going back.
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I do get what you're trying to say, but we're just going in circles now.
I'll say it one last time.
If you want a 3D game with the old engine, play MK4/G. Thats what it was. It's the closest thing to a 3D MK or MKII you'll find, in fact, aside from the roster thats pretty much what it is.
I'll say it one last time.
If you want a 3D game with the old engine, play MK4/G. Thats what it was. It's the closest thing to a 3D MK or MKII you'll find, in fact, aside from the roster thats pretty much what it is.


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user1 Wrote: how can anyone say that HP, LP,Lk,LP are limited and boring? i cant beleive, that. Listen in MK3 they added, combos and the run, on MK4 they added the weapon system and in MKT they added the agressor. You cant tell these games were not successfull and boring. these games had the additions of extra elements to the original gameplay. Like i said if i developed MKDA with the same graphics, but with the original MK gameplay layout system as the classic games, you would all be playing it and loving it, probably more than the current DA. I seriously beleive this. Keep the classic MK game element, add better graphics more moves, more projectiles more abilitys, new characters you would have a kick ass MK game. Instead we have a whole new game with MK ideas and story. Its not MK. |
If they caried on doin that that on the xbox thow, ud just hav a crap game like marvel VS capcom, or watever it is cald, it has the same SNES grafix but its on the xbox, and it wuld be a real waste if they caried on doin that. it is true thow, MK 4 was like a 3D MK 3, and that was real good, but bein able to do kombos that link with other fitin stances, and being able to push ure oponent into a meat grinder half way threw batle is surely better than just HPHPHPHPHP, LK or watever.
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