Brutalities???
2D Kombat Klassics
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Brutalities???
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posted06/18/2003 06:56 PM (UTC)by
What happened to the Brutalities? The Brutalities were the best thing on MK. Can ne1 tell me why the stupid people didn't put the Brutalities on the MK:DA (not only that one but MK Gold and MK4 too). One more thing, why do all the people have only one Fatality? IT'S MADNESS! And it's total chaos without the Brutalities, Babalities, Stage Fatalities, Friendship, and Animalities. What is going on in this 'Merry Go 'Round Called "Life"'.
Friendships, Babalities, Anamalities, and Brutalities were all gotten rid of because they brought a comedic mood to the game. Most fans of MK enjoyed the game's dark feel and somewhat realistic aspects so in MK4 all the other '-alities' were dropped. I for one don't miss any of them, as I enjoy MK for the dark tone, not the comic type violence of the other 'alities'.
As for Stage fatilites and second...... maybe third, but I don't think so...... fatalities, they will be part of MK6. The team was pressed for time so they could not be included. As for that merry go round you spoke of...... I don't think I am qualified to help you there...
As for Stage fatilites and second...... maybe third, but I don't think so...... fatalities, they will be part of MK6. The team was pressed for time so they could not be included. As for that merry go round you spoke of...... I don't think I am qualified to help you there...


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~Crow~ Wrote: Friendships, Babalities, Anamalities, and Brutalities were all gotten rid of because they brought a comedic mood to the game. Most fans of MK enjoyed the game's dark feel and somewhat realistic aspects so in MK4 all the other '-alities' were dropped. I for one don't miss any of them, as I enjoy MK for the dark tone, not the comic type violence of the other 'alities'. As for Stage fatilites and second...... maybe third, but I don't think so...... fatalities, they will be part of MK6. The team was pressed for time so they could not be included. As for that merry go round you spoke of...... I don't think I am qualified to help you there... |
thats mainly the jist of it
besides, only fatalities were cool, everything else was corny


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Imho brutalities weren't terribly cool. Like most finishing moves in MKT they were pretty lame and ended in a very predictable explosion. I've seen warriors explode with three ribcages and two skulls. Bad, bad finishing move.
I liked some friendships though. And the concept of animalities was a good one too (alas the animations bordered on the embarrassing).
Q
I liked some friendships though. And the concept of animalities was a good one too (alas the animations bordered on the embarrassing).
Q
Brutalities were Ok. I liked them, but hated to see 100 heads and 20 legs jump out.
I really liked the Animalities. But some like Scorpions, Reptiles and Sindels were disapointing.
Babalities are the worst alities. So, dont bring them back.
Friendships were all cool. I liked them.
I really liked the Animalities. But some like Scorpions, Reptiles and Sindels were disapointing.
Babalities are the worst alities. So, dont bring them back.
Friendships were all cool. I liked them.

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I can't remember what scorpions animality was
O.K., I understand the friendships, babalities and almost the Animalities but still, they could still use a bit more of finishers. Like Lui Kang, he was known for his Animality 'the dragon', they even talked about it throughout the middle to the end in the movie MK Annihilation. Also Nightwolf's Animality 'the wolf', his name explains it all as far as I'm concerned. And to me the brutalities were the best finishers.
~Crow~ Wrote: Friendships, Babalities, Anamalities, and Brutalities were all gotten rid of because they brought a comedic mood to the game. Most fans of MK enjoyed the game's dark feel and somewhat realistic aspects so in MK4 all the other '-alities' were dropped. I for one don't miss any of them, as I enjoy MK for the dark tone, not the comic type violence of the other 'alities'. As for Stage fatilites and second...... maybe third, but I don't think so...... fatalities, they will be part of MK6. The team was pressed for time so they could not be included. As for that merry go round you spoke of...... I don't think I am qualified to help you there... |
They could concentrate more on the Brutalities but that doesn't mean that they can't try to make them better. The explosives were korny, with the five skulls, six rib cages, three pelvic and other things, but they could have made a change.
VainQueur Wrote: Imho brutalities weren't terribly cool. Like most finishing moves in MKT they were pretty lame and ended in a very predictable explosion. I've seen warriors explode with three ribcages and two skulls. Bad, bad finishing move. I liked some friendships though. And the concept of animalities was a good one too (alas the animations bordered on the embarrassing). Q |
You know what, I TOTALLY aggree with that because it didn't make since like Sheeva: 'a scorpion' and Scorpion: 'a pinguin'??? Thats rediculous. and Reptile should be a "Reptile"
queve Wrote: I really liked the Animalities. But some like Scorpions, Reptiles and Sindels were disapointing. |

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Im not missing the brutalities. In my opinion they just started adding too many 'alities to the game, to the point where it was all just too much.


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i actually never cared for "alities" i hardly ever do them

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Just thought I'd mention that it's spelt "Penguin", not "Pinguin" :P
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ooooooooo.... brutalities GOOOOOD! fatalities soooo very lovely! i also wish there were more fatalities! like, say you totally thrash on someone and get a flawless victory.... then i say you should get a new and more violently bloody fatality. you know, like givin ya props for totally dominating.
yeah but i'm like bloody guts zombie cannibalism horror chick, so i'm biased.
well there that's my two cents 4 ya. later
yeah but i'm like bloody guts zombie cannibalism horror chick, so i'm biased.
well there that's my two cents 4 ya. later
nitara_rulez Wrote: ooooooooo.... brutalities GOOOOOD! fatalities soooo very lovely! i also wish there were more fatalities! like, say you totally thrash on someone and get a flawless victory.... then i say you should get a new and more violently bloody fatality. you know, like givin ya props for totally dominating. yeah but i'm like bloody guts zombie cannibalism horror chick, so i'm biased. well there that's my two cents 4 ya. later |
I agree, fatalities are lovely. There are kisses, neck sucking (kissing), body touching....lovely to see how they finally end.
BTW Reptil could had been the T-Rex. Jade a cat? Kitana a bunny? and Mileena a smelling thing?....those were cool. :)
To me, animalities never made sense. I mean, you have normal humans from Earth, but yet they could turn into an animal... riiight.
I think the only few that should be able to turn into one would probably be Lui Kang, Nightwolf, and Reptile. You know Lui has that 'inner-power' or whatever. But anyway, I never really cared for them so...
I think the only few that should be able to turn into one would probably be Lui Kang, Nightwolf, and Reptile. You know Lui has that 'inner-power' or whatever. But anyway, I never really cared for them so...
UREIKO Wrote: To me, animalities never made sense. I mean, you have normal humans from Earth, but yet they could turn into an animal... riiight. I think the only few that should be able to turn into one would probably be Lui Kang, Nightwolf, and Reptile. You know Lui has that 'inner-power' or whatever. But anyway, I never really cared for them so... |
Actually, I think they made sence. I mean, the humas are the choosen ones, they have inner powers, all, not just Liu.
For example, Cage and Sonya can do many "magical" stuff: Shadod Kicks, green flame powers, fire kisses, sonic kisses, sonic rings...animalities were good IMO. Maybe some characters could had them, and others not.
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