Ermac
2D Kombat Klassics
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Ermac
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posted10/06/2003 11:43 PM (UTC)by

ermac and kenshin who is stronger do u know
i was banned from posting messages y y y
i was banned from posting messages y y y


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TheProphet, GGs my friend. Give'em Hell.
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I prefer Ermac. Ermac in UMK3, I think, was far far stronger compared to other chars then Kenshi is in MK:DA.

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You can't really debate this because there never in the same game, but i will say i think Kenshi is the stronger natural fighter, and Ermac is the stronger at Telecinetics(Sp?)


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i perfer ermac myself i always was good with him and new all of his moves. but ya it is hard to tell because they are not in the same game. but it did say in mkda that ermac taught kenshin the slam
vash_the_stampede Wrote: i perfer ermac myself i always was good with him and new all of his moves. but ya it is hard to tell because they are not in the same game. but it did say in mkda that ermac taught kenshin the slam |
It doesn't say Ermac taught Kenshi the tele slam, it says something around Ermac teaching Kenshi how to develop his psychic powers.


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yes it does it says ermac was saved by kenshin so in return he taught him the tele slam


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ya but that was when they didnt have different styles and it was like snes i think not much u can do on that system


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TheProphet, GGs my friend. Give'em Hell.
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scorpio Wrote: kenshi is better imo..it doesnt matter who taught who, or who "came first". in the classics, ermac done a fair amout of combo damage..but his damage is nothing compared to kenshis. |
Except that in the only game where Ermac was playable he also had a 100% damage combo that could be started 5 different ways, enabling it to be used in numerous gameplay situations. Along with that were good combos, especially the knee lift popup autocombo which also made Human Smoke superior to Scorpion. Overall, I'd have to stick with Ermac being a more dominant, and powerful character.
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dreemernj Wrote: scorpio Wrote: kenshi is better imo..it doesnt matter who taught who, or who "came first". in the classics, ermac done a fair amout of combo damage..but his damage is nothing compared to kenshis. Except that in the only game where Ermac was playable he also had a 100% damage combo that could be started 5 different ways, enabling it to be used in numerous gameplay situations. Along with that were good combos, especially the knee lift popup autocombo which also made Human Smoke superior to Scorpion. Overall, I'd have to stick with Ermac being a more dominant, and powerful character. |
100% combos shouldt even be brought up as most of the "classic" mk chaarcters have them. you can basically juggle forever in the old game to get 100%, but mkda doesnt allow that as there is a 3 hit juggle limit.


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TheProphet, GGs my friend. Give'em Hell.
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scorpio Wrote: dreemernj Wrote: scorpio Wrote: kenshi is better imo..it doesnt matter who taught who, or who "came first". in the classics, ermac done a fair amout of combo damage..but his damage is nothing compared to kenshis. Except that in the only game where Ermac was playable he also had a 100% damage combo that could be started 5 different ways, enabling it to be used in numerous gameplay situations. Along with that were good combos, especially the knee lift popup autocombo which also made Human Smoke superior to Scorpion. Overall, I'd have to stick with Ermac being a more dominant, and powerful character. 100% combos shouldt even be brought up as most of the "classic" mk chaarcters have them. you can basically juggle forever in the old game to get 100%, but mkda doesnt allow that as there is a 3 hit juggle limit. |
In UMK3 the majority cannot. And in UMK3 you can block after you hit the ground when you are not in a containment, unlike many cases in MKDA where you can do simple ground repetitions without them being blockable after a person hits the ground (e.g. Sonya).
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dreemernj Wrote: scorpio Wrote: dreemernj Wrote: scorpio Wrote: kenshi is better imo..it doesnt matter who taught who, or who "came first". in the classics, ermac done a fair amout of combo damage..but his damage is nothing compared to kenshis. Except that in the only game where Ermac was playable he also had a 100% damage combo that could be started 5 different ways, enabling it to be used in numerous gameplay situations. Along with that were good combos, especially the knee lift popup autocombo which also made Human Smoke superior to Scorpion. Overall, I'd have to stick with Ermac being a more dominant, and powerful character. 100% combos shouldt even be brought up as most of the "classic" mk chaarcters have them. you can basically juggle forever in the old game to get 100%, but mkda doesnt allow that as there is a 3 hit juggle limit. In UMK3 the majority cannot. And in UMK3 you can block after you hit the ground when you are not in a containment, unlike many cases in MKDA where you can do simple ground repetitions without them being blockable after a person hits the ground (e.g. Sonya). |
either way, the arguement is pointless. the game engines are too different to even begin to compare. unless ermac shows up in the next mk, then we'll have a fair debate.


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This is called BUMPING. It's against the rules. adam_c, I really don't want to have to deal with you anymore in this manner. Please, read the rules and follow them or else you may find that you won't be allowed to use our forums anymore.
Please, just go read the rules and things will become a lot clearer to you.
Please, just go read the rules and things will become a lot clearer to you.
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