Final secret (possibly arenas)
2D Kombat Klassics
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Final secret (possibly arenas)
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posted05/06/2003 12:07 AM (UTC)byMK2DopeHey, i was just starting the konquest mode over again, and i thought, there area couple of different arenas as you progress through here. Maybe the final secret is just granting the player access to these arenas just like all the others. I think that is a simple, but still cool possibility. One that might actually happen. Has anyone brought this up yet ?
I think this might actually be a possibility. What do you all think ?
oh, and can you take blaze or mokap through konquest?
I think this might actually be a possibility. What do you all think ?
oh, and can you take blaze or mokap through konquest?
Dude, I was just thinking about this last night. It's funny you brought it up. I definitely think this could be a possibility because it would be simple, and could easily be missed by all those people hexing the game to death, since they're looking for characters, swanplands, etc.
I also think there could be more to Quan Chi's fatality. Remember in MK2, when you had to keep hitting block and low kick(I think that's it) to perform Raiden's fatality? Well, maybe you need to do something like that for Quan Chi too, where he keeps stretching until the loser's head comes off. I know it's highly unlikely, but I can hope, can't I?
I also think there could be more to Quan Chi's fatality. Remember in MK2, when you had to keep hitting block and low kick(I think that's it) to perform Raiden's fatality? Well, maybe you need to do something like that for Quan Chi too, where he keeps stretching until the loser's head comes off. I know it's highly unlikely, but I can hope, can't I?
fuzzdork wrote:
"I also think there could be more to Quan Chi's fatality. Remember in MK2, when you had to keep hitting block and low kick(I think that's it) to perform Raiden's fatality? Well, maybe you need to do something like that for Quan Chi too, where he keeps stretching until the loser's head comes off. I know it's highly unlikely, but I can hope, can't I?"
This is an interesting idea, but the chances are kind of low. Yeah, at least you can hope.
"I also think there could be more to Quan Chi's fatality. Remember in MK2, when you had to keep hitting block and low kick(I think that's it) to perform Raiden's fatality? Well, maybe you need to do something like that for Quan Chi too, where he keeps stretching until the loser's head comes off. I know it's highly unlikely, but I can hope, can't I?"
This is an interesting idea, but the chances are kind of low. Yeah, at least you can hope.
BloodyEyes •05/05/2003 05:26 PM (UTC) •
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I also think there could be more to Quan Chi's fatality. Remember in MK2, when you had to keep hitting block and low kick(I think that's it) to perform Raiden's fatality? Well, maybe you need to do something like that for Quan Chi too, where he keeps stretching until the loser's head comes off. I know it's highly unlikely, but I can hope, can't I?
In psm2 they released a guide that showed all the
fatals in mkda and in the QC part it said fatality 1:....
fatality 2:....
I tried that combination but it didn't work, the question is how did they get that combination?
BlackJade •05/06/2003 12:07 AM (UTC) •
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Interesting idea regarding the stages used in the konquest mode. I had also thought maybe these levels would be accessile somewhere or somehow in the game.
My thinking for the final secret is like an options window, which lets you enable/disable features, and perhaps allow access to these levels and other small extras in the game.. who knows. But its interesting to read people thoughts and ideas on the matter, and its certainly rekindled my interest in MK:da
My thinking for the final secret is like an options window, which lets you enable/disable features, and perhaps allow access to these levels and other small extras in the game.. who knows. But its interesting to read people thoughts and ideas on the matter, and its certainly rekindled my interest in MK:da
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