Game Informer Provides Four-Page MK: Deception Preview!
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Game Informer Provides Four-Page MK: Deception Preview!
12/02/2003 11:29 PM EST
05/31/2020 03:35 PM EST
The latest issue of Game Informer has hit newsstands, containing a four-page preview of Mortal Kombat: Deception! This issue sheds some new light on the game, and confirms some rumours that had been making the rounds. This article is more of an interview, with members of the MKD design team answering the magazine's questions.

The first point brought up is the character list, and John Vogel confirms that the boss is the Dragon King, and "he's been very 'deceptive'." Steve Beran confirms some of the returning characters: Baraka, Mileena, Noob Saibot, Smoke, Tanya, Ermac, Sindel, and Kabal are all returning. In addition, Luis Mangubat confirms that Liu Kang will be returning as both a ghost and a zombie. The reason for Sub-Zero's altered appearance is also explained, as they wanted to make him look more Chinese and distinct from Scorpion. Herman Sanchez also gives the names of some of the new characters, such as Kira (a female Black Dragon member, whose sketch is shown in the magazine; her costume looks similar to Sonya's), Dairou (a ronin samurai with a score to settle), Ben (a martial arts champion; possibly the source of the "Ken Masters" rumor?), and Ashrah (a mystical demon huntress).

In terms of gameplay, Ed Boon revealed that the characters will again have three different fighting styles, but that they will be even more distinct from one another this time around. Stage weapons were also touched upon, as Jay Biondo explained the stage weapons were much more powerful than standard weapons, but harder to get to. He explains that "getting these weapons will be a challenge, as they are placed near death traps, hidden in secret locations, and sometimes even encased inside other interactive background elements." In the realm of combos, Ed Boon explained that each fighting style and character will have more combos, but each character will also have "break out" moves (similar to combo breakers from Killer Instinct?). As he explains, "This should really even the playfield when fighting against someone who has mastered a character's combos."

They also discuss fatalities as well. Carlos Pesina confirms each character will have two "tasty" fatalities. In addition, he explains, "Unlike Mortal Kombat: Deadly Alliance, limbs can be severed and there will be several Fatalities that take advantage of this new feature. One example would be the fatality in which the attacker rips the opponent's arms off and then beats him with them." A couple of new stage fatalities are also seen in the form of concept drawings. The first shows a multi-layer ice cavern stage, where characters break through floors of ice. If a character is knocked through the bottom-most one, he is devoured by the gigantic ice worm lurking below. In another, a large structure shaped like a dragon's mouth is at the side of an arena; when a character is tossed into it, it chomps down like a rock crusher and crushes the character within it. In addition, Mike Taran gives an idea of what to expect: "... you will see opponents get buried in rock avalanches, smashed by giant steel presses, ripped to shreds with grinders, eaten by giant slugs, gored with spikes, shaved into chunks with spinning blades, boiled in lava, impaled on stalagmites, or cut to pieces by lasers... Awww yea!" The article also covers Konquest, Chess, and Puzzle Kombat modes. Nothing really new is covered concerning the first two modes, but Nick Shin gives a bit of new detail concerning Puzzle Kombat: "You select a character that's unique by their special move abilities. Some of them have offensive power moves that fill up your opponent's screen, while others have defensive moves to help clear our your own screen. Each background in this game mode is also unique in that you get to see Fatalities performed on the victim of a poorly played game. Oh yeah, both of these games modes will be playable online." As always, we are not able to post scans of this article. However, this issue should be available at your local newsstands, so go on out today and pick up your copy!

Our thanks to all those who wrote in concerning this story, and especially forum/chat member GuiltyByDesign for providing us a copy of this article!
=Jonin01=

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RE: Welcome to the Classic MK Games Discussion Section!
02/09/2003 02:57 AM EST
Hey Jonin01

The new forums are kool but i have to get used to it , well done.

Hey you might know a good html site for beginners and advanced ppl? Can you help me?


I just want to learn some more html stuff


Thanx
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RE: Welcome to the Classic MK Games Discussion Section!
02/09/2003 03:13 AM EST

ChiefThunder Wrote:
Hey Jonin01

The new forums are kool but i have to get used to it , well done.

Hey you might know a good html site for beginners and advanced ppl? Can you help me?


I just want to learn some more html stuff


Thanx

_____

Check your pm's smile
=Jonin01=

My DeviantArt Site - Check out my Artwork here
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RE: Welcome to the Classic MK Games Discussion Section!
02/09/2003 10:58 PM EST
i love the divided forums! excellent idea! the new format is great guys, i applaud your endeavors.
treaties are diplomatic scraps that conceal true feelings.-trotsky
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RE: Welcome to the Classic MK Games Discussion Section!
02/18/2003 12:59 PM EST

ya it's cool now.


(Editor's Note: Please note that you cannot link to images on your machine's hard drive or floppy drive on this site. Thank you. -- D'Arque Bishop.)
«»«»«»«»«»«»«»«»«»i'm disturbed«»«»«»«»«»«»«»«»«»
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RE: Welcome to the Classic MK Games Discussion Section!
06/13/2003 09:48 AM EST
ofcoures it cool
scorpion-MK Wrote:
ya it's cool now.
(Editor's Note: Please note that you cannot link to images on your machine's hard drive or floppy drive on this site. Thank you. -- D'Arque Bishop.)

scorpion-MK Wrote:
ya it's cool now.
(Editor's Note: Please note that you cannot link to images on your machine's hard drive or floppy drive on this site. Thank you. -- D'Arque Bishop.)

ZaIn
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RE: Welcome to the Classic MK Games Discussion Section!
06/13/2003 09:53 AM EST

Sad sad
Wink wink
Grin grin
Confused confused
Wow wow
Furious furious
Tongue tongue
Sleep z:o
Glasses glasses

RyuTheOne Wrote:
ofcoures it cool
scorpion-MK Wrote:
ya it's cool now.
(Editor's Note: Please note that you cannot link to images on your machine's hard drive or floppy drive on this site. Thank you. -- D'Arque Bishop.)

scorpion-MK Wrote:
ya it's cool now.
(Editor's Note: Please note that you cannot link to images on your machine's hard drive or floppy drive on this site. Thank you. -- D'Arque Bishop.)

ZaIn
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RE: Welcome to the Classic MK Games Discussion Section!
06/14/2003 08:37 PM EST
These forums are pretty sweet. The topics are awesome ( so are the arguments). I can see myself gettin in a few future arguments myself. This is cool.
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RE: Welcome to the Classic MK Games Discussion Section!
07/18/2003 06:17 AM EST
damn straight its good!
-the guy whos enemy of my enemy is my mate,or something
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RE: Welcome to the Classic MK Games Discussion Section!
12/02/2003 11:29 PM EST
thanks for having me
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