Hey CLASSIC FREAKS! 3 games in...whats your honest opinion on the switch to 3D?
2D Kombat Klassics
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Hey CLASSIC FREAKS! 3 games in...whats your honest opinion on the switch to 3D?
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posted02/11/2005 05:46 PM (UTC)by

I'm sure this topic has been brought up before, but we are now three whole games since MKT and the switch from 2D to 3D.
What I want to know is, what is your true opinion on how MK has changed since 1996.. Give your opinions and if you want, a score for each of mk4, mkda and mkd.
I for one, originaly liked the way MK adapted. I feel it was neccessary to change from 2D, seeing as the whole genre was heading to 3D. If they had not made the switch, I think MK would have been dead along time ago. But I am recently disapponted with the direction the franchise is headed. I hope they realize what made MK popular (despite people thinking it was just fatalities and gore, every MK's gameplay up to and including MK4 was very competitive and fun to compete in) and try to recreate that in 3D form (but effectively, unlike mk4), so that the new MK's could at least resemble the fantastic gameplay of the classics of the mid-90's...
-MK4- To me (and most) was a big let down. I remember being very excited about it because of the hype surrounding it's release. But the fact that all the male fighters had the same character model, and that all the fighter's had the same link combos was really a slack job by the MK team... There were a few good points (well I think) like the weapons and cool atmosphere/stages/music, but they were overshadowed by the poor gamplay (compared to UMK3/MKT)and the lazy effort by Midway's MK team. Cool story, but a laughable boss, and poor excecution of a pretty good original concept for a game. MK4 actualy turned me off MK for 6 years! 5.5/10
-MKDA- The big change from MK4 - MKDA. Abandonng the fighting engine of MK4 (which was in a sense still very similar to the 2D MK's) and revamping it completely, removing the Run button and giving each fighter 3 styles was a bold move, and quite intriguing. I actualy really like how MKDA turned out. I didnt pick it up (didnt even really know about it) until early 04. This made me complelely unbiased, seeing as a had no idea what to expect - meaning no real chance for disappointment / let down. And I was plesantly surprised. I thought the stages and theme were once again excellent. The music was indirectly reminiscent of the classics, and the whole story / character list was very good. I think they introduced an inventive form of fighting, with the style switching mid-fight, a cool new addition.
However, imo there were still problems. The gameplay was too slow, and some of the styles were not authentic, many did not suit the fighter who possessed them. Simple subtleties from the Classics (uppercut's, roundhouses, air throw's) could have added great nostalgia to the new format, bringing back long lost memories, but were abscent. They even had numerous fantastic stages that would have suited Stage Fatalities perfectly (Acid Bath etc).
So I liked MKDA a lot, but was not reminiscent of the classcs enough for my liking. 8/10
-MKD- Three months since Deception's release, I am pretty much done with the game. Konquest was a joke, Puzzle + Chess were needless additions, Online was great in concept (and in practice when the game was first released, before all the cheese and cheating), the death traps were a cool add on, but the fighting engine desperately needs revamping. Combo breakers and all that 50/50 crap really hurts the gameplay. It just isn't that fun anymore - even MK4 was fun to play against your friends, whenever I play DA or D against my friends there just isn't that much excitement involved in the matches. The aura of the game is lacking, the story is weak, the character list isn't good. They brought back great classic fighters such as Kabal and Nightwolf and turned them crap. The final fight felt like you were fighting a sub-boss. Many stages were just square for some odd reason. Deception was quite a let down in my estimation after again - much hype surrounding it. 6.5/10
So for you has MK been dead since 96? Did you like the direction MKDA was going, but were let down by MKD? Maybe you have been satified with the transition and feel it needed to change to survive?
I'd like to hear what you have to say on the transition from 2D to 3D and where MK stands today in your opinion...
What I want to know is, what is your true opinion on how MK has changed since 1996.. Give your opinions and if you want, a score for each of mk4, mkda and mkd.
I for one, originaly liked the way MK adapted. I feel it was neccessary to change from 2D, seeing as the whole genre was heading to 3D. If they had not made the switch, I think MK would have been dead along time ago. But I am recently disapponted with the direction the franchise is headed. I hope they realize what made MK popular (despite people thinking it was just fatalities and gore, every MK's gameplay up to and including MK4 was very competitive and fun to compete in) and try to recreate that in 3D form (but effectively, unlike mk4), so that the new MK's could at least resemble the fantastic gameplay of the classics of the mid-90's...
-MK4- To me (and most) was a big let down. I remember being very excited about it because of the hype surrounding it's release. But the fact that all the male fighters had the same character model, and that all the fighter's had the same link combos was really a slack job by the MK team... There were a few good points (well I think) like the weapons and cool atmosphere/stages/music, but they were overshadowed by the poor gamplay (compared to UMK3/MKT)and the lazy effort by Midway's MK team. Cool story, but a laughable boss, and poor excecution of a pretty good original concept for a game. MK4 actualy turned me off MK for 6 years! 5.5/10
-MKDA- The big change from MK4 - MKDA. Abandonng the fighting engine of MK4 (which was in a sense still very similar to the 2D MK's) and revamping it completely, removing the Run button and giving each fighter 3 styles was a bold move, and quite intriguing. I actualy really like how MKDA turned out. I didnt pick it up (didnt even really know about it) until early 04. This made me complelely unbiased, seeing as a had no idea what to expect - meaning no real chance for disappointment / let down. And I was plesantly surprised. I thought the stages and theme were once again excellent. The music was indirectly reminiscent of the classics, and the whole story / character list was very good. I think they introduced an inventive form of fighting, with the style switching mid-fight, a cool new addition.
However, imo there were still problems. The gameplay was too slow, and some of the styles were not authentic, many did not suit the fighter who possessed them. Simple subtleties from the Classics (uppercut's, roundhouses, air throw's) could have added great nostalgia to the new format, bringing back long lost memories, but were abscent. They even had numerous fantastic stages that would have suited Stage Fatalities perfectly (Acid Bath etc).
So I liked MKDA a lot, but was not reminiscent of the classcs enough for my liking. 8/10
-MKD- Three months since Deception's release, I am pretty much done with the game. Konquest was a joke, Puzzle + Chess were needless additions, Online was great in concept (and in practice when the game was first released, before all the cheese and cheating), the death traps were a cool add on, but the fighting engine desperately needs revamping. Combo breakers and all that 50/50 crap really hurts the gameplay. It just isn't that fun anymore - even MK4 was fun to play against your friends, whenever I play DA or D against my friends there just isn't that much excitement involved in the matches. The aura of the game is lacking, the story is weak, the character list isn't good. They brought back great classic fighters such as Kabal and Nightwolf and turned them crap. The final fight felt like you were fighting a sub-boss. Many stages were just square for some odd reason. Deception was quite a let down in my estimation after again - much hype surrounding it. 6.5/10
So for you has MK been dead since 96? Did you like the direction MKDA was going, but were let down by MKD? Maybe you have been satified with the transition and feel it needed to change to survive?
I'd like to hear what you have to say on the transition from 2D to 3D and where MK stands today in your opinion...
MK4 - This game is crap. I mean, the graphics were good at the time, and I remember thinking to myself, "Wow, this is unbelieveable stuff!" But, I was a shit-dumb fourth grader who didn't know better. I used to like the game a lot, back in the N64 days. But, after awhile, the game is pure puke. The graphics, characters, music, jibberish, and all that stuff is fine. But, the gameplay is horrible. Same combos for everyone, the run is WAY too fast, and it's too easy to beat. I want a challenge in a MK game. 4/10
MKDA - It's a great game that should be remembered as an awesome addition in the series. I really like the new gameplay that is in MKDA, because the series had to change sometime. Don't get me wrong, the UMK3 gameplay is the best, but it had to become different. The graphics are really good, the characters are nice, and Konquest mode was really fun for me. But, it was really slow, and unlocking all the koffins got pretty tedious. All in all, a great game. 8.5/10
MKD - Wow. MKD is MUCH better than MKDA, but I haven't played it too much yet. I only have a Gamecube, and I've only played it at EB Games and some friends' houses. However, from what I've played, it's awesome. I love all the new characters, the new Konquest mode, the new Puzzle and Chess modes, and the new gameplay additions. But I have to wait until the Gamecube version comes out to give it a real score. No Score, for now...
MKDA - It's a great game that should be remembered as an awesome addition in the series. I really like the new gameplay that is in MKDA, because the series had to change sometime. Don't get me wrong, the UMK3 gameplay is the best, but it had to become different. The graphics are really good, the characters are nice, and Konquest mode was really fun for me. But, it was really slow, and unlocking all the koffins got pretty tedious. All in all, a great game. 8.5/10
MKD - Wow. MKD is MUCH better than MKDA, but I haven't played it too much yet. I only have a Gamecube, and I've only played it at EB Games and some friends' houses. However, from what I've played, it's awesome. I love all the new characters, the new Konquest mode, the new Puzzle and Chess modes, and the new gameplay additions. But I have to wait until the Gamecube version comes out to give it a real score. No Score, for now...


About Me
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I havent been practicing much with 3D games since i've got no ps2 or xbox...ive only been playing 3d games for PC(read: Prince of persia)...so I dont think its fair to say that I prefer the 2D games...Because i've got hardly any experience with MK 3D...but the spare times that I did play MK 3D, I didnt like it that much...its much more complicated to fight for someone who isnt used to 3d...Im way better with 2d....But in general, 3d is cooler, better ad really an eehh advance(??)


About Me
0
MK4 Was one of the last classic arcade games. mabey not one of the best games games but as far as the era of arcade goes it was classic. i still play it from time to time, MKDA & MKD are a great example of games that made a good trabsition from 2d to 3d. love them all.
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MK4- At times it was amusing but other wise it was not that great. If they had combos like in MK3 and strafing it would be better. The idea for weapons was great but for the movelist part of them there was much to be desired. If they had seperate combos for hand to hand and weapons like in MK3 then it would be awesome. Shinnok was also horrible and even was selectable at the begining. There were also crappy characters that were just shoved in there (Jarek, Kai, and Tanya) for "new blood." 6/10.
MKDA- A nice change from MK4 with the use of fighting styles. Once again there were characters that were just horrible (Bo Rai Cho, Li Mei, Mavado, Hsu Hao, Drahmin) fortunatly Li Mei was better for MKD. It was a step in the right direction but its a shame that they took a step back in MKD. When Soul Calibur
2 came out this was just obsolete. 8/10
MKD- Too much on the special moves. This was the chance to improve the fighting system greatly and they failed. Konquest was a nice idea but poor in execution. Puzzle Kombat just shouldn't of been there. They could of used that space to improve the fighting system/add more characters. Chess Kombat was enjoyable though and that should make a return. They did better with the new characters (Havik, Hotaru, Ashrah, Kira) while others were just uninteresting (Darrius, Dairou, Kobra, Shujinko). 7/10
MKDA- A nice change from MK4 with the use of fighting styles. Once again there were characters that were just horrible (Bo Rai Cho, Li Mei, Mavado, Hsu Hao, Drahmin) fortunatly Li Mei was better for MKD. It was a step in the right direction but its a shame that they took a step back in MKD. When Soul Calibur
2 came out this was just obsolete. 8/10
MKD- Too much on the special moves. This was the chance to improve the fighting system greatly and they failed. Konquest was a nice idea but poor in execution. Puzzle Kombat just shouldn't of been there. They could of used that space to improve the fighting system/add more characters. Chess Kombat was enjoyable though and that should make a return. They did better with the new characters (Havik, Hotaru, Ashrah, Kira) while others were just uninteresting (Darrius, Dairou, Kobra, Shujinko). 7/10


About Me
SubZero
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Systems:Wii
Currently Playing: Sonic and the Secret Rings
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I like the way Mortal Kombat Transitioned into 3d. At the time, I loved MK 4 but now I can't stand to look at it. I love the 3d games but the 2d games just have that "it" factor.
I like em all minus 4.
I like em all minus 4.
All the 3D versions are Rubbish, and is one of the reasons why I moved from MK to King of Fighters.
I sometimes wonder If Midway even know what a true kombo is.
Let's say U do a 4-hit Dial a kombo, then when the opponent is getting up U do another move, the Hit counter will register 5 hits.
Theres this game on Xbox, I forgot it's name, but it has a Jet-Li lookalike, and I basically beat my opponent with simple moves, perfect, and it said I done a 24-hit combo 99% damage.
I sometimes wonder If Midway even know what a true kombo is.
Let's say U do a 4-hit Dial a kombo, then when the opponent is getting up U do another move, the Hit counter will register 5 hits.
Theres this game on Xbox, I forgot it's name, but it has a Jet-Li lookalike, and I basically beat my opponent with simple moves, perfect, and it said I done a 24-hit combo 99% damage.
About Me
FB: Trans4Materia Card Game I invented "Circling Vulture, Laughing Hyena"
True story, it happened to a friend of a friend of mine... EVERYBODY!
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My main complaint is that it doesn't feel like MK any more. The 2d games were better because of their simplicity. You could pick anyone, and immediately get into it. Now, everyone has their own set of moves making it almost impossible for newcomers to effectively switch characters without getting their asses kicked trying to figure out how to do a simple 2-hit combo.
I still play Deception though. Violence is violence.
Ka-Tra
I still play Deception though. Violence is violence.
Ka-Tra


About Me
0
I prefer 2-D its to late to go back to it.I gave 3-d a chance i got mkd the game is alright but its just way to slow they cleary didnt fix the engine its the exact same as mkda.And i dont like any of the new characters they seem to cartoonish kenshi looks like he would be a x-men and bo rai cho dont even get me started.I dont think they will ever be any mk game as strong as the old 2-d ones.
I never felt that combos and controls made up the MK saga. Never payed attention to gameplay, becouse that is only secondary tio a good storyline and design.
I have to admit it, I was turned down by MK3 and MK4. MK3 suffered from childish idiocy and MK4 was the same old-same old, despite the seeming-ly good 3D engine.
MKDA at the other hand was great. I never complained about gameplay and I will never will. MKDA had the best character lineup for the classics, getting rid of the stereotypical aproach by killing Liu Kang, reusing and rethinking Shang Tsung and Quan Chi, and adding some quite useful and original characters. Drahmin was indeed a japanese Oni, Kenshi was something new, Li Mei was the average appearance new gen. fighter, like Liu and Johnny were in MK1, and Nitara for the Rodjung-vampire looks.
MKD is the MK2 for MKDA. MK2 hasn't brought anything new, just some new finishers and two new pit abilities. Thats it, nothing more. So why complain? The aura of death and decay still surrounds the saga, if it hasn't improved already.
King of Fighters, Street Fighter...same old. I tend to get bored becouse of the laughably stereotypical japanese characters (Mai, Chun Lee, Ryu, Ken)
and their storylines, what consists from nothing else, than looking cool at each other, and being flashy. I simply don't like it, but I had some fun times with them. And i will probavly have some more, becouse I tend to play them sometimes.
I have to admit it, I was turned down by MK3 and MK4. MK3 suffered from childish idiocy and MK4 was the same old-same old, despite the seeming-ly good 3D engine.
MKDA at the other hand was great. I never complained about gameplay and I will never will. MKDA had the best character lineup for the classics, getting rid of the stereotypical aproach by killing Liu Kang, reusing and rethinking Shang Tsung and Quan Chi, and adding some quite useful and original characters. Drahmin was indeed a japanese Oni, Kenshi was something new, Li Mei was the average appearance new gen. fighter, like Liu and Johnny were in MK1, and Nitara for the Rodjung-vampire looks.
MKD is the MK2 for MKDA. MK2 hasn't brought anything new, just some new finishers and two new pit abilities. Thats it, nothing more. So why complain? The aura of death and decay still surrounds the saga, if it hasn't improved already.
King of Fighters, Street Fighter...same old. I tend to get bored becouse of the laughably stereotypical japanese characters (Mai, Chun Lee, Ryu, Ken)
and their storylines, what consists from nothing else, than looking cool at each other, and being flashy. I simply don't like it, but I had some fun times with them. And i will probavly have some more, becouse I tend to play them sometimes.


About Me
TheProphet, GGs my friend. Give'em Hell.
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I would really like a well developed 3D MK game. Hopefully some day they will develop one well.
I've said it quite a few times on here I think so some of you know my opinion on it.
MK4 was crap. 3D graphics and 2D engine, neither done very well.
MKDA was a revolution in the look and feel of the game and I was very pleased to see it initially because it was definately a good step, but the gameplay was not tested anywhere near enough and it just didn't have the quality that was necessary.
MKD still no good gameplay. Broken cheesy play that was flat and just unfun to play. It is simple and seems designed for someone that isn't that big into fighting games, or at least not big into learning to play a fighting game very well.
I play 3D fighters all the time, and I like MK a lot, so I would like a good 3D MK game. But, thus far it hasn't happened. I just have to stick with Virtua Fighter 4 Evo and hope someday MK is at least somewhat near as good.
I've said it quite a few times on here I think so some of you know my opinion on it.
MK4 was crap. 3D graphics and 2D engine, neither done very well.
MKDA was a revolution in the look and feel of the game and I was very pleased to see it initially because it was definately a good step, but the gameplay was not tested anywhere near enough and it just didn't have the quality that was necessary.
MKD still no good gameplay. Broken cheesy play that was flat and just unfun to play. It is simple and seems designed for someone that isn't that big into fighting games, or at least not big into learning to play a fighting game very well.
I play 3D fighters all the time, and I like MK a lot, so I would like a good 3D MK game. But, thus far it hasn't happened. I just have to stick with Virtua Fighter 4 Evo and hope someday MK is at least somewhat near as good.
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The big switch from 2d to 3d was interesting. Personally I am a classic freak, I love the old-school 2d-game(Hell that's why I clicked this forum, it said "for classic Freaks", (which I admitt I am with pride) But deadly allience and eception have their meritts. About MK4, well, nobody's perfect, even Ed Boon and midway ahev theirn flaws(not many but they exist). Well let's not be too harsh on MK4. It sucks compared to all the rest, 2d and 3d, but hey, on the road to perfection, screw-ups were bound to happen. I see MK4 as a biproduct of Deadly Allience and Deception. They were good, even by my standards. It adds a more realistic feel to it. The way I see it, is this: As long as I still have my trusty MK Trilogy on PS, and I can still go back and play ther olf fashion way, than Midway can do what ever they want, they created Trilogy, so I am happy. What ever is next is obsolete.

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I agree with almost all that has been said so far, good points everyone.
That right there seems to be my main problem with the 3D MK's. The feel is not the same, there's just no excitement in matches anymore. Whenever I play kailliera, even if I'm getting stomped in a match, most of the time I'm still enjoying the game. Whenever I lost in MKD online, I was usualy pissed off cus the other guy usualy cheesed his way to win, or just played ghey. So boring, and I dunno but the hit detection was awesome back in the classics, roundhousing/uppercutting an opponent out of the air fills me with so much satifaction
And of course, then there's the combos....
It just all adds up and turns out the new MK's pale in comparison. Unfortunate since I thought they'd turned a corner for the 3D games after DA.
...
Oh and UReiko, LOVE that sig man, it is one of the best I've ever seen here. Maybe cus I'm a soccer freak, and those girls are hot as hell, but I like it! Don't change it for a while bro
Cool avatar too, but I liked the moving yin yang more, it was funky...
UReiko Wrote:
The 3D MK games, to me, are out-right BORING. It's just no depth to them.
The 3D MK games, to me, are out-right BORING. It's just no depth to them.
That right there seems to be my main problem with the 3D MK's. The feel is not the same, there's just no excitement in matches anymore. Whenever I play kailliera, even if I'm getting stomped in a match, most of the time I'm still enjoying the game. Whenever I lost in MKD online, I was usualy pissed off cus the other guy usualy cheesed his way to win, or just played ghey. So boring, and I dunno but the hit detection was awesome back in the classics, roundhousing/uppercutting an opponent out of the air fills me with so much satifaction
And of course, then there's the combos....
It just all adds up and turns out the new MK's pale in comparison. Unfortunate since I thought they'd turned a corner for the 3D games after DA.
...
Oh and UReiko, LOVE that sig man, it is one of the best I've ever seen here. Maybe cus I'm a soccer freak, and those girls are hot as hell, but I like it! Don't change it for a while bro
Yeah, the 3D games pretty much suck (I haven't played MKD yet). I just got MKDA this week for $12 and it still sucks. You know something's bad when it costs so little, but you still feel ripped off.
The 2d games are great, MK2 and UMK3. I've had a UMK3 machine for about 9 months, I should post a pic of the setup screen where it says how many times each character was picked. Last time I checked, everyone but Sonya and Sheeva were around 25,000 plays, and Smoke was about 40,000. That's what I call staying power. Every weekend there's about 10 of us huddled around the machine til about 5 AM. UMK3... best game ever.
The 2d games are great, MK2 and UMK3. I've had a UMK3 machine for about 9 months, I should post a pic of the setup screen where it says how many times each character was picked. Last time I checked, everyone but Sonya and Sheeva were around 25,000 plays, and Smoke was about 40,000. That's what I call staying power. Every weekend there's about 10 of us huddled around the machine til about 5 AM. UMK3... best game ever.


About Me
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The 3-D games are'nt crap! (except MK4 *shudders*) A lot of the media hated the 2-D games, for the shuffling crab-like gameplay mainly. Here in Australia, it was given the mock title "Mortal Wombat" due to the style of play. I disagree, i think they are fantastic games, but quite frankly, MK DA and MK D are just better games. Plain and simple. Slow? you ought to play bloody Tekken. And what's all this gob about the story? Fighting games have traditionally had little/no story, and MK turned that on it's head. So what if they are expanding the story? I think it's a turn for the better. Puzzle Kombat? Shit? Hell no! me and my friends play that even more than the V.S mode. it's awesome. it's good to see the days of Super Puzzle Fighter 2 Turbo be revived. Admittedly, Konquest mode could have been executed better, but it was their first attempt at something like this! give them a little credit, will you? There's nothing wrong with the combo system, either. Juggles bring back memories of classic arcade gaming.
You guys need to stop living in the past. Quit comparing them to eachother, it's like apples and oranges.
That's my two cents.
You guys need to stop living in the past. Quit comparing them to eachother, it's like apples and oranges.
That's my two cents.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
AllHailGoro Wrote:
...Puzzle Kombat? Shit? Hell no! me and my friends play that even more than the V.S mode. it's awesome...
...Puzzle Kombat? Shit? Hell no! me and my friends play that even more than the V.S mode. it's awesome...
This is why I don't like MKD, because I would agree that puzzle combat is more fun then the actual gameplay.
I also agree that the tekken series is slow, which is why I don't like them either.
And I know, just for myself, I will be proud to live in the video game past until they make something better. I'm not upgrading to crap just because thats the best an MK game can be now.
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MK4 was total crap, even by the standards back then. The new stuff to me is a huge leap foward. The system mind you is broken and flawed, but hey, it can improve. We can't keep uppercutting and low sweeping forever. The new games with the individual fighting styles gives every character a distinct and individual feel to them. It just makes it more interesting.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
johnnyjustice Wrote:
MK4 was total crap, even by the standards back then. The new stuff to me is a huge leap foward. The system mind you is broken and flawed, but hey, it can improve. We can't keep uppercutting and low sweeping forever. The new games with the individual fighting styles gives every character a distinct and individual feel to them. It just makes it more interesting.
MK4 was total crap, even by the standards back then. The new stuff to me is a huge leap foward. The system mind you is broken and flawed, but hey, it can improve. We can't keep uppercutting and low sweeping forever. The new games with the individual fighting styles gives every character a distinct and individual feel to them. It just makes it more interesting.
This is very true, the graphics are great and the uniqueness of each character, I think, is a huge bonus. My cause for disliking it lies primarily with them not updating the gameplay between MKDA and MKD. It makes me think they won't be doing any gameplay improvements from now on and will continue to release unfun games.
Whats with all the MK4 crap? People were crazy about this game, and in my oppinion it is still kool. Maybe not the best, but far from terrible. However i agree with the fact that it hasent felt like Mortal Kombat since the 2-d days. I like the 2-d games a lot more than the 3-d ones, but i can play MKD a whole lot longer than MK1, 2 or 3. Personally i didnt really like Deadly Alliance, but Deception was awesome.

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MK4 IS Crap, however say it isn,t is too much MK fanatic or dont know that there are 100 other good Fighting games out there.
(Just my opinion)
(Just my opinion)
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MK4/MKG- I'm divided on this game. Despite the 3D graphics, this was a kind of "back to basics" game, removing a lot of the silly shit like Animalities, multiple pallete swaps etc brought in from MK3/MKT. But it was both good and bad, good for a kind of nostalgic, classic MK feel, but bad that, aside from the weapons system (which could have been better), there was really nothing new, and MK got left behind other games.
MKDA- Personally, my favourite MK game so far. The three styles system was original, and the greater emphasis on the fighting engine was a very good move. It was a new beginning for MK, revamping the gameplay mostly for the better. I really liked how there was more obvious differences in how each character fought than in past MK's, and little things like reversals/impalements etc were another nice touch. Let down a bit by only one fatality per character, and no stage fatalities. Nice to see Test your Might mini games back too. Personally, along with MK2, it has my favourite character roster too.
MKD- For me, a big disapointment. It's fun at first, but once everything's unlocked (mostly through the tedious Konquest mode), it loses a lot of appeal. They concentrated too much on extras and Konquest, and neglected the basic fighting engine. There's too many cheap tactics. I like how they brought revamped versions of less established characters like Jade, Ermac and Nightwolf back, but most of the new characters go between average and crap.
MKDA- Personally, my favourite MK game so far. The three styles system was original, and the greater emphasis on the fighting engine was a very good move. It was a new beginning for MK, revamping the gameplay mostly for the better. I really liked how there was more obvious differences in how each character fought than in past MK's, and little things like reversals/impalements etc were another nice touch. Let down a bit by only one fatality per character, and no stage fatalities. Nice to see Test your Might mini games back too. Personally, along with MK2, it has my favourite character roster too.
MKD- For me, a big disapointment. It's fun at first, but once everything's unlocked (mostly through the tedious Konquest mode), it loses a lot of appeal. They concentrated too much on extras and Konquest, and neglected the basic fighting engine. There's too many cheap tactics. I like how they brought revamped versions of less established characters like Jade, Ermac and Nightwolf back, but most of the new characters go between average and crap.
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