If MK:DA have no crypt it will be 10 times better
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If MK:DA have no crypt it will be 10 times better
I think so cuz they wastet time to design it program it import it to the game its also realy big i prefger to see someting else not the fucking kryp its suckz example i prefer to see Blaze and Noob (whit theyr own moves and fatalitys
and one pit fatality example: acid bath) not krypt
and one pit fatality example: acid bath) not krypt
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i think the krypt was an excellent idea, yes i saw online that its filled with useless shit like mepty koffins, but i cant wait to play this game in a few days and start buying stuff in the krypt, and i hope they bring back the krypt and forget about forty million fatalitys


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Umm, I like the Krypt, but I would give up the Krypt for multiple or "fourty-million" fatalties for each character anyday. Multiple fatalities is really needed right now. Since one of the things people know the MK games for are the fatalities.
noob_sareena Wrote: i think the krypt was an excellent idea, yes i saw online that its filled with useless shit like mepty koffins, but i cant wait to play this game in a few days and start buying stuff in the krypt, and i hope they bring back the krypt and forget about forty million fatalitys |
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bLooded Wrote: I think so cuz they wastet time to design it program it import it to the game its also realy big i prefger to see someting else not the fucking kryp its suckz example i prefer to see Blaze and Noob (whit theyr own moves and fatalitys and one pit fatality example: acid bath) not krypt |
The way your titled your thread was as if that statement was a fact, but in reality, that's simply your opinion. I thought that the Krypt was a great concept (even though it was obviously intended to enhance the replay value) and to me, it should come back but a lot better with more and better content.
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The krypt was a great idea, but there was just way too many coffins, and about 90% of them were just pure crap.
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