Jump cancel consequence (may be old, don't know)
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posted08/09/2003 06:50 PM (UTC)by
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Omega Supreme
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There are three rules for doing scientific research. Unfortunately, no one knows what they are.

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05/15/2003 02:22 PM (UTC)
I guess that everyone who uses jump cancels will have seen that most of the time the character in question will, when performing the turbo taunt, be a wee bit above the ground.

Yesterday I noticed, while Jax was doing his JC taunt, that he couldn't be hit by Frost's ground freeze because he was slightly above ground level. This (since I assume now that JC can work reliably to avoid the ground freeze), and the fact that Frost's infinite is not in the PAL version, ranks her even lower in the tier list imo :p.

Any comments? Or is this OLD news?

Peace,
Q
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ScorpionX
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Sub-Ciro.de they call me Sub-Ciro Me @ MySpace

1000GS @ MKvDC

08/09/2003 06:50 PM (UTC)
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The NTSC-Version has more bugs then the PAL. I have both...for me is that new.
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