Is this game being marketed to little kids, or do they just think that mk fans can't walk and chew gum at the same time? Or are we sending out such a signal?


shakazulu Wrote: It seems to me that out of every martial arts/fighting game that's on the current market, Mortal Kombat seems to be the least complex. Sure, there are the 3 fighting styles per character with 20+ moves per style...it sounds like a lot (compered to previous MK installments)but REALLY it is'nt. And, I'm sure anybody who knows anything about the martial arts would would proabably agree. Furthermore, you only press 1 button, and you chang styles, weapons just appear in your hand, you can't drop them, there is no lag time. Everthing is just given to you. To top it off, there are cheap, 1 button reversals. Is this game being marketed to little kids, or do they just think that mk fans can't walk and chew gum at the same time? Or are we sending out such a signal? |
Youre analysis is incorrect. That is all I have to say.


Adios and Blessed Be.


"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
Just because someone doesn't like DA, doesn't mean they don't belong here. That's absurd. That's like saying a Trekie hates "Enterprise", so they should leave the Trek boards. I still have DA in my library; not becuase I think it's SO GOOD!! But because I'm a fan of the franchise and love the "franchise" enough to keep a pile of shit like DA. People who don't like MK, don't come here. Trust me on that one.
Some people want depth, that's all. A lot of those people who grew up with MK matured in their needs for depth in fighting games just as they matured in there needs for social life, knowledge, etc. While MK, on the other hand, never matured in a way it could have, or should have, in the eyes of many early MK fans.
"Well, it's got a great story, and uhhh, great character design!! It's the best fighting game ever!!" No shit it has a "good" story for a fighter, and the character design isn't bad. They're artists, that's what they do. That's what they've done since they could hold a pencil. But as far as a deep fighter goes, its non-existant in DA.
Peace and love ya'll.


I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.


Adios and Blessed Be.
HardKorHippy Wrote: Satyagraha, I'm not going to say you don't belong here, because you are right with the whole Trekkie analogy, but you still need to think hard about what you just said. You went through a list of all the reasons why MK:DA was a bad fighter without actually giving any REASONS. To say it lacks depth is okay, that's your opinion. However, at least have the courtesy to explain why your opinion differs from most of ours. I'm not saying you're wrong, or flaming you or anything. I just want to hear the reasoning on why you think MK:DA is a poor fighter. |
MKDA being shallow is not an opinion bro.
for such a shallow game that mkda is considered, bill wouldn't be winning every damn tournament if that was true. it takes skills and it's obvious people like bill have the most of them. far from shallow.
Satyagraha Wrote: Why? 90% of the peeps who jock DA do so out of ignorance and because they're fan boys. |
90% of the peeps who hate DA do so out of ignorance. why? they hang around a DEADLY ALLIANCE forum in their free time. a game in which they hate. *goes back to hanging at the dbz forum at gamefaqs because i hate the games*

shakazulu Wrote: It seems to me that out of every martial arts/fighting game that's on the current market, Mortal Kombat seems to be the least complex. Sure, there are the 3 fighting styles per character with 20+ moves per style...it sounds like a lot (compered to previous MK installments)but REALLY it is'nt. And, I'm sure anybody who knows anything about the martial arts would would proabably agree. Furthermore, you only press 1 button, and you chang styles, weapons just appear in your hand, you can't drop them, there is no lag time. Everthing is just given to you. To top it off, there are cheap, 1 button reversals. Is this game being marketed to little kids, or do they just think that mk fans can't walk and chew gum at the same time? Or are we sending out such a signal? |
I don't know where you get your facts buddy. MK being aimed towards kids?..... lol, in case you didn't know MK is the reason why there is a game rating system. As far as MK: DA being a horrible game, MK: DA is a great fighting game has a great mixture of fighting moves. I dont see how you can come here in calling MK: DA a fighting game for dummies. Sure it isnt the most complex game of all time, but it takes skill to even play through the game on normal. I can't wait till MK 6 online we will see what kind of skill it really takes to play a great game. I agree with Menthol on what he said.
mk doesn't have that much depth, i will agree. but it's always been a mind game. in that sense i do believe that's depth. but whatever. to each their own i suppose.


"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
xcarnagex Wrote:
To me, the more "complex" games get either frustrating or boring. I find MKDA to be one of the most fun games I've ever played. So what if it's simple? I don't brag about my intelligence by telling people what videogames I play.
I do not mean to come across as to "brag" about "vidoegame intelligence." Far from it. It is just that certain parties find great amounts of fun/joy in a deeper or "complex" fighter. DA is not even fun for me because of the lack of depth. It appauls me, actually. It's simply two different archetypes of players, I suppose. I am often at a loss trying to keep myself in check regarding such realities. Thus, I end up pissing people off, heh.
HardKorHippy Wrote:
Satyagraha, I'm not going to say you don't belong here, because you are right with the whole Trekkie analogy, but you still need to think hard about what you just said. You went through a list of all the reasons why MK:DA was a bad fighter without actually giving any REASONS. To say it lacks depth is okay, that's your opinion. However, at least have the courtesy to explain why your opinion differs from most of ours. I'm not saying you're wrong, or flaming you or anything. I just want to hear the reasoning on why you think MK:DA is a poor fighter.
I did think about what I said. I do not mean to insult anyones intellegance, no no. If such came across that way, I appollogize. I also do not want to be, passive, and "gentle" with every comment that I make. I don't want to feed a sugar tit to peeps all the time, as to not "hurt anyones feelings."
I have stated reasons for a LONG time why DA is trash; I'm getting tired of it. Which, in turn, is partially my fault. People don't care, though. That's what I've found, anyway. They don't care about MK being a straight up, good, pure fighter. They don't care about certain fundamental elements which are the foundation of most "good" fighters. If one actually cares about what I think and are simply not trying to call me out, they can go http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mkda&message;=17735&page;=1 and http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mkda&message;=14331&page;=1
MENTHOL Wrote:
gotta love the elitists who hang at srk and tz to form their opinions on fighters. or should i say, form their opinions from others on fighters. mk always has and always will be an entertaining fighter. it will never be the deepest. but to me it always will be the most fun. which is what it comes down to. so if i'm a "dummy" for liking it, atleast i'm having fun doing it. not boring myself like virtua fighter fans.
for such a shallow game that mkda is considered, bill wouldn't be winning every damn tournament if that was true. it takes skills and it's obvious people like bill have the most of them. far from shallow.
90% of the peeps who hate DA do so out of ignorance. why? they hang around a DEADLY ALLIANCE forum in their free time. a game in which they hate. *goes back to hanging at the dbz forum at gamefaqs because i hate the games*
Dude, I don't have a beef with you man. I hope you don't have one with me, or want one, for that matter. Though, I read your comments over a few times and I'm still just like WTF...0_o. Sorry, man, I'm not following you.
Whatever, I'm done. Back to asian porno. Peace and love ya'll.



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But anyway, I like MK:DA. Still not exactly sure of what you mean by "fighting game for dummies" though.
MENTHOL Wrote: 90% of the peeps who hate DA do so out of ignorance. why? they hang around a DEADLY ALLIANCE forum in their free time. a game in which they hate. *goes back to hanging at the dbz forum at gamefaqs because i hate the games* |
1) calling people who like it ignorant is a bit, dare i say, ignorant?
2) if you hate a game, i don't see why you would hang around a forum devoted to it. only to rise and reply when you have something negative to say about it. it's cheesy. like cheese.
3)....
well, "plenty" might not have been the right word.

has any one here played SOULCALIBER 2?????????
now mk is my favortie game ever made but yes the lack of depth really does put it at a loss
they could do SO MUCH MORE WITH THIS GAME!!!!!!!!
imo
mk is the best fighter and always will b....
BUT
soul caliber has the best FIGHTING ENGINE EVER CREATED......
NOW button mashers in soul caliber will not come close to even HITTING a skilled soul caliber 2 player
they will immediatly b handled....
tekkon was just thrown toghether sloppy
now imo if mk revised there fighting engine a little bit to envole a little bit more depth everyone would b pleased
just think of being able to string ur OWN combos toghetr rtather then pickin one from a LIST AND PUSHING THE BUTTONS
that is not skill....
THINKIN OF COMBOS AND MOVES ON UR OWN TO DEFEAT UR OPPONET IS SKILL AND THAT IS SOMETHIN THAT MK HAS NOT DEVELOPED BUT IM SURE THEY WILL VERY VERY VERY SOON