MK3 FAQ Project
2D Kombat Klassics
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MK3 FAQ Project
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posted02/23/2004 01:51 PM (UTC)by

OK, I'm planning to write a Mortal Kombat 3 FAQ (MAME Rev.2.1) for gamefaqs.com and I want it to be the best damned resource for MK3 Combos and Glitches that ever existed.
And so, I thought it would be cool if the members of MKO could all contribute to this FAQ, so if you have any tips, glitches and mainly COMBOS (doesn't matter how much damage they do, but hey, the more the better), please post them in this thread and I will add them to the FAQ and give you the credit.
Please help.
And so, I thought it would be cool if the members of MKO could all contribute to this FAQ, so if you have any tips, glitches and mainly COMBOS (doesn't matter how much damage they do, but hey, the more the better), please post them in this thread and I will add them to the FAQ and give you the credit.
Please help.


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What do you have so far? And is this only the arcade version?
the_shirt_ninja Wrote: OK, I'm planning to write a Mortal Kombat 3 FAQ (MAME Rev.2.1) for gamefaqs.com and I want it to be the best damned resource for MK3 Combos and Glitches that ever existed. And so, I thought it would be cool if the members of MKO could all contribute to this FAQ, so if you have any tips, glitches and mainly COMBOS (doesn't matter how much damage they do, but hey, the more the better), please post them in this thread and I will add them to the FAQ and give you the credit. Please help. |


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Yes, its the Arcade version.
And since I only just started, I don't have anything but two combos I found out myself.
Sektor
Homing Missile, Teleport Uppercut, Jump Kick
Kabal
Jump Kick, Spin, Ground Saw, run to opponent, LK, LK, HP, HP, D+HP, Jump Kick, Eye-ball.
Oh yea, please include the damage the combo does as well!!
And since I only just started, I don't have anything but two combos I found out myself.
Sektor
Homing Missile, Teleport Uppercut, Jump Kick
Kabal
Jump Kick, Spin, Ground Saw, run to opponent, LK, LK, HP, HP, D+HP, Jump Kick, Eye-ball.
Oh yea, please include the damage the combo does as well!!

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Can't combo off the ground saw, they can block.
Please check MK2KungBroken's UMK3 Combo thread...just take out the jump punch/kick starter from the combos and you got alot to add to your faq! THEN, go to www.shoryuken.com and find Lex's UMK3 compendium...read up and apply to MK3.
Please check MK2KungBroken's UMK3 Combo thread...just take out the jump punch/kick starter from the combos and you got alot to add to your faq! THEN, go to www.shoryuken.com and find Lex's UMK3 compendium...read up and apply to MK3.


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Konqrr Wrote: Can't combo off the ground saw, they can block. |
The human player or the CPU? I don't know about the human player but the CPU never blocks.
And please post some in this thread anyway.


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OK, thx CorrezZ. We should play some MK3 again, btw.
Oh and post some of your Kano combos please.
Oh and post some of your Kano combos please.
I don't know super high Kano combo's, I just use basic ones
hp,hp,d+lp,d+hp, jump-kick, airthrow (right after each other)
hp,hp,d+lp,d+hp, walk in, hp, knife slash/canonball
hp,hp,d+lp,d+hp, deep jump-punch, manhandle (did this one only once)
Recently I've been getting into Shang more, he has some nice morph combo's in Umk3.
In MK3 the options are less, due to less chars/moves.
And yes, we should play MK3 again, just let me know when you're available.
hp,hp,d+lp,d+hp, jump-kick, airthrow (right after each other)
hp,hp,d+lp,d+hp, walk in, hp, knife slash/canonball
hp,hp,d+lp,d+hp, deep jump-punch, manhandle (did this one only once)
Recently I've been getting into Shang more, he has some nice morph combo's in Umk3.
In MK3 the options are less, due to less chars/moves.
And yes, we should play MK3 again, just let me know when you're available.
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