'People have looked into the code...' BAH!
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posted04/29/2003 06:36 AM (UTC)by
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Liche
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04/21/2003 06:27 AM (UTC)
Alright, I can't just sit here and hear that BS anymore.

Guys, looking into the code isn't gonna tell you everything. Code can be and often is HIDDEN. Its pretty damn easy to do to, specialy for someone good enough to work at Midway.

Hide a little peice here, little peice there, link them togather with custom tags... Only way someone is gonna find it is if you tell them its there and what to look for.

And lets not forget the people who look at code don't tend to be of the highest calibure. I don't know about you, but I can't say I've ever met one of these code hackers that wasn't some spoiled little techno winne with an inferiorty or god complex.

There are probably lots of secrets in MK:DA, and we are probably never gonna find most of them. Do any of you remember how long it took to find ANYTHING about Noob Sabit in MK2, including his very existance? Ever even heard the name of the flaming guy you can see in the background of the Pit 2? And both those where in major mags (sevreal months if not a full year after the game was released), so don't say they where just rumors. Hell, go all the way back to reptile in MK1, how long was the game out before anyone even uttered his name? And don't tell me it was an arcade thing, cause its not. Home consules always have more secrets then arcades. Thats the place people have the time and motivation to find them. I mean do you go to the fighters in arcade to throw down, or do you try to find all the little secrets? Can't speak for everyone, but I have never looked for hidden chars in an arcade, even if I knew they where there. Not like I'm gonna be sitting infront of the machine for hours to enjoy my discovery.

Look, belive me if you want, don't if you want, I don't care. But I knew a guy that programed for EA Sports. Worked on the Madden line. One day we where waiting on a release party and he showed me something veeeeeeeeery intreasting. A hidden code for Madden '98. It was like 20 buttons long and I only saw it once, so don't blame me I can't remember it, but if you pressed the right buttons at the right time.... All the football players where butt naked, dicks down to their knees, with the programers highschool year book pictures taped to their heads. You think they advertised that on their website? Hell, you think they even had it in the code for any moron with the right cable to find?

So no, we arn't gonna know every little secreat no matter how hard we try. And at this point, I'm sure they have figered out how to hide the REAL secrets from these self important code hackers that think they can hook up a system to their computer and know everything about a game like *snap*.

So for the love of GOD, just shut up about people have looked into the code.
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~Crow~
04/21/2003 06:48 AM (UTC)
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*sigh* I think I remember saying something like this before. The people who claim that they have 'read' the game aren't going to care what you say. And neither are the people who believe them, its too bad though, you have excellent points in your post.
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sputnik7
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04/21/2003 10:01 AM (UTC)
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You're completely right. Even IF you get to crack the encoding they used on the code (in order for people not to be able to just go in and read the code in PS2 games), you still wouldn't be likely to understand most of it. And even IF you understood the code itself, you were very likely to be missing some stuff they had in there, in separate pieces which wouldn't make much sense separately, but when linked together with tags would have a function. The thing is that, if it THAT easy to find secrets and stuff, every secret from every game would be cracked like 2 weeks after the game. Specially in PC games, since their encoding is more basic (as your PC has the tools to translate the code, so you could take advantage of those tools, if you have the knowledge).

One other thing: instead of having heard people say that other people have cracked the game and looked through the code, the only reports of anything similar to it I've heard was of people going through the folders and the readable (through Notepad or some more evolved programming-oriented document readers) files and finding nothing relevant. I mean, if I was a programmer, I surely wasn't going to put a secret along with the other stuff, with a regular name like ShaoKahn.! That would allow for some brat who decided to put the DVD in their DVD drive and go through it to find it as if it were nothing. When they program a game, regardless of what language is (come on, I'm in my second year of Informatic Engineering, working with basic languages, and I can do it), you can tell the program where to get everything it uses. Therefore, just because most videos or movelists are in a specific, it doesn't mean the secret one (if it is a character) has to be in that same folder. They're PROGRAMMERS!!! They decide where the program gets its stuff.

That said, and also after stating that I actually don't care that much about The Final Secret, may there be one or not, (come on, we got a great game, far more than most people were expecting after MK4, and IMO way above any other fighting game out now), I say that our only chance of finding out the truth (unless you know a Mulder&Scully duo that works their wonders on programming languages smile) is to wait that Midway (or more specifically the MK Dev Team, since the rest of Midway appearantly knows jack about it) spits it out. If they don't, well, tough luck. My advice: stop looking...
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eugenicz
04/21/2003 02:22 PM (UTC)
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The least they could have done, was at least give out codes on how to unlock stuff which aren't really that big a deal in hidding (assuming there were tons of secrets).
I was playing Smackdown 4 (shut your mouth today), and I bought it about a week before MKDA. I have to say that between the two, I'd pick MKDA any day of the week.
What saddened me was that after haveing the game for so long, I'm still discovering new stuff to do in the shut your mouth game. For instance, there are soooooo many interactive elements in the game, with other characters and the arenas.
MKDA is a better game, but why couldn't they have stuff you could still learn how to do? Don't talk to me about combos. The lung hai temple, the acid bath. If they're not in the game, why mention them in the first place?
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Eklaista
04/21/2003 05:18 PM (UTC)
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Just to tell you something, no man. it wasnt more of an console game then arcade game, back in my youth everything was around the arcades, our live evolved around the arcade and MK1 and 2. Thats when games like VIrtual FIghter and KI started to pop in, but MK2 was always the favorite.

ANd it has nothing to do with beeng arcade junkies, but with Mk1 and 2. People lived with it, but its not like today tho, when people waste their fuckng time on the PC, we had our time for everything, today its a little dofferent, kids waste their time infront of games. Theyre more inside then outside, back then, even if MK played a big role, we were a lot more ouside then inside the arcade.
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TheEvilDead
04/21/2003 05:51 PM (UTC)
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I looked into the code and it told me that I was a complete moron for wasting my time because I found nothing.

I then proceded to insert my dick into the third controller socket on my X Box, apparently " Jacking In " When I had user interface I was unable to unlock Stryker and Mileena, both in their MK 2 outfits.

No bull, it works.
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Liche
04/22/2003 02:45 AM (UTC)
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I ment unlocking lots of secreats. I saw a threat once where someone said Reptile was just a ploy for people to get to stay in the arcade once MK1 'got old'.
I know what you mean man. I spent plenty of time in front of some machines or out back doping smo... errr, never mind about that. But like I said, I was pointing out these games with a plethra of unlockables and secreats tend to have them for the home market, not the arcade. Not saying people didn't spend alot of time in the arcade. Just when you went there it wasn't to try and unlock someones 3rd custom, it was to kick some virtual ass.


Eklaista Wrote:
Just to tell you something, no man. it wasnt more of an console game then arcade game, back in my youth everything was around the arcades, our live evolved around the arcade and MK1 and 2. Thats when games like VIrtual FIghter and KI started to pop in, but MK2 was always the favorite.

ANd it has nothing to do with beeng arcade junkies, but with Mk1 and 2. People lived with it, but its not like today tho, when people waste their fuckng time on the PC, we had our time for everything, today its a little dofferent, kids waste their time infront of games. Theyre more inside then outside, back then, even if MK played a big role, we were a lot more ouside then inside the arcade.

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IonBlade
04/22/2003 06:08 AM (UTC)
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If you guys have played goldeneye 007 for the N64, people found a button code in the multiplayer mode where it added like 30 more characters to choose from, consisting of the development team. As far as i remember the code was insanely long and no one could have figured it out on their own or by accident, and the developers (Rareware) even said at one point that the code was never meant to be found.... people also found huge long button codes that unlocked all the cheats you were supposed to get by beating levels under certain times. Rare said they never intended people to find out about those button codes, and were there for testing purposes...

Since we know there is a version code in MKDA that apparantly was never meant to be found, it makes me think there could be more debugging codes somewhere in the game that were used to test out certain features and midway just either forgot, or were too lazy to remove them before the game shipped.

OR there could be huge secrets like Noob Saibot or shao kahn or liu kang etc. etc., but they are hidden so well that it will take awhile for people to catch on... just like with Reptile and Noob in mk1-2 as mentioned before.

Also, being a programmer myself, i find it pretty easy to hide secrets and other special features without blatantly giving it away. If i write a code called "Infinite Ammo Cheat", i don't just stick it right in there with all the common stuff and call it "Infinite Ammo Cheat", i scatter bits and pieces of it about and use reference names that have nothing to do with infinite ammo, or anything at all for that matter.

We also know from Fight Night that the entire dev team doesn't know all the codes, because not every single person programs them in at the same time. Say a guy stays up till 2 am programming something in the game while everybody else has gone home. Then he says to himself "hey i'll just put in a little extra secret bounus" or whatever and does a small code. It's QUITE easy for that to slip right past everyone else in the team without them ever knowing, and maybe even the guy who made the thing could forget about it over time.


I say we don't rush to conclusions.
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Fr0sty
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04/22/2003 10:44 AM (UTC)
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Excellent topic with some very reasonable points. *Applause* This is the best thread I've read so far. smile
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Blindkenshi823
04/26/2003 10:32 PM (UTC)
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Well heres something. banjo kazooie codes were found THREE Frickin years after the game was realesed. so MK:DA's final code could be one of tens of codes.
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HTHscorpion
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04/27/2003 12:02 AM (UTC)
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man finally some people who r makin sense, i mean most people r ignorant assholes and just criticize you for an opinion and they dont realize how fucking simple it is to hide a small code or trigger.

the people who r anti-secret, there best excuse is that "hackers have looked into the game and found noting" FUCK YOU. man u guys r stupid if u beleive that but this thread is really clickin in my head and hopefully people will understand how this whole thing worx.

btw, what do u think the secret is?
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BAJAR-MC
04/27/2003 01:26 AM (UTC)
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This is by far the most intelligent thread I have ever read on this site. Congrats for bringing it up.
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IonBlade
04/28/2003 01:00 AM (UTC)
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If i had to take a guess at the secret (or SECRETS, hey we don't really know do we?) I'd say it would have some relation to Konquest mode. i mean, wasn't konquest supposed to be this big huge part of the game anyway? Something more must go on that we aren't seeing.

ok i'll break this down:

Stuff we need to FORGET about:
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The whole 12:43 thing.
The Right Hallway. Come on guys. let it go.
Characters looking at certain things in stages.
The portal stage, or any other specific stage. This one's just a personal preference, because i have lost faith in that idea very quickly.

Stuff that MIGHT still be relevant:
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The Krypt whispers. Remeber these MIGHT be relevant.
What looks like Noob in the Konq. loading screens.
Password entry screen.
The Krypt itself. However i doubt this.
Test your Might/Sight. (toasty)
Beating certain conditions in Arcade mode. I doubt this one too.

Stuff that's suspicious:
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Why can you continue to buy koffins you've already bought?
What does "the secret is in the coupons" mean?
The MK Team STILL has not denied another secret character.
The MK Team has NOT said the version code is the final secret. (Correct me if you can, but what i have seen so far is them dodging the question.)


All we know for a fact is it might involve button combinations. Let's mess around with the password screen and konquest mode.
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Wreckless
04/28/2003 01:52 AM (UTC)
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I may be wrong but on fight night didnt the team say something about beating konquest mode without failing any missions?
has anyone been able to do that? I havnt.
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Sakura
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04/28/2003 09:25 AM (UTC)
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Do any of you remember how long it took to find ANYTHING about Noob Sabit in MK2, including his very existance? Ever even heard the name of the flaming guy you can see in the background of the Pit 2? And both those where in major mags (sevreal months if not a full year after the game was released), so don't say they where just rumors. Hell, go all the way back to reptile in MK1, how long was the game out before anyone even uttered his name?


This kind of thing is often cited when talking about the possibilities of more stuff being hidden. As much as we would all like to be nostalgic about how mysterious MK II was.....this just wasn't the case.


You either have a bad memory or you read no magazines and hung out in a very unpopular arcade.

With me right now is the April, 1994 issue of EGM(issue 57). In it they've got their first details on Revision 3.1 and they not only know about Noob, they've got pictures of him, details on his moves and how to fight him. Not only that they cover the deadpool, the Kintaro Fatality and random select. Virtually everything added to Revision 3.1 was discovered and printed in the very first report of it from EGM.

And why did it take 4 months for them to find Noob? Because he wasn't in the game until Revision 3.1. It's not that Noob Saibot was uber hidden in MK II. He simply was not part of it until a later revision. As soon as he was added he was found and being talked about in magazines.

The same goes for Smoke and Jade in MK II and Reptile in MK1. None of these characters were added until later revisions. Reptile wasn't known about when MK1 was brand new because Reptile didn't exist when MK1 was brand new.

If you want to see how rampant info was, even back then, go check out Google. Do an advanced search for groups. Date it in late 1993 or early 1994. You'll see that Noob Saibot and every other MK II secret was wildly known in no time.


If you want to have faith that there's some extremely hidden secret item in DA that's your deal...but citing MK II as an example of that is not a great idea.

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Fr0sty
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04/28/2003 10:36 AM (UTC)
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IonBlade Wrote:
What does "the secret is in the coupons" mean?

Better question...where the hell did you hear/see that????
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Fr0sty
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04/28/2003 10:41 AM (UTC)
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Sakura Wrote:
If you want to see how rampant info was, even back then, go check out Google. Do an advanced search for groups. Date it in late 1993 or early 1994. You'll see that Noob Saibot and every other MK II secret was wildly known in no time.


If you want to have faith that there's some extremely hidden secret item in DA that's your deal...but citing MK II as an example of that is not a great idea.


The issue, in my opinion, isn't how well hidden things were but the volume of secret stuff as compared to the nothingness of MKDA.
On a side note (unrelated to this post, but regarding a previous one in this thread): If I hear about the Krypt whispers one more time I'm going to scream. They say NOTHING! Seriously! Just move on. And the dark monk is just a monk.
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IonBlade
04/29/2003 03:50 AM (UTC)
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in reply to fr0sty. This is a small section taken from the fight night transcript:

[22:37] DArqueBishop> John?
[22:37] DArqueBishop> Is Reiko Shao Kahn?
[22:37] sansie> I haven't heard the whisper yet. too bad Dan isn't here.
[22:37] Paulo-Garcia> "the secret is in the coupons?"
[22:37] Alexander-Barrentine> Bear in mind that Shao Khan is a hugely powerful entity. He may not be out for the count yet. We'll need to see.
[22:37] sansie> M4C... when we need to do more throws... we'll give you a call :)
[22:38] Ernigmac> Thanks Alexander.
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~Crow~
04/29/2003 04:33 AM (UTC)
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I love it when someone who comes on a thread to just debunk things gets knocked right out by cold, hard facts. To bad you left frosty, this is a community, people getting along is the main idea. You obviously don't support that, these are people's opinions and they should be at least respected if they are serious. Plus telling someone they don't know what they are talking about, when they really is worse. Get your facts straight next time. No harm intended.
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Sakura
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04/29/2003 06:36 AM (UTC)
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The issue, in my opinion, isn't how well hidden things were but the volume of secret stuff as compared to the nothingness of MKDA.


I see this a lot but don't really understand it.

MK II has 3 unplayable palatte swap ninjas.

MKDA has 12 playable completely(well not Mokap and Blaze) original hidden characters as well as all the hidden levels and artwork.


The only difference is that you earn them in the Krypt instead of doing some random thing. That turned out to be a good thing(at least for me, as I didn't cheat to unlock all Koffins) since it took me far longer to get everything than it would have if it was a cheat code or whatever.


I've seen many people say the hidden characters in MKDA "don't count" but if they don't count then neither should any of the hiddens in MK3 and UMK3.


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