Ultimate Mortal Kombat Triliogy videos
Ultimate Mortal Kombat Triliogy videos
IF ANYBODY STILLS PLAY MORTAL KOMBAT TRILOGY I HAVE THE ULTIMATE KOMBOS FO THAT ASS EVERYBODY HAS A EIGHT HIT OR HIGHER AND THE HIGHESTCOMBO IS WITH JAX IT IS A FIFTEEN HIT HOP KICK DOWN+HK HK HP HP BLK LP BACK+HP REGULAR PUNCH GOTCHA GRAB ( 5 HITS) TRIP BUT IS MUCH BE DONE IN THE CORNER IT TAKES ABOUT 70% OF YOUR OPPONENTS POWER IF YOU WANT TO KNOW ANY MORE COMBOS FOR ANY OTHER CHARACTERS ESPECIALLY THE NINJAS LEMME KNOW SMOKE AND ERMAC ARE THE BEST NINJAS ON THE GAME TO DO COMBOS WITH SO HOLLA AT ME YOU WILL BE PLAYING MKT AGAIN LIKE IT JUST CAME OUT
Please strike your "caps lock" key. Typing in this way exclusively is not allowed on these forums. ~Crow~ |


About Me
TheProphet, GGs my friend. Give'em Hell.
0
You should watch our videos. We have broken UMK3 and MKT extremely thoroughly.
We have found literally dozens of 100% damage combos. I believe MK2KungBroken has found dozens of 100% damage combos JUST with Ermac.
Take a look, you will be shocked.
http://darktemplarz.com/combovids.php
Go there. Right now. Only 2 of the 6 vids we made have is available because of bandwidth limitations, once the others are back you can get a complete feel for what we have found already.
Click on Mortal Kombat Kompletions or The original UMK3 Kombo Video. Watch it and learn.
We have found literally dozens of 100% damage combos. I believe MK2KungBroken has found dozens of 100% damage combos JUST with Ermac.
Take a look, you will be shocked.
http://darktemplarz.com/combovids.php
Go there. Right now. Only 2 of the 6 vids we made have is available because of bandwidth limitations, once the others are back you can get a complete feel for what we have found already.
Click on Mortal Kombat Kompletions or The original UMK3 Kombo Video. Watch it and learn.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
Also, that combo you list for Jax is broken. The sweep can be blocked every time so it doesn't count. Watch the vids and see much bigger, more difficult combos for Jax.
NOPE THAT IS WHERE YOU ARE WRONG I PLAY WITH HIM ALL THE TIME THE SWEEP IS JUST ONE OF THE MANY COMBO ENDERS YOU CAN ACTUALLY END IT WITH JUMP KICK BACK BREAKER TO I JUST GAVE YOU A TASTE OF MANY KOMBOS THAN I KNOW AND THAT VIDEO WASNT THAT IMPRESSIVE I KNOW WAY BETTER KOMBOS THAN THAT WAY BETTER


About Me
TheProphet, GGs my friend. Give'em Hell.
0
No. The sweep will combo as in it will add to the combo meter and add to the combo damage, but, if you ever try to block it low, you can. Its that simple.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
You are probably right.
I think it's the guy who made the Prima MK2 strategy guide and wrote the combos. Here, let me give away one of these monster combos in the guide.
This is Baraka's 'Blue Bolt Perspiration Draining' combo (no shit. he actually calls it that):
"Baraka begins this lethal combo by jumping toward his foe with a HP."
"He immediately follows this up with a LK before the other fighter has recovered."
"A quick slice (back and HP) should increase the damage and keep the blood flowing."
"To round off, use the faithful old Blue Bolt to keep the victim dazed and confused."
You just can't F with that.
This is Baraka's 'Blue Bolt Perspiration Draining' combo (no shit. he actually calls it that):
"Baraka begins this lethal combo by jumping toward his foe with a HP."
"He immediately follows this up with a LK before the other fighter has recovered."
"A quick slice (back and HP) should increase the damage and keep the blood flowing."
"To round off, use the faithful old Blue Bolt to keep the victim dazed and confused."
You just can't F with that.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
That is fan-freaking-tastic.
Perspiration draining? He must have been one of those people that sweats profusely while playing arcade games.
Perspiration draining? He must have been one of those people that sweats profusely while playing arcade games.
Alright I'm going to give a couple more. I don't want to overload anyone's braincells so feel free to stop reading anytime if you feel you're getting too much information.
Scorpion's 'Alone In A Darkened Room' combo:
"You can set people up for all sorts of devilishly sppoky moves with this combo. There's really nothing to it. Just whack them with a roundhouse (back+HK) and time the Spear (back, back, LP) to coincide with when they get up. Now use an uppercut (down + HP), any strong move, or go into your favorite combo."
Reptile's 'Rattlesnake Bites' combo:
"Get them off guard with a rattlesnake-fast punch or Backhand (close, HP). Don't slow Reptile down, shoot a Power Ball (back, back, HP + LP). They'll go head over heels and land at your feet-just how Reptile likes it to be! Now knock 'em into next week with a final uppercut (down + HK [MENTHOL'S note: yes, HK])"
Shang Tsung's 'Tsung For Your Supper' combo:
"Relying on his morphing to steal special moves, Tsung's perfected his speedy standard attack combos. Efficient as always, he jumps in with a HK and follows with punches."
Scorpion's 'Alone In A Darkened Room' combo:
"You can set people up for all sorts of devilishly sppoky moves with this combo. There's really nothing to it. Just whack them with a roundhouse (back+HK) and time the Spear (back, back, LP) to coincide with when they get up. Now use an uppercut (down + HP), any strong move, or go into your favorite combo."
Reptile's 'Rattlesnake Bites' combo:
"Get them off guard with a rattlesnake-fast punch or Backhand (close, HP). Don't slow Reptile down, shoot a Power Ball (back, back, HP + LP). They'll go head over heels and land at your feet-just how Reptile likes it to be! Now knock 'em into next week with a final uppercut (down + HK [MENTHOL'S note: yes, HK])"
Shang Tsung's 'Tsung For Your Supper' combo:
"Relying on his morphing to steal special moves, Tsung's perfected his speedy standard attack combos. Efficient as always, he jumps in with a HK and follows with punches."
NICE ONE WHAT ABOUT THIS ONE THO
CYBER SMOKE JUMKKICK TELEPORT PUNCH JUMKICK ROUNDHOUSE SPEAR FIVE HIT LK 11 HITS
JUMPKICK TELEPORT PUNCH JUMPKICK ROUNDHOUSE JUMPKICK AIR THROW 5 HITS HELLA DAMAGE
NIGHTWOLF: HOPKICK LK HP HP LP AXE AXE PUNCH PUNCH AXE SHOULDER RAM PUNCH SHOULDER RAM COMBO ENDER 14 HITS
RAIDEN REVERSE LIGHTNING JUMPPUNCH UPPERCUT COMBO TELEPORT PUNCH PUNCH SHOCK TO DO THAT YOU HAVE TO HIT THEM WITH THE LOW PUNCH TWICE OR IT WONT WORK 9 HITS
MILENNA JUMPPUNCH HP HP HK HK HCF LK PUNCH JUMPKICK TELEPORT HP HP HK HK HCF LK JUMPKICK SIGHS 17 HIT
JUST TRY THOSE FEW AND IF YOU ARE GOOD ENOUGH YOU CAN PULL THOSE OFF AND THOSE ARE NOT MY BEST JUST A FEW A IKNOW OF
CYBER SMOKE JUMKKICK TELEPORT PUNCH JUMKICK ROUNDHOUSE SPEAR FIVE HIT LK 11 HITS
JUMPKICK TELEPORT PUNCH JUMPKICK ROUNDHOUSE JUMPKICK AIR THROW 5 HITS HELLA DAMAGE
NIGHTWOLF: HOPKICK LK HP HP LP AXE AXE PUNCH PUNCH AXE SHOULDER RAM PUNCH SHOULDER RAM COMBO ENDER 14 HITS
RAIDEN REVERSE LIGHTNING JUMPPUNCH UPPERCUT COMBO TELEPORT PUNCH PUNCH SHOCK TO DO THAT YOU HAVE TO HIT THEM WITH THE LOW PUNCH TWICE OR IT WONT WORK 9 HITS
MILENNA JUMPPUNCH HP HP HK HK HCF LK PUNCH JUMPKICK TELEPORT HP HP HK HK HCF LK JUMPKICK SIGHS 17 HIT
JUST TRY THOSE FEW AND IF YOU ARE GOOD ENOUGH YOU CAN PULL THOSE OFF AND THOSE ARE NOT MY BEST JUST A FEW A IKNOW OF


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Give me more than 50% with Mileena, legit, not blockable, not like your Jax combo that ends in a sweep. Unless the sweeps juggles the person, it's blockable 100% of the time.
Matt
Matt


About Me
TheProphet, GGs my friend. Give'em Hell.
0
DION555 Wrote: NICE ONE WHAT ABOUT THIS ONE THO CYBER SMOKE JUMKKICK TELEPORT PUNCH JUMKICK ROUNDHOUSE SPEAR FIVE HIT LK 11 HITS JUMPKICK TELEPORT PUNCH JUMPKICK ROUNDHOUSE JUMPKICK AIR THROW 5 HITS HELLA DAMAGE NIGHTWOLF: HOPKICK LK HP HP LP AXE AXE PUNCH PUNCH AXE SHOULDER RAM PUNCH SHOULDER RAM COMBO ENDER 14 HITS RAIDEN REVERSE LIGHTNING JUMPPUNCH UPPERCUT COMBO TELEPORT PUNCH PUNCH SHOCK TO DO THAT YOU HAVE TO HIT THEM WITH THE LOW PUNCH TWICE OR IT WONT WORK 9 HITS MILENNA JUMPPUNCH HP HP HK HK HCF LK PUNCH JUMPKICK TELEPORT HP HP HK HK HCF LK JUMPKICK SIGHS 17 HIT JUST TRY THOSE FEW AND IF YOU ARE GOOD ENOUGH YOU CAN PULL THOSE OFF AND THOSE ARE NOT MY BEST JUST A FEW A IKNOW OF |
I'm pretty sure both of the robo smoke ones are in our vids already, or at least things very similar to them.
That nightwolf combo should be in there somewhere, if you mean at the end to start another combo thats blockable, but everything else is in there.
Raiden why don't you try reverse lighting, straight up jump kick starter to popup combo, teleport, hp, hp, jump kick, super man, also in our videos.
Mileena, the restarting of the autocombo is blockable so thats out.
And thats it. Cool.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Also, it's funny you don't know anything about the bosses or Noob. I have a 5 hit corner combo with Shao Kahn in revised MKT for PSX that does 90% lol. Kintaro infinite as well.
As for regular characters, I think we broken 60% with every character, legit, and 70% with probablt 3/4 the cast, 80% with half, 90% with a third, and 100% or inf with at least a quarter of the entire MKT cast, those are conservative estimates.
Matt
As for regular characters, I think we broken 60% with every character, legit, and 70% with probablt 3/4 the cast, 80% with half, 90% with a third, and 100% or inf with at least a quarter of the entire MKT cast, those are conservative estimates.
Matt


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
Double post
well i just dont play with none of the bosses or noob because of the simple fact is that i dont like them i am sure if i played with them i would know alot combos or moves with them i just dont use them how about chameleon are you any good with him


About Me
TheProphet, GGs my friend. Give'em Hell.
0
DION555 Wrote: do you use the auto combos option when you do the combos and if you do how do you get certain combos like the milenna pop up combo just wanted to know because i have never used auto combos i always just did the button movements |
We always just do the button movements too.
Believe me, we do it for real for real, no tricks or gimmicks. We just do it. Its that simple.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
No Gimmicks Needed.
Auto-combo is the technical term for a standardized succession of button hits that will chain to a self terminating combo. It will automatically happen without any specific timing as long as you press the buttons in succession. All combos and juggles were done manually without any codes to alter gameplay, and a good number of them would probably give you an aneurysm.
Matt
Auto-combo is the technical term for a standardized succession of button hits that will chain to a self terminating combo. It will automatically happen without any specific timing as long as you press the buttons in succession. All combos and juggles were done manually without any codes to alter gameplay, and a good number of them would probably give you an aneurysm.
Matt
0
DION555 Wrote: well i just dont play with none of the bosses or noob because of the simple fact is that i dont like them i am sure if i played with them i would know alot combos or moves with them i just dont use them how about chameleon are you any good with him |
Hey Crow, not to flame but can we make it so he uses punctuation in his posts so that we can read it and understand it the first time through?
-Fuj


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
0
OK here goes, whether it's straight up 100% non infinite, infinite doesn't have to ever end if infinite health is on, pseudo infinite (terminating at the wall but can reach 100% if far enough away at start by a repeating chain), or relaunch combo, on at least one other character in the game, 25 of the 36 characters in revised MKT for PSX have 100% damage or more, that is roughly 70% of the cast. Remember, even still most of these 100% combos are relaunch infinites, or stuff that is way too difficult to get in gameplay.
Baraka
Cyrax
Ermac
Goro
Human Smoke
Johnny Cage
Kabal
Kano MK3
Kintaro
Kung Lao MK2
Kung Lao MK3
Liu Kang
Mileena
Nightwolf
Noob Saibot
Raiden MK1
Raiden MK2
Rain
Reptile
Sektor
Shang Tsung
Sindel
Sonya
Stryker
Sub-Zero Classic
The remaining 11 non 100% achieving characters in what is widely considered the only official finalized version of MKT (that again is PSX Greatest Hits MKT, not the buggy version, not PC, not N64, not Sega Saturn) are, along with their maximum legit damage as of present time:
Kano MK1 78% (possible 84%)
Jade 83% (possible 85%)
Jax MK2 78%
Jax MK3 74%
Kitana 73%
Motaro 53%
Robot Smoke 96% (possible 98%)
Scorpion 85% (possible 87%)
Shao Kahn 90%
Sheeva 73%
Unmasked Sub-zero 73% (possible 79%)
There ya go. Everyone over 50%, if you include bosses, if not, everyone is over 70%.
Matt
Baraka
Cyrax
Ermac
Goro
Human Smoke
Johnny Cage
Kabal
Kano MK3
Kintaro
Kung Lao MK2
Kung Lao MK3
Liu Kang
Mileena
Nightwolf
Noob Saibot
Raiden MK1
Raiden MK2
Rain
Reptile
Sektor
Shang Tsung
Sindel
Sonya
Stryker
Sub-Zero Classic
The remaining 11 non 100% achieving characters in what is widely considered the only official finalized version of MKT (that again is PSX Greatest Hits MKT, not the buggy version, not PC, not N64, not Sega Saturn) are, along with their maximum legit damage as of present time:
Kano MK1 78% (possible 84%)
Jade 83% (possible 85%)
Jax MK2 78%
Jax MK3 74%
Kitana 73%
Motaro 53%
Robot Smoke 96% (possible 98%)
Scorpion 85% (possible 87%)
Shao Kahn 90%
Sheeva 73%
Unmasked Sub-zero 73% (possible 79%)
There ya go. Everyone over 50%, if you include bosses, if not, everyone is over 70%.
Matt
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