UMK3 Cyrax
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posted02/18/2004 04:17 PM (UTC)by
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Born-Again-Vampire
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Anything war can do, peace can do better.
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12/12/2003 01:14 PM (UTC)
I was fighting Cyrax today and I noticed he was able to do the net on me and then wait tell it was almost done and do it again. I tried but was unable to do it myself. Can you? Am I just missing some timming.
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Spudstorm
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This is the beggininning of the end -Shao Khan ex emperor of outworld

02/16/2004 03:59 PM (UTC)
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I has the same problem. For me i was just timing it wrong, So you could just try timing it differently.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
02/16/2004 04:28 PM (UTC)
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The computer can do whatever it damn well pleases. You on the other hand, have to hit first, like with a deep jump kick or a aaHP then net again.
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Born-Again-Vampire
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Anything war can do, peace can do better.
02/16/2004 07:03 PM (UTC)
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So can you or can't you?
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
02/16/2004 07:52 PM (UTC)
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Konqrr Wrote:
The computer can do whatever it damn well pleases. You on the other hand, have to hit first, like with a deep jump kick or a aaHP then net again.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
02/16/2004 08:38 PM (UTC)
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There are many many differences between human control and computer AI control. The computer has an advantage and disadvantage in many areas.

Examples:
Computer can throw you no matter what. Holding back, which is the throw counter in 1 on 1, does not work against the computer, similarly, the computer cannot prevent being thrown either, but it is not easy to throw the computer as 99% of the time when you hit LP, they will automatically counter with a throw of their own, your LP actually activates their throw practically.

The computer can do multiple teleport uppercuts in a row with Sektor and Robot Smoke.

They can do teleport punches with Ermac, Human Smoke, and Scorpion with no delay between them, similar to N64 MKT where human players can also do this because some of the ai programming is too similar to human programming.

In MK3 you might noticed the computer do several spins with Kabal while you are still in the spinning frames, sometimes the computer would get 3 spins on me then not attack resulting in 3 hits 0% Damage. A human player can spin again once the person comes out of the spin frames, but if the other player is standing you can block a second spin, however you can respin out of air. This was taken out of UMK3.

Cyrax has more freedom with his net than a human player does and that is why he can do things you cannot.

Other odd occurances, the computer can do Jade's Projectile Protection constantly, a human player has to wait I think 2 clock seconds between each.

Also a human opponent cannot do the boomerang with Jade against the CPU, and the CPU cannot do it either.

Jade's combos for the CPU do more damage than a humans, as does Sub's 6 hit ground combo, it does the correct damage, for some reason a human player's 6 hit without a starter does 3% less than normal.

The computer can do infinite fans with Kitana with no time break between them.

They can combo off Liu Kang's bicycle kick, or do infinite bicycle kicks to you, however the most they have ever done to me was 3, and you cannot bock.

If the CPU is in the defense distance in UMK3, they can walk clean over Classic Sub's ground freeze, it will disappear as they are walking over it, it's like they just disable it.

There might be some other things but that's all I can remember for now. It should answer a lot of questions.

Matt
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the_shirt_ninja
02/16/2004 08:48 PM (UTC)
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The Computer in MK2 can also predict Scorpion's spear and Sub Zero's regular freeze. That one is obvious, but still....it just makes me mad every time again. Oh well. wink
I could write a song about the cheatin AI in MK2, i played the AI in MK2 on my arcade machine for dozen times, he can make like in UMK3:
nearly all shots without delay, throwing whenever he will, throwhing from nearly footsweeper range, walk trough your footsweeper, and reactions that are impossible, try Baraka at a high tower position, in the milisecond you begin to jump at him he start to make his shredder move lol.

But the AI cheating can be sometimes funny, it happens 2 times that ShangTsung morphed into Kitana and maked her zippunch, during the Zippunch! he morphed back to shang and do a zip punch again with the model of Shang Tsung!!
(Shang zippunched in his standing animation)





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the_shirt_ninja
02/17/2004 08:19 PM (UTC)
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Other things the MK2 CPU can do:

"Quick Uppercut"
The Animation for the CPU's uppercut has 2 or 3 frames less than yours. This means the opponent can do a very quick uppercut, even without having to duck (press down).

"Offensive Sweep"
They can do the sweep while walking forward. Pressing directions before doing an attack seems to be a big no-no to the Mk2 CPU.

"My throw is god"
Their throw can counter most of your attacks, because they can walk through it and throw you.

"My throw is two gods"
Sometimes after they just threw you, they immediately walk up to you and throw you again. You have no, absolutely NO chance to escape or prevent that second throw. They also do this a lot after sweeps.

Yea, you cannot say I enjoy playing MK2.
From: the_shirt_ninja
"Quick Uppercut"
The Animation for the CPU's uppercut has 2 or 3 frames less than yours. This means the opponent can do a very quick uppercut, even without having to duck (press down).

Well you can make such quick uppercuts, but its like 20/1 it work, you will see it on my new vid(look for the Raiden juggle)


P.S
--->MK2 Trickvid REDUX
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CorrezZ
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Reiko = S.U.V.

02/17/2004 11:16 PM (UTC)
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In MK3/UMK3 Sheeva also has multiple Stomps, which from some reason don't add damage to the 1st one...

Let's not forget UMK3's insane A.I. try jump-kick/punching vs. a crazy CPU player... they have the such ultra timing that the'll run under you kick, jump straight up with a hop punch and auto-combo as soon as you land. Truely, insane.

I believe in MK4 CPU Scorp also could do multiple Spear's in a combo, like Spear, HK, d+HP, Spear.

*** I just checked it out, I just saw more or less what I ment, CPU Scorp did a Spear, HK, Spear, HK, Spear combo (5 hits 23%) which just isn't possible for any human player.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
02/18/2004 01:11 AM (UTC)
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I knew there was something about Sheeva, I couldn't remember it, there was one time she did so many stomps to me I thought the timer was going to run out.

The reason the comp can throw you out of sweeps is because throws are zero frame start up, which means they can be on the frame of the hit connect, because hits in MK also depend on ticks and not just frames of animation, which is why you can cancel a HP on the 5th hit and get a teleport punch when normally it is locked. This means there are more falling frames of animation, and like frames for blood movement then there are for the characters, the blood and sliding is 53.6 fps, and I think the character animations are something around 24 fps. It's just the computer taking advantage of perfect timing,because it is possible for a human player to throw Kabal out of the spin, or Nightwolf out of shoulder tackle, you might often see people get throw out of the first hit of a combo. I like throws =) and so does DreemerNJ, there was a time where he could out throw the computer in MKT for PSX, I don't know if he still has that ability.

Matt
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dreemernj
02/18/2004 06:29 AM (UTC)
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I doubt I can still outthrow the computer, its been too long with too little play. But I do still love the crossover uppercut throws and stuff like that. The ability of the throw to simply stop things is very entertaining, so long as you don't play the comp.

And that is my suggestion, never play against the computer. Its pointless and wrong. If they weren't going to make decent AI they should have just made it 2P only.
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MK2KungBroken
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The Prophet - R.I.P. 1979-2006www.kombatnetwork.com
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
02/18/2004 08:45 AM (UTC)
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MK is systematically designed for "friend enhancement". It is a game that forces you to make friends with people so you can have a real challenge.

Which reminds me, next time you're up from PA Mike, we gotta do an all day MK, Capcom, Twisted Metal 2 fest.

Matt
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Sakura
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02/18/2004 10:09 AM (UTC)
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It's funny when the CPU does the normal freeze while you're slipping on the ground freeze.
Ohh and by the way, i forgot that in UMK3, the CPU can AutoCombo, i already seen that the CPU missed his combo to connect but do it to the end in air lol!

The CPU in UMK3 can also make every Special move automaticly, no charge or whatever needed.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
02/18/2004 04:17 PM (UTC)
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MK2 Liu/Kitana Air Projectiles thrown like Mileena's Sais...I really hate that shit.
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