UMK3 Reptile Corner Infinity 100%
2D Kombat Klassics
Pages: 1
UMK3 Reptile Corner Infinity 100%
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posted11/18/2005 02:36 PM (UTC)by



About Me
TheProphet, GGs my friend. Give'em Hell.
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That is awesome.


About Me
- Your Source for UMK3 Competition -
When something better than UMK3 comes out, I'll let you all know, because it still hasn't happened yet.
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More like at least 3 DPs, that shit is nearly impossible, great job.

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yeah, that one was really difficult. i wanted 12HPs and then Dash Uppercut, but the most i get was 10 and the last one was while pushed back, its just insane timing...
have seen a lot of great combos you have made with Reptile. When you juggle people with punches and run back and forth, are you doing punch, (b,f ,lk) punch over and over, or is there more to it? Because I have tried it, and when I dash under them, i have tons of time before they hit the ground, so I can uppercut, roundhouse etc. but the punch button wont work for me. I know you said it's insane timing, but it's like I press HP and he doesnt punch. Do you use the run button somehow to make the punches faster? And if so please help me.

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jtaylo for his other dash and punch just tap aaHPx2, and then Dash. the trick is that you dont have to wait to view how the second HP hits, just tap them twice and dash.
some characters have different timing for that juggle, stryker and sindel for example have to jump and start juggleing them when the start to fall, and shang for example is almost impossible to juggle with reptile.
about this combo i tryied it only on sonya and shang, but i know it can be done on robots, but with harder timing.
some characters have different timing for that juggle, stryker and sindel for example have to jump and start juggleing them when the start to fall, and shang for example is almost impossible to juggle with reptile.
about this combo i tryied it only on sonya and shang, but i know it can be done on robots, but with harder timing.

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nice stuff!
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