Was Deadly Alliance was a rushed project or not enough time to finish?
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posted08/05/2004 12:35 PM (UTC)by
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theshape
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05/11/2004 07:30 PM (UTC)
With what seems like a game missing alot of content, do you think this game was rushed or just not enough time to complete?
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FROST4584
08/03/2004 12:53 AM (UTC)
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I don't think MK: DA was a non finished product. For me everything in MK DA works fine. I enjoyed the fighting core of the game. The only real problem I had with the gameplay/fighting is that it was too slow. I am sure the MK team had more stuff planned out for MK: DA such as stage fatalites, but couldn't put them in since limted time at the same time they would rather focus on the gameplay itself. General speaking for myself MK: DA was finished , but certain features were in because of time. Also if you check your history in video games features that didn't make it into a game that the game makers had hoped for , but couldn't do do to time 9 times out of 10 make it into the sequel( MK: Decepetion). I guess my answer to your question is that MK: DA didn't have enought time to input all the "features"aka stage fatalies they had wanted

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SUBZILLA
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Keep The Fighting Spirit Alive!

08/05/2004 08:52 AM (UTC)
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theshape Wrote:
With what seems like a game missing alot of content, do you think this game was rushed or just not enough time to complete?


yes in my mind MKDA was a unfinshed game. if u go through the koffins it even say character that were supposed to be in it and wernt due to time constraints! but that doesnt matter now! we got MKD coming out in 2 months and it looks like it will be a finished game! hopefully...........
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grandmasterpogo
08/05/2004 12:35 PM (UTC)
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I don't think it was rushed, if it was then the stuff seen in the Krypt would of been included but half arsed. It was incomplete but I think that has always been known has it not? they started from scratch on Deadly Alliance and I think they did a great job, Deception will be a complete version for sure
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