Which is better: Classic MK Games on Genesis or SNES?
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Which is better: Classic MK Games on Genesis or SNES?
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posted06/25/2004 07:05 PM (UTC)by

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06/25/2004 07:05 PM (UTC)
I was wondering if anybody out there could tell me which versions of the classic Mortal Kombats are better, Genesis or Super Nintendo
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Please be more descriptive when forming thread subjects. Also, this topic will only remain open if the discussion is kept civil. ~Crow~ |

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Of course the Super Nintendo versions of Mortal Kombat were always better than the Genesis version of the game. In terms of overall closest to the arcade SNES had always come the closest out of the two.


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TheProphet, GGs my friend. Give'em Hell.
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snes had better graphics, musics, sound effects and gameplay for MK1 through UMK3 IMO.


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dreemernj Wrote: snes had better graphics, musics, sound effects and gameplay for MK1 through UMK3 IMO. |
I couldnt have said it better myself. Snes has better graphics, sound, gameplay, and the action is faster than genesis.


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I Have Become as the Wastelands of Unending Nothingness. Now Shall the Night Things Fill Me with their Whisperings, and the Shadows Reveal their Wisdom.
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Well, Genesis does have the advantage of blood in MK1, but other than that, yes, SNES versions are better.


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SNES all the way. All the people I ever knew who liked Genesis versions better wouldn't say why, it was always "I just like it better."
Matt
Matt
MK1 is a bit of a toss up. Besides the blood issue Genesis also has faster and more responsive gameplay. I also actually prefer it's music, though the sound quality isn't as good as SNES and it's not the arcade music.
With MK II and on it's no contest. I really don't see how anyone could find the genesis version better.
All of the 16 bit ports of UMK3 are weaksauce though.
With MK II and on it's no contest. I really don't see how anyone could find the genesis version better.
All of the 16 bit ports of UMK3 are weaksauce though.
Anyanka Wrote: MK1 is a bit of a toss up. Besides the blood issue Genesis also has faster and more responsive gameplay. I also actually prefer it's music, though the sound quality isn't as good as SNES and it's not the arcade music. With MK II and on it's no contest. I really don't see how anyone could find the genesis version better. All of the 16 bit ports of UMK3 are weaksauce though. |
Very true, my thoughts exactly.
Apart from MK1, snes wins hands down. but snes MK1 is crap, I don't mean because it doesn't have blood, but how the game plays. MK1 on Genesis plays like the Arcade, where if you're on side two, just jump over the opponent and uppercut, repeat till death, it doesn't work on the second endurence fighter though. the kombos work similar to the arcade. Unlike snes where every character can do a crappy 100% kombo, like uppercut, HP, Uppercut, HP, etc. Even the freeze death move trick with sub-zero works on Genesis. But the Graphics and sound on the Genesis version are Crap.
MK3 on Genesis was not that bad, at least they anounce the fighters when you select them.
MK3 on Genesis was not that bad, at least they anounce the fighters when you select them.
For MK1, I'd have to say neither SNES, nor Genesis did the MK fans any good. Genesisi did have blood, but lacked the sound effects that the SNES had. SNES of course lacked only the blood. In my opinion, if Nintendo kept the blood in the game like the developers wanted, I believe Nintendo would have outsold Genesis right away. The best version of MK1 I've played is the CD-Rom version of MK1. It is identical in every way to the arcade.
For MKII, I'd definitly say SNES for the 16 bit machines. Out of all versions of MKII I have played, the CD-Rom for the CPU is the absolute best. Arcade identical.
MK3 it all goes to the Playstation here for being the most identical to the arcade. On the 16-bit platforms, the SNES controls were horrible compared to the Genesis. Both were okay on sound.
You can't hardly get an identical arcade version for UMK3. Sure the Saturn was real close, but it lacked a few things, and some finishers, and hidden items that were found in the arcade. For the 16-bit platforms, see the paragraph above this one.
MK4. None had exact arcade looks until the upgraded version of MK Gold appeared for the Dreamcast. It made you feel like you were playing the actual arcade game. However, the N64 was the closest to MK4, but nowhere near identical.
MKT. Since these were two seperate games for CD systems, and the N64, they both had strengths, and weaknesses, but neither were a true trilogy.
For MKII, I'd definitly say SNES for the 16 bit machines. Out of all versions of MKII I have played, the CD-Rom for the CPU is the absolute best. Arcade identical.
MK3 it all goes to the Playstation here for being the most identical to the arcade. On the 16-bit platforms, the SNES controls were horrible compared to the Genesis. Both were okay on sound.
You can't hardly get an identical arcade version for UMK3. Sure the Saturn was real close, but it lacked a few things, and some finishers, and hidden items that were found in the arcade. For the 16-bit platforms, see the paragraph above this one.
MK4. None had exact arcade looks until the upgraded version of MK Gold appeared for the Dreamcast. It made you feel like you were playing the actual arcade game. However, the N64 was the closest to MK4, but nowhere near identical.
MKT. Since these were two seperate games for CD systems, and the N64, they both had strengths, and weaknesses, but neither were a true trilogy.
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MKI - Genesis (Faster, better music, blood)
MKII - SNES (the closest to an arcade port any 16-bit systems ever got. The Genesis version was impressive give the system's capabilities, but ultimately it pailed in comparison to the SNES version)
MKIII - SNES (both versions sucked, though)
MKII - SNES (the closest to an arcade port any 16-bit systems ever got. The Genesis version was impressive give the system's capabilities, but ultimately it pailed in comparison to the SNES version)
MKIII - SNES (both versions sucked, though)

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MK1 on Snes is good,but it lacks of blood and the arcade fatalities,but it's a decent version,the Genesis version is slower in the framerate,but you have Raidentile and the arcade trick were the opponent get stucked in the corner walking bacwards....and MK2 ,of course is better in Snes.whatever,i have lots of fun playing MK on genesis 16 bits,that were very good old days....
fear the Noob....
fear the Noob....
I also preferred the music in MK1 and MK2 for the Genesis. MK3 music sucked.
I liked how the music played when you did a fatality better in the Genesis version more, maybe because it was more like the arcade version. The SNES version played the fatality music, then it played the stage end music, and I didn't like that.
I liked how the music played when you did a fatality better in the Genesis version more, maybe because it was more like the arcade version. The SNES version played the fatality music, then it played the stage end music, and I didn't like that.
I agree, MK1 and 2's music was better on the Genesis.
I think the Genesis versions were better as far as both games though, but only for one reason: the gameplay was simply better. Playing either MK1 or MK2 on the SNES felt like molasses, especially MK1. MK1 on the SNES was nothing short of pathetic...
MK2 on the SNES did have far better presentation, but it shared the same problem MK1 did on the SNES, the gameplay was just too slow...I prefer the gameplay on the Genesis/32X to that of the arcade too.
I think the Genesis versions were better as far as both games though, but only for one reason: the gameplay was simply better. Playing either MK1 or MK2 on the SNES felt like molasses, especially MK1. MK1 on the SNES was nothing short of pathetic...
MK2 on the SNES did have far better presentation, but it shared the same problem MK1 did on the SNES, the gameplay was just too slow...I prefer the gameplay on the Genesis/32X to that of the arcade too.


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I think the SNES beat Genesis in all games even in MK1, it had sharper graphics, better sound, better controls, to me that it worth more than crappy looking blood on the Genesis version of MK1.


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genesis cause i grew up with it. never really played super nintendo till mk3 came out. mk3 was alot better for the genesis than snes. genesis was cleaner and sharper. at least thats how i remember all the games on genesis. to me the genesis felt like the arcade (i was too young to go there and play mk) i just feel that mk was better on genesis.


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TheProphet, GGs my friend. Give'em Hell.
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The Genesis versions of all the MK games seriously had butchered sound effects, musics, and graphics compared to the SNES. Mainly because of lower quality audio playback hardware built in, and far fewer colors available on screen at any time (only 64).
Here is a comparison
Here is a comparison


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Am I the only one that prefer's MKII on the Sega 32X?


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Today, we become, the enemy . . .
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I have both systems and i liked to buy both versions of a game like the MK games and Earthorm Jim along with some other games. The SNES always seemed to be better in most ways


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TheProphet, GGs my friend. Give'em Hell.
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I did not like the 32x version of MK2 because they didnt put the effort into making it.
It could have had color counts higher then SNES if they wanted to but they didn't. Instead it looks like they used graphics from some stage of developing the Genesis version, so they are still extremely low colored, even compared to SNES. They are just a little bigger and nicer then Genesis.
But, that was a flaw in the design of the 32X IMO. It was not a very good setup for 2D games because the power it had could not be coupled with the storage necessary to show off. To have a 32X game with the best 2D graphics the 32X system could handle would require very large cart sizes and they would never have been able to sell them because they'd cost a fortune.
It could have had color counts higher then SNES if they wanted to but they didn't. Instead it looks like they used graphics from some stage of developing the Genesis version, so they are still extremely low colored, even compared to SNES. They are just a little bigger and nicer then Genesis.
But, that was a flaw in the design of the 32X IMO. It was not a very good setup for 2D games because the power it had could not be coupled with the storage necessary to show off. To have a 32X game with the best 2D graphics the 32X system could handle would require very large cart sizes and they would never have been able to sell them because they'd cost a fortune.
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