Why are the shadows different in MKII Arcade and SNES???
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posted02/16/2003 01:38 AM (UTC)by
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Omnipotentguy
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02/14/2003 01:22 AM (UTC)
In the Arcade they are solid black. But in the SNES version they are trasnparent. Why?
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JewelRules
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In Silence we hear who we are becoming

02/14/2003 01:03 AM (UTC)
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Because the SNES is a 16 bit console....
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Omnipotentguy
02/14/2003 01:22 AM (UTC)
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But why change them? Wouldn't it have been easier to just keep them black?
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-QuanChi-
02/14/2003 06:51 AM (UTC)
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there was a HELL of a lot of things changed in all the arcade to console releases....why is this such an important question?
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dolari
02/14/2003 07:42 AM (UTC)
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The programmers of the SNES version decided to change things based on how well they could port the game. They made shadows transparent because they could. Same wit the Pit II. Knock someone off and they used Mode 7 to make the floor twist up as your player fell.
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stationarydeath
02/16/2003 01:38 AM (UTC)
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To get to the other side
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