Everytime I speak to someone about UMK3 the go on about how hard the bosses are - is it just me or are they 2 of the easiest MK bosses? Motaro is easy as anything providing you use a good rushing character with a big combo. And if not that, you can just jump kick him to death. And Shao Kahn is all about attack patterns and blocking - it's really not that hard. So yeah, in the words of Saddam Hussain - what's the big fuckin' deal, bitch?
I find them easy as well, but not everyone plays them the same way. A lot of people just play against the comp without thinking about or noticing that there are certain patterns the computer always uses. If someone goes into a match against the computer thinking they can just play, the game will be hard. If they look for the patterns and take advantage of them, the CPU falls apart.
Nobody new to the game knows the patterns, and most people just playing occasionally for fun aren't likely to notice them unless someone else mentions it.
Anybody Who's A Gamer Knows Old Games use Pattern's and if You Know anything bout Ed Boon You Know He Ready to Confuse Everybody all the time So Yeah Ed..."Just Use The Most Confusing Patterns I Can Think of?? Yup...Only on The Shao Kahn Boss Fight Tho Right?? Yup... Hey Ed You Do Know Donkey Kong and Centipede Been out for like almost a decade Tho right aint nobody gunna beat this shit...That's Okay They Got Quarters"