A 2-in-1 fatality topic...
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posted08/15/2004 09:56 PM (UTC)by
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axeman61
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Why care about people if they're not bloody and on your carpet right now?

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02/10/2003 04:54 AM (UTC)
I didn't know exactly where to put this, so I'm hoping I had the right 'aim' here.

1. Seeing as how MK is the only fighting game series around with fatals, I wanted to express this idea of mine: Variations.
The same directional button press gets you the same type of fatality, but a different button pressed gets you a different form.

I'll give an example. Kenshi's fatality was one of the best in DA. Let's say that F,B,F,D+ Attack 1 gets you his normal telekinetic twist move, but F,B,F,D+ Attack 2 makes him bend the opponent into a circle or something like that instead of the normal. It goes on with Attack 3 and 4, maybe even the block button.

Do you think this is a good idea? If so, do you want to give your own variations? You're welcome to.

2. If you don't want to deal with the first option, I think this is a lot easier: Suggest what things would have made the existing MKDA fatalities better. No new fatalities, just augmentations.
I say this because Quan Chi's fatality pissed me off. It's not the suckage of it, no. It's the fact that if Quan, a sorcerer, could have cast a spell, then jumped on the opponent's neck and pulled an erect spinal cord out instead of just stretching the neck, that fatal would have been cooler.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
08/15/2004 09:55 PM (UTC)
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Wow! I like that idea!

I think it'd be sweet! Another example could be Reptiles MKDA Fatailty. A different button press could cause an extension of it where he eats some more of the body.

Another button press could just have him completely shower the rest of the body in acid. Or maybe he could spit the skull out!

Nice idea, dude!
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KungLaoDecendant
08/15/2004 09:56 PM (UTC)
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That would be sweet if they could incorporate all those in but that would mean about 4 different/same fatalites per character. and some would just tend to suck more than others so those would be useless right from the get go. It would be cool to have a fatality from each stance. so the weapons would get invloved in the fatalties, especially because i want kabal to just tear into ppl with those hookswords. but i guess the weapons have been more incorporated the more i see, Jade's fatality, Kira's, Baraka's, nightwolf's so maybe they have one with the weapons and one without.
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