Anybody else worried about certain things with MKD besides me?
3D Kombat Klassics
Pages: 1
Anybody else worried about certain things with MKD besides me?
0
posted04/14/2004 06:26 PM (UTC)byAbout Me
Xbox live gametag- scoot magee
Member Since
03/05/2004 04:16 PM (UTC)
Dont get me wrong, I though MK:DA was a fun game and it was definetly fun opening coffins but it wasnt the best fighting game. I love mk though so I myself did have a nice amount of fun with the game.
Now to my point. With all these new features coming things look good. More fatalities, stage fatalities, characters, story, and online play. This game is going to be pretty good even if its not the best fighing engine (CVS2 and other sf games are the best imo :D for fighting games with depth).
One thing that bothers me is the create a character function. I dont think it belongs in the game. Putting your own moves and styles for a character can seriously break the game. Who knows how broken the game is going to be when it comes out? But honestly create a character (exspecially online) could have some crazy broken shit going on.
This is just my opinion. I myself would really like to see frame data in the game but i dont think thats going to happen... Please post your opinions here.
Now to my point. With all these new features coming things look good. More fatalities, stage fatalities, characters, story, and online play. This game is going to be pretty good even if its not the best fighing engine (CVS2 and other sf games are the best imo :D for fighting games with depth).
One thing that bothers me is the create a character function. I dont think it belongs in the game. Putting your own moves and styles for a character can seriously break the game. Who knows how broken the game is going to be when it comes out? But honestly create a character (exspecially online) could have some crazy broken shit going on.
This is just my opinion. I myself would really like to see frame data in the game but i dont think thats going to happen... Please post your opinions here.
i always thought a create a character would take all the hard work away from the mk team in creating heaps of fighters because most people would customise a super character with all the best moves and only use that character in the game.
but it depends on how konquest mode is implemented - travelling a certain path may only give you access to certain special moves etc.
either way its a learning experience that has to happen. it'll either be really good or really bad.
but it depends on how konquest mode is implemented - travelling a certain path may only give you access to certain special moves etc.
either way its a learning experience that has to happen. it'll either be really good or really bad.
About Me
Xbox live gametag- scoot magee
0
Well if they make 2 seperate modes for online that would be cool. Like an arcade type mode where you can only use the original characters and shit. Then a console type mode where you can use your custom shit. I know my ass would be staying in arcade mode :D.
That would definetly be a good way to do it.
That would definetly be a good way to do it.
About Me
Xbox live gametag- scoot magee
0
Damn I just wish more people cared about this stuff instead of what characters are going to be in the game.
I just hate reading about fatality ideas and wouldnt it be cool if threads. I want to see some responses!
I just hate reading about fatality ideas and wouldnt it be cool if threads. I want to see some responses!
About Me

0
Yeah, i agree that custom Kharakters would be probably superbroken. Well just have to see how the Midway team is going to deal with this.
0
I like the creat a character mode though it seems like you can only create one person. I wanted to make all the mk people that did not make the game,
but i think you can only make one.
but i think you can only make one.
0
The thing that I don't like and makes me wonder.. is why they're wasting a bunch of time, effort, and disc memory on a bunch of stupid mini-games.
They should just max the memory out with as much as they can with the actual game first, and then worry about the mini-games. Otherwise, I fear they might try to skimp a bit on the actual fighting game just to get everything to fit on one disc.
They should just max the memory out with as much as they can with the actual game first, and then worry about the mini-games. Otherwise, I fear they might try to skimp a bit on the actual fighting game just to get everything to fit on one disc.
About Me

0
I have a strange feeling that memory wont be their problem concering this game.
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.




