Anyone else a little worried about some of the Fatalities
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posted09/05/2004 12:46 AM (UTC)byMember Since
06/04/2004 04:04 AM (UTC)
When I first saw the trailers for MKD I was amazed, but as time has gone on, I feel less and less enthused about the game.
One reason of the fatalities.
I was watching the MKT fatalty demonstration and my god, they were God awful. One in particular is Johnny Cage. He puts someone over his knee and they simply explode ???
Don't get me wrong, some MKD Fatals are just amazing. LIke Jades, Hotarus, Mileenas and Bo Rai Chos.
However, some are looking like they may harken back to the MK3 shame days.
Examples.
Baraka's
Had great potential, but why the Hell does the head and arms suddenly pop off at perfect spots leaving a perfect symetrical torso ? The blood also looks like a bag of cherries as opposed to a viscous liquid.
Sindel
She Screams at the person and their limbs, again come off at the perfect spots one by one, leaving exactly six body pieces.
Sindel
She throws the guy up and spins her weapon and he breaks apart at the limbs, suprisingly in perfect symetrical pieces.
Dark Prison death Trap
Asrah is getting crushed and instead of splatting into a goey, bloody mound, her head, arms, and legs pop off with no blood and land on the floor in perfectly sized sections.
Mileena's and Scorpions (Because they are essentially the same.
The limbs are torn off. Great nice and brutal. They should have gone the Quan Chi route and simply battered the hell out of the victim. Instead, I suppose all thats needed for a perfectly clean decapitation is to hit a person one-three times in the head with a limb.
Kabals.
What the hell is up with this ? Will this guy ever get a good Fatality. He spins the person, and aparantly all one needs to do is put a hook sword on someone who is spinning and it will cause their limbs to fly off.
We'eve also seen some minor evidence that there will be multiple limbs flying around during fatalities.
Haviks Hara Kiri
He rips his own head off, and shows it to you, aparantly still standing.
The Good (In my opinion)
Nightwolf Throw
Bo'Rai'Cho Fire Breath
Subzero Rip and Shatter
Jade Head Impale
Mileena (head Bite)
Nightwolf Hara Kiri
Baraka Hara Kiri
Hotaru Ground Smash
Ermac Telekenetic Smash
Kenshi Rip
Kira
This one is good, but it could have been way better. She almost punches that torso off, no blood comes out, and she does it in such a smooth and ridiculas manner. a little ripping and tearing would have made this perfect.
Anyways, thoughts
One reason of the fatalities.
I was watching the MKT fatalty demonstration and my god, they were God awful. One in particular is Johnny Cage. He puts someone over his knee and they simply explode ???
Don't get me wrong, some MKD Fatals are just amazing. LIke Jades, Hotarus, Mileenas and Bo Rai Chos.
However, some are looking like they may harken back to the MK3 shame days.
Examples.
Baraka's
Had great potential, but why the Hell does the head and arms suddenly pop off at perfect spots leaving a perfect symetrical torso ? The blood also looks like a bag of cherries as opposed to a viscous liquid.
Sindel
She Screams at the person and their limbs, again come off at the perfect spots one by one, leaving exactly six body pieces.
Sindel
She throws the guy up and spins her weapon and he breaks apart at the limbs, suprisingly in perfect symetrical pieces.
Dark Prison death Trap
Asrah is getting crushed and instead of splatting into a goey, bloody mound, her head, arms, and legs pop off with no blood and land on the floor in perfectly sized sections.
Mileena's and Scorpions (Because they are essentially the same.
The limbs are torn off. Great nice and brutal. They should have gone the Quan Chi route and simply battered the hell out of the victim. Instead, I suppose all thats needed for a perfectly clean decapitation is to hit a person one-three times in the head with a limb.
Kabals.
What the hell is up with this ? Will this guy ever get a good Fatality. He spins the person, and aparantly all one needs to do is put a hook sword on someone who is spinning and it will cause their limbs to fly off.
We'eve also seen some minor evidence that there will be multiple limbs flying around during fatalities.
Haviks Hara Kiri
He rips his own head off, and shows it to you, aparantly still standing.
The Good (In my opinion)
Nightwolf Throw
Bo'Rai'Cho Fire Breath
Subzero Rip and Shatter
Jade Head Impale
Mileena (head Bite)
Nightwolf Hara Kiri
Baraka Hara Kiri
Hotaru Ground Smash
Ermac Telekenetic Smash
Kenshi Rip
Kira
This one is good, but it could have been way better. She almost punches that torso off, no blood comes out, and she does it in such a smooth and ridiculas manner. a little ripping and tearing would have made this perfect.
Anyways, thoughts
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I think Kira's was unrealistic and too long....By nailing the feet the waist rips off???
The other ones that break in pieces are because of effects.. but this one to me is just too long and boring..
I liked Sindel's weapon one, and kabal's, they are surreal but fun, and to the point.
The other ones that break in pieces are because of effects.. but this one to me is just too long and boring..
I liked Sindel's weapon one, and kabal's, they are surreal but fun, and to the point.
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i think you are essentially right, but think of all the frames and extra animations needed if we were going to have totally unique/realistic fatalities.
When you are playing the game, i have a feeling that they will seem better, and personally i would like to have the memory used for the features the game has included...Konquest, Puzzle, Chess, lots of hidden characters, etc.
When you are playing the game, i have a feeling that they will seem better, and personally i would like to have the memory used for the features the game has included...Konquest, Puzzle, Chess, lots of hidden characters, etc.
The only one I can't stand is Kabal's. The pieces fly off in such a stupid way. When I read the descriptions, it sounded like Kung Lao's vertical slice from MK2, but with the opponent spinning and blood flying everywhere. Instead, we get perfectly square pieces of the opponent flying off to the sides. They really dropped the ball on that one.
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I liked kabals fatality 
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DAMNIT!!!!!!!! they better not mess up on kabals other fatality! 
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First of all don't worry about Baraka's fatality. The one showed was the E3 version of the game. I'm sure it has been vastly improved since then. Secondly if you notice in his fatality he makes slices where all the parts fall off. Arms, neck, and torso. That's why when he stabs the opponent, and pulls all the parts fall off. All the other fatalities I've seen thus far I like.
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Christopher you seriously can't wait a month before you start bitching, the final product isn't even out yet.
-shaking my head-
-shaking my head-
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I agree, lets give it a chance!
| ROTFL@YOU Wrote: Christopher you seriously can't wait a month before you start bitching, the final product isn't even out yet. -shaking my head- |
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Christopher, I agree with you! Mortal Kombat: Deception's fatalities are pathetic! Limbs should NOT be ripped off at perfect places! There needs to be a lot more randomness and realistic EFFECTS in these fatalities. Sure, keep the over-the-top effects, but Midway should make things look much more realistic!!!!
I'm tired of the fake-looking effects that MK has adopted since it went to fake, computer-generated 3D!
You're right about the blood! It looks terrible! I thought it looked like a continuous flow of large blood bubbles. However, your 'bag of cherries' tag really sums it up!
MK:D's fatalities should be much more sloppy, much more messy, much more random, and much more realistic-looking, but still over-the-top!!
Kung Lao's veritcal hat slice from MKII is one of the best MK fatalities, if not the best!
For those of you who call this 'bitching,' FUUUUCCCKKK YYOOOU!!!! We don't need to wait until the game comes out to know that parts of this game look bad, and need VAST improvements.
If you can't look at MK and see that it needs improvement, you're just a pathetic MK fanboy/fangirl that would gobble up any piece of MK garbage that was thrown at you!
--
Ok, let's sum things up:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, captured digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=1540972. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
I'm tired of the fake-looking effects that MK has adopted since it went to fake, computer-generated 3D!
You're right about the blood! It looks terrible! I thought it looked like a continuous flow of large blood bubbles. However, your 'bag of cherries' tag really sums it up!
MK:D's fatalities should be much more sloppy, much more messy, much more random, and much more realistic-looking, but still over-the-top!!
Kung Lao's veritcal hat slice from MKII is one of the best MK fatalities, if not the best!
For those of you who call this 'bitching,' FUUUUCCCKKK YYOOOU!!!! We don't need to wait until the game comes out to know that parts of this game look bad, and need VAST improvements.
If you can't look at MK and see that it needs improvement, you're just a pathetic MK fanboy/fangirl that would gobble up any piece of MK garbage that was thrown at you!
--
Ok, let's sum things up:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, captured digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=1540972. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
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| UrbanSmooth Wrote: Christopher, I agree with you! Mortal Kombat: Deceptions fatalities are pathetic! Limbs should NOT be ripped off at perfect places! There needs to be a lot more randomness and realistic EFFECTS in these fatalities. Sure, keep the over-the-top effects, but Midway should make things look much more realistic!!!! I'm tired of the fake-looking effects that MK has adopted since it went to fake, computer-generated 3D! You're right about the blood! It looks terrible! I thought it looked like a continuous flow of large blood bubbles. However, your 'bag of cherries' tag really sums it up! MK:D's fatalities should be much more sloppy, much more messy, much more random, and much more realistic-looking, but still over-the-top!! Kung Lao's veritcal hat slice from MKII is one of the best MK fatalities, if not the best! For those of you who call this 'bitching,' FUUUUCCCKKK YYOOOU!!!! We don't need to wait until the game comes out to know that parts of this game look bad, and need VAST improvements. If you can't look at MK and see that it needs improvement, you're just a pathetic MK fanboy/fangirl that would gobble up any piece of MK garbage that was thrown at you! -- Ok, let's sum things up: 1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=154097 2. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces! 3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good! |
You guys have a point, but we don't live in a world where this is technically possible just yet. Wake up!!!
You can hardly say we are lapping up any garbage Midway give us...it's taken years for this game to come out, and we haven't even played it yet!
I get annoyed at people starting silly little wars over things that they imagine to be possible, but simply aren't. There are over 24 playable characters, all have at least 2 fatalities, then there are the death traps...if they were all unique and realistc, what sort of memory and technology are we talking about to create this? It's not as simple to just say..."This game is shit, it should be like this"...or..."all the moves should look totally different".
I'm sorry, but it can't happen for another few years yet, we are in 2004, not 2104.
And nothing i have said is 'bitching'...so get over it!
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| Bad_Girl_Love Wrote: You guys have a point, but we don't live in a world where this is technically possible just yet. Wake up!!! You can hardly say we are lapping up any garbage Midway give us...it's taken years for this game to come out, and we haven't even played it yet! I get annoyed at people starting silly little wars over things that they imagine to be possible, but simply aren't. There are over 24 playable characters, all have at least 2 fatalities, then there are the death traps...if they were all unique and realistc, what sort of memory and technology are we talking about to create this? It's not as simple to just say..."This game is shit, it should be like this"...or..."all the moves should look totally different". I'm sorry, but it can't happen for another few years yet, we are in 2004, not 2104. And nothing i have said is 'bitching'...so get over it! |
Wow, you are a FUCKING DUMB-ASS!!
The technology IS available NOW. It's 2004, not 1992! Wake up and smell the technology! DVD discs can easily hold all of that and more!
Let's not take away from what's important here:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=1540972. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
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Maybe you are right, but i haven't seen an example of this yet. And by swearing and being generally stupid, you hardly seem like the type of person to tell me what is technically possible.
If this was possible, why hasn't it been used in any game before?
Show me an example and I'll believe you, but as it is, lets give the game a chance! I'm not lapping up whats given to me...i am old enough to know what is consumerism, and what is a decent stab at entertainment. I'm also not anti-progress and would love 3D graphics in games, i just haven't seen any yet.
If this was possible, why hasn't it been used in any game before?
Show me an example and I'll believe you, but as it is, lets give the game a chance! I'm not lapping up whats given to me...i am old enough to know what is consumerism, and what is a decent stab at entertainment. I'm also not anti-progress and would love 3D graphics in games, i just haven't seen any yet.
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| Bad_Girl_Love Wrote: UrbanSmooth Wrote: Christopher, I agree with you! Mortal Kombat: Deceptions fatalities are pathetic! Limbs should NOT be ripped off at perfect places! There needs to be a lot more randomness and realistic EFFECTS in these fatalities. Sure, keep the over-the-top effects, but Midway should make things look much more realistic!!!! I'm tired of the fake-looking effects that MK has adopted since it went to fake, computer-generated 3D! You're right about the blood! It looks terrible! I thought it looked like a continuous flow of large blood bubbles. However, your 'bag of cherries' tag really sums it up! MK:D's fatalities should be much more sloppy, much more messy, much more random, and much more realistic-looking, but still over-the-top!! Kung Lao's veritcal hat slice from MKII is one of the best MK fatalities, if not the best! For those of you who call this 'bitching,' FUUUUCCCKKK YYOOOU!!!! We don't need to wait until the game comes out to know that parts of this game look bad, and need VAST improvements. If you can't look at MK and see that it needs improvement, you're just a pathetic MK fanboy/fangirl that would gobble up any piece of MK garbage that was thrown at you! -- Ok, let's sum things up: 1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=154097 2. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces! 3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good! You guys have a point, but we don't live in a world where this is technically possible just yet. Wake up!!! You can hardly say we are lapping up any garbage Midway give us...it's taken years for this game to come out, and we haven't even played it yet! I get annoyed at people starting silly little wars over things that they imagine to be possible, but simply aren't. There are over 24 playable characters, all have at least 2 fatalities, then there are the death traps...if they were all unique and realistc, what sort of memory and technology are we talking about to create this? It's not as simple to just say..."This game is shit, it should be like this"...or..."all the moves should look totally different". I'm sorry, but it can't happen for another few years yet, we are in 2004, not 2104. And nothing i have said is 'bitching'...so get over it! |
Exactly, looks at it this way. I could sit here and BITCH about some MK Characters hair and the way it swings. I could say it's not REALISTIC enough, and when the blade of a fighters sword passes by the head none of the hair is cut off. I can say that their clothes don't get diry or torn, and their knees are not exposed. The fighters don't hit in different places, and they don't bleed from different places. Why don't I just go further and say the season and the weather don't change according to the time of day the fight in the stage is set in. There are MILLIONS of things to BITCH about, why bitch about things we know aren't possible yet or haven't shown to be possible yet.
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bad_girl_love, that is why I'm saying that Midway needs to use this technology! Since they HAD real-life actors for characters in previous MK games (MK1 to MKT), they should use this technology since MK has gone 3D!
MK needs to have 3D actors. FUCK YOU, RO! I'm not worried about that other schitt, just yet. MK needs to go to real-life actors for the characters.
MK needs to have 3D actors. FUCK YOU, RO! I'm not worried about that other schitt, just yet. MK needs to go to real-life actors for the characters.
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I'm not a girl!
Thats fine and it's good that your'e passionate about this.
Swearing at me isn't acceptable and it made me think less of you, but your idea is cool and when the technology is readily available, then great.
I'm talking when the technology is readily available, as in it wont cost millions to create 24 characters, all with unique moves and fatalities. I personally think we will be waiting at least 2 years before this happens, but i'd like to be proven wrong.
Thats fine and it's good that your'e passionate about this.
Swearing at me isn't acceptable and it made me think less of you, but your idea is cool and when the technology is readily available, then great.
I'm talking when the technology is readily available, as in it wont cost millions to create 24 characters, all with unique moves and fatalities. I personally think we will be waiting at least 2 years before this happens, but i'd like to be proven wrong.
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| Bad_Girl_Love Wrote: I'm not a girl! Thats fine and it's good that your'e passionate about this. Swearing at me isn't acceptable and it made me think less of you, but your idea is cool and when the technology is readily available, then great. I'm talking when the technology is readily available, as in it wont cost millions to create 24 characters, all with unique moves and fatalities. I personally think we will be waiting at least 2 years before this happens, but i'd like to be proven wrong. |
The technology IS available NOW. It's 2004, not 1992! Wake up and smell the technology! DVD discs can easily hold all of that and more!
Let's not take away from what's important here:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=154097
2. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
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I'm laughing at you, not with you.
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| UrbanSmooth Wrote: Baby girl, that is why I'm saying that Midway needs to use this technology! Since they HAD real-life actors for character in previous MK games (MK1 to MKT), they should use this technology since MK has gone 3D! MK needs to have 3D actors. And sorry for swearing, but, I'm pretty aggressive about this issue. |
Have you ever played Tekken 4, the fighters clothes move as they move. BUT even that comes off with glitches when you're playing, so how can any of the things you said work perfectly when companies aren't familiar enough with this technology to perfect it. The majority of fans demanded a game, so Midway is giving it to them. They could've worked two or more extra years to do what you just said, and become familiar with the technology and PERFECT it. But whos to say that the company would still be up and running by then, whos to say that PS3 wouldn't have already been coming out. Right now they have to stay consistent as possible, to keep that money coming in. It's all about that money, understand that before you throw a temper tantrum my little time bomb.
honestly i think the fatalaties are fine. only one that ive seen that i wasnt sure about was kiras. and the only person who is a dumbass here is urban for inulting a whole group of people for thinking fatalaties are fine. my only complaint is the blood. other than that, bitching about realism in a game thats based totally on fantasy is pretty funny.
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| Chaos160 Wrote: honestly i think the fatalaties are fine. only one that ive seen that i wasnt sure about was kiras. and the only person who is a dumbass here is urban for inulting a whole group of people for thinking fatalaties are fine. my only complaint is the blood. other than that, bitching about realism in a game thats based totally on fantasy is pretty funny. |
I know that MK is not a real life happening, but, remember when MK used real-life actors!? That's when MK was a lot more real than it is now! It's just a fake 3D cartoon now!
I want MK to go back to the realistic-looking roots IN 3D!!
And, you're a fucking dumb-ass for not having any vision about MK. You're a pathetic MK fan with a closed mind. You have no room for improvement, and you limit MK!
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seriously, calm down! You cannot insult people like this! You are being offensive to people because they like the look of MKD, whats up with that?!
Visions are a good thing, it's good to think of ways of improving something, but be mature with it, and stop being so silly!
Visions are a good thing, it's good to think of ways of improving something, but be mature with it, and stop being so silly!
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Whoa, let's not take away from what's important here!
Let's not take away from what's important here:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=154097
2. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
Let's not take away from what's important here:
1. Mortal Kombat's Character Models should be 3D REAL LIFE ACTORS, capture digitally (digitized) http://www.mortalkombatonline.com/content/forum/showmessage.cds?name=mk6&message;=154097
2. Mortal Kombat's gore system should LOOK and SOUND like real gore. The MK gore system should also include most, if not all parts of the human anatomy, such as all internal organs, bodily fluids, bones, and meat. Randomness in the MK gore system is needed! No limb is ripped off perfectly, and no bone is broken into perfect pieces!
3. Over-the-top effects are great in MK! As long as the characters and gore ARE realistic-looking, the over-the-top effects will hype things up for the good!
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I'm laughing at you, not with you.
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HAHAHAHAHAHA!!!!
This guys a virgin in need of some pussy, someone tell this guy there's life after MK. There's no doubt in my mind he will play MK:D and be so dissapointed from it by his standards that he cries and punches the wall right before he attempts suicide after the 4th time failing.
This guys a virgin in need of some pussy, someone tell this guy there's life after MK. There's no doubt in my mind he will play MK:D and be so dissapointed from it by his standards that he cries and punches the wall right before he attempts suicide after the 4th time failing.
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| Bezou Wrote: "Mortal Kombat has never been about reality. Reality's boring." - Ed Boon. |
Ed didn't mean all reality, you idiot! He meant fighting games without special moves and special effects. He also was probably talking about superhuman strength (for example: Kira easily ripping Kobra's torso off).
Ed doesn't think real-life MK character actors are boring because MK started out with real-life MK character actors! Fatalities were also a lot more messy and random then, but, still not as messy and random as they could be.
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