Big Guy, Little Guy, But were all the same.
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posted03/27/2009 07:59 AM (UTC)by
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Sanjei1
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About Me

Member Since
02/19/2008 12:41 AM (UTC)
Yeah I know, Random Subject.
But anyways.
Is anyone sick of having a Big guy as a Boss?
I know I am.
I think they should leave Big bosses to the Secondary Boss types.
I want the Main boss to be like...A normal fighter. But incredibly Hard to beat. Just like in MK:DA And MK:4
I liked that. I personally would like to have a Boss with Normal Height.

I don't know.
What about you guys?
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outworld222
02/21/2008 12:51 AM (UTC)
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Yeah I think there should be a "little" guy as the boss, but he should be extremely crafty. He should have many super moves and fighting styles in order to try and confuse the player.

I wonder who the next boss will be, LOL.
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EagleClaw4
02/21/2008 08:13 AM (UTC)
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doesnt really matter a whole lot to me as long as the fighting system is well tuned
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MKLARKIE
02/21/2008 08:21 AM (UTC)
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I like 'Bigger' characters as bosses, It feels more overwhelming and different, but it would be a good idea to have a 'little' boss. I also agree that the lil' boss, should be tricky, but not too tricky.. *remembers Alpha from DOA4*
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thecoolscorpion
03/27/2009 07:59 AM (UTC)
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MKLARKIE Wrote:
I like 'Bigger' characters as bosses, It feels more overwhelming and different, but it would be a good idea to have a 'little' boss. I also agree that the lil' boss, should be tricky, but not too tricky.. *remembers Alpha from DOA4*

i agree bigger bosses are overwhelming but that would be a good change

lil boss you know
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