Dark/Light Stage Fatality
3D Kombat Klassics
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Dark/Light Stage Fatality
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posted06/25/2004 10:28 AM (UTC)by

With the news that a death trap/stage fatality will be on every stage. I have been trying to think of the possibilities of the stage fatality on the dark/light stage. I have two thoughts on what these could be. I have one for the light and one for the dark.
Character = one performing the fatality
Opponent = one having the fatality performed upon them
Light:
The character uppercuts the other one up really high. The character then lands on top arm of the statue (see the pic below). The arm of the statue impales the opponent through the chest. The arm on the statue breaks off and the opponent falls head first into the sand. The character then pulls out the arm of the statue. The opponent tries to get up but is savagely beaten with the arm. The last blow hits the opponents head off, it then hits the statue and it falls on top of the opponents body. Fatality!
Dark:
The Character hits the opponent into one of the various metallic worms/snakes around the level.(see the pic below) The snake then picks the opponent up by his arm and it then throws him to another of the snakes. The opponents arm is ripped off in the process. The next snake catches him by his leg. It throws it back to the first snake in the same way but with the leg instead. This continues until the opponent is limbless. On the last throw when the opponent is limbless, the opponent is thrown up high into the air. Then they are struck by lightning and explode. Fatality!
What do you ppl think ?
If you have a better suggestion for this stage please post it.
Character = one performing the fatality
Opponent = one having the fatality performed upon them
Light:
The character uppercuts the other one up really high. The character then lands on top arm of the statue (see the pic below). The arm of the statue impales the opponent through the chest. The arm on the statue breaks off and the opponent falls head first into the sand. The character then pulls out the arm of the statue. The opponent tries to get up but is savagely beaten with the arm. The last blow hits the opponents head off, it then hits the statue and it falls on top of the opponents body. Fatality!
Dark:
The Character hits the opponent into one of the various metallic worms/snakes around the level.(see the pic below) The snake then picks the opponent up by his arm and it then throws him to another of the snakes. The opponents arm is ripped off in the process. The next snake catches him by his leg. It throws it back to the first snake in the same way but with the leg instead. This continues until the opponent is limbless. On the last throw when the opponent is limbless, the opponent is thrown up high into the air. Then they are struck by lightning and explode. Fatality!
What do you ppl think ?
If you have a better suggestion for this stage please post it.


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| NoobSlo Wrote: Cool idea. I like it. |
Thanks for the support NoobSlo.
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yeah a cool idea indeed
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Yeah it does sound pretty awsome. Something that I think would be kewl to add the the dark sede one is that when you hit the opponent to the snakes all of them rab various body parts and start arguing over the body until your body splits between them. Just a thought tho. But yeah your ideas are kewl.
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I always thought the snakes were reall....
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I liked em both, good ideas -NightWolf- =)
I haven't really thought of one specifically but I have a feeling the death trap will be on the dark side...
I haven't really thought of one specifically but I have a feeling the death trap will be on the dark side...
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BEHOLD THE FURY OF THE 3LD3R G0D5!!!!!
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Asside from Dark/Light Stage fatalities, I was reading XBN, And they had a three-page article on MK:Deception. They talked about this one particular stage where its like a huge Ice Cavern and you get knocked down from Ice floor to Ice floor until theres a huge Ice Worm that swallows the unlucky person to fall again. Anyone heard about this stage?
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yeah I saw a concept about that, I'm surely looking forward to see that arena


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Thanks for all the support
I wasn't expecting such a good response
I wasn't expecting such a good response
I think that the night stage fatality was a little too far fetched with the lightning part. I think it would be cool if the first snake tossed the opponent to the other ones like you said. But the opponent's arm shoulden't get ripped off in the first throw. I think it would be cool 4 snakes grabbed the opponent by his arms and his legs and began tugging on him or her for food. The opponent would scream as his or her's arms and legs get torn apart. The opponent would then fall into the water and the snakes would dive under to finish their job. The water would start to turn red as you go into your winning pose.


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Its a good idea but it won;t happen because stage fatalities the stage does all the work so ur uppercut fatals too long i think heard that when the finish the game that'll u'll be able to fight in the water and drown ur opponent. That would be cool but ur idea has em beating the shit out of em after they hit the statue. I don;t think its tru also because didn;t we see ashara go flying through the statue from getting upercutted by her opponent or she did it I forget. But ur dark stage one I will go with that one.


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| grizzle Wrote: I think that the night stage fatality was a little too far fetched with the lightning part. I think it would be cool if the first snake tossed the opponent to the other ones like you said. But the opponent's arm shoulden't get ripped off in the first throw. I think it would be cool 4 snakes grabbed the opponent by his arms and his legs and began tugging on him or her for food. The opponent would scream as his or her's arms and legs get torn apart. The opponent would then fall into the water and the snakes would dive under to finish their job. The water would start to turn red as you go into your winning pose. |
I like your idea!
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Drfatality points for you!I wonder what would happen if you perform a stage fatality when it's dark then all of sudden it goes light.Will you have to fight another round or you won't perform a fatality?
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BEHOLD THE FURY OF THE 3LD3R G0D5!!!!!
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..Or mabey what happens is that there is no Light stage fatality, but once you input the buttons for the stage fatality, the light stage turns to dark and then the snakes get you.
Pretty good.
Here's my idea
Dark- The opponent is knocked near the Snakes. Gets up and before he can move one of the Snakes is on him, then another and then lastly the third. They struggle and even snap at each other like once or twice very quickly(keep the pace going) and then just rip the opponent in half or into pieces. I prefer he be riped in half and then eaten with maybe a limb laying on the ground or something with some splattered blood.
Light- The opponent is knocked into the statue and stunned. The statue tips over and ends up craushing the head only. So that only their body is left to be seen just lying there with the statue covering the head and blood surrounding it.
Here's my idea
Dark- The opponent is knocked near the Snakes. Gets up and before he can move one of the Snakes is on him, then another and then lastly the third. They struggle and even snap at each other like once or twice very quickly(keep the pace going) and then just rip the opponent in half or into pieces. I prefer he be riped in half and then eaten with maybe a limb laying on the ground or something with some splattered blood.
Light- The opponent is knocked into the statue and stunned. The statue tips over and ends up craushing the head only. So that only their body is left to be seen just lying there with the statue covering the head and blood surrounding it.
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When Mortal Kombat Deception for the Gamecube comes out in England, wake me up
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Personally, I think that the snakes should wrap around you and tear you apart in the Dark Stage.
For the Light Stage, I haven't got a clue. I guess they could get crushed underneath the statue, or get knocked into the water and either drown or be eaten by sharks.
For the Light Stage, I haven't got a clue. I guess they could get crushed underneath the statue, or get knocked into the water and either drown or be eaten by sharks.


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Keep your ideas coming. I like the idea where the snakes tear the opponent into pieces.
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| mrmortalkombat Wrote: Yeah it does sound pretty awsome. Something that I think would be kewl to add the the dark sede one is that when you hit the opponent to the snakes all of them rab various body parts and start arguing over the body until your body splits between them. Just a thought tho. But yeah your ideas are kewl. |
Like your idea better, that was one what i also was think of. The throwing back of the other one doesn't seem fit to me, it's too ...mmm...playfull???
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Dark: The snakes surround the opponent and start to rip and tear them apart. Limbs fly into the air as the are doing this. The opponent screams the whole time.
Light: The opponent is knocked into the statue and the statue starts to tip back and forth and then falls on the opponent. The opponent's arms can be seen coming out from underneath the statue and a big puddle of blood forms underneath the statue.
Light: The opponent is knocked into the statue and the statue starts to tip back and forth and then falls on the opponent. The opponent's arms can be seen coming out from underneath the statue and a big puddle of blood forms underneath the statue.


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I like the idea of having a puddle of blood.
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