do you tink the krypt is going to be the same as mk:da or a few changes?
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do you tink the krypt is going to be the same as mk:da or a few changes?
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posted04/03/2004 10:01 PM (UTC)byMember Since
03/05/2004 08:56 PM (UTC)
i think that they made a few changes to the krypt maybe like its now in a grave yard where u buy them it would be cool!


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the first krypt was a little too straight forward meaning all the koffins were lined up...id rather have fewer koffins that hold better things.
To expand on your graveyard concept... id make it a HUGE graveyard field complete with lightening effects and "konquest" char.s runnig around in the dark of things. And the koffins should be burried ( when you unlock them the graphic is to unearth them ). The tombstones should read the lettering and such so you know what to buy.
And the tombstones should be scattered throughout ( but still maintain an order) the graveyard with trees and other things... Because its a graveyard there could be a section of graves locked behind a gate that you must unlock, which could be char.s and costumes.
To expand on your graveyard concept... id make it a HUGE graveyard field complete with lightening effects and "konquest" char.s runnig around in the dark of things. And the koffins should be burried ( when you unlock them the graphic is to unearth them ). The tombstones should read the lettering and such so you know what to buy.
And the tombstones should be scattered throughout ( but still maintain an order) the graveyard with trees and other things... Because its a graveyard there could be a section of graves locked behind a gate that you must unlock, which could be char.s and costumes.


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I hope that every time you opent a koffin it dissapers so you don't accidently open it again later on wasting your cash. If it is in a graveyard or mosselium I hope they put the Grim Reaper in it. Just walking around or as the cursor you use to select the koffin. When you selected it he would reach through the door and pull out a soul. The soul would show you what you unlcoked. And if it's a character they should bust out of the koffin like they own the place.
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heres wat i think.
they should have more effects and the coffins should be biried and a tombstone should come up and says wat u bought and thenh the pic comes out and shows u wat u bought.and some and i tihink that some coffins u have to unlock them in a secret way like cheats and stuff.and it should be like in a grave yard and just like the other kid saied they should dissepear so u dont accidently buy it again.
they should have more effects and the coffins should be biried and a tombstone should come up and says wat u bought and thenh the pic comes out and shows u wat u bought.and some and i tihink that some coffins u have to unlock them in a secret way like cheats and stuff.and it should be like in a grave yard and just like the other kid saied they should dissepear so u dont accidently buy it again.


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Man, you guys got some sweet-ass ideas for The Krypt in MK:D. I agree with them all. If they use any of those ideas, hell, I'd play the game just to see The Krypt as well as to play Konquest.
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Interspersed amongst the koffins/gravestones there should be statues - perhaps of MK characters that didn't make it into the MKD lineup. All the other ideas I like, too.


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| GrinningEvilDeath Wrote: Interspersed amongst the koffins/gravestones there should be statues - perhaps of MK characters that didn't make it into the MKD lineup. All the other ideas I like, too. |
That's a great idea too. Now, what does anyone want to see in those koffins? Something like hidden characters, demos of older MK games, funny vids like 'Cooking with Scorpion', etc.
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| TheMkGeek Wrote: Man, you guys got some sweet-ass ideas for The Krypt in MK:D. I agree with them all. If they use any of those ideas, hell, I'd play the game just to see The Krypt as well as to play Konquest. |
yo
| TheMkGeek Wrote: Man, you guys got some sweet-ass ideas for The Krypt in MK:D. I agree with them all. If they use any of those ideas, hell, I'd play the game just to see The Krypt as well as to play Konquest. |
| TheMkGeek Wrote: Man, you guys got some sweet-ass ideas for The Krypt in MK:D. I agree with them all. If they use any of those ideas, hell, I'd play the game just to see The Krypt as well as to play Konquest. |
yo thanks alot!well i tried my best to make up those ideas and i hope that ythe krypt will be like that it would be cool and by the way thanks alot mk geek
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its like a 50%50 percent chance that the krypt will change and not


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| Kel-X Wrote: Well the Krypt will be substantially smaller. As alot of the secrets will be in Konquest now. Other than that, don't look for it being too much different. |
Well, then according to this statement...in Konquest mode you SHOULD be able to walk/run/skip on over to a huge fielded graveyard just like my earlier idea up above /\. As the Monk in Konquest mode you should be able to spend your hard earned cash on tombs in the graveyard unlocking the secrets of past warriors and krypt kontent
Either way its going to be pimp shit
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Well, i like the idea of finding the secrets in konquest, IMO i think its better than unlocking things in the krypt. Not only is konquest bigger, but its also harder, and because of there being 6 realms, you'll really have to wonder around alot to find out secret characters and such. I like this idea, it will make the game much harder.
| SmokeNc-017 Wrote: I hope that every time you opent a koffin it dissapers so you don't accidently open it again later on wasting your cash. If it is in a graveyard or mosselium I hope they put the Grim Reaper in it. Just walking around or as the cursor you use to select the koffin. When you selected it he would reach through the door and pull out a soul. The soul would show you what you unlcoked. And if it's a character they should bust out of the koffin like they own the place. |
Actually I forget what Koffin it was but if you opened on of them there was a concept for a reaper/crypt-keeper type guy that would follow you to the koffins and be sort of a guide in the end they decided not to include him. Probably because the krypt was way to big and they figured it would take up to much memory or whatever and that wasn't necessary. But seeing as how this krypt should be considerably smaller because of most of the secrets being in Konquest mode they may add him in this time. This would be cool.
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