dodges
0
posted06/06/2004 01:23 AM (UTC)by
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scorpionspupil
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04/25/2004 10:11 PM (UTC)
since there was an empty space on the controller for mkda do you think they might put a dodge button in it would make for a cooler fight because blacking weapons and projectiles with your arms don't make sense unless your jax or a cyborg
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cartmansp
06/04/2004 11:35 PM (UTC)
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I think it would be cooler if you could parry projectiles with a weapon.
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Savior
06/04/2004 11:51 PM (UTC)
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scorpionspupil Wrote:
since there was an empty space on the controller for mkda do you think they might put a dodge button in it would make for a cooler fight because blacking weapons and projectiles with your arms don't make sense unless your jax or a cyborg




Thats a good idea scorpionspupil, I never really thought of that missing button. By adding a dodge, it could really add an entire new strategy while in combat

Im not sure if anyone has played Fight Night 2004 but the dodge really comes in handy during your bouts
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scorpion15152004
06/05/2004 04:46 PM (UTC)
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Cool idea,but I think games shouldn't be that realistic in a way.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
06/05/2004 04:51 PM (UTC)
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Nice idea. A dodge would be handy but I'd prefer a decent reversal and parry system. Dodges would probably get a little cheap.
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robs727
06/06/2004 01:15 AM (UTC)
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I'm all up for adding features like this too the game, but does it have to use another button? MK already uses 7 buttons, What's wrong with a button combination?
Even better getting rid of the "special move" button, and making reversals/powerups etc button combinations as well.
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KENSHIKW2
06/06/2004 01:20 AM (UTC)
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It could be a possibiltyglasses
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robs727
06/06/2004 01:23 AM (UTC)
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sorry...... double post
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