Does anyone actually like MK:DA better then MK:D???......why?
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posted11/06/2004 12:42 PM (UTC)by
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queve
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02/09/2003 11:05 PM (UTC)
Most of the posts I have been reading about MKD are either praising the game (best Mk game ever), or complaining about the lack of S.U. and Fight Night.
But there were a few that caught my attention. Some members actually prefer MK:DA over MK:D. Now, I’m a big fan of both games. Before MKD, MKDA was my all time favorite, but I thought MK:D topped it in every possible aspect.
There are many things I like from MKDA better then in MKD such as the gameplay, (for some reason Im not as good in MKD as I am in MKDA) and a few characters.
But even that doesn’t stop deception from being the best, IN MY OPINION.
So I think it would be very interesting to read the opinions of those who like MKDA better then MKD. I would like you guys to tell us **why** please, none of the posts go deep in the subject.
Why or what makes MKDA a better game???
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FROST4584
10/30/2004 01:40 AM (UTC)
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I like Mortal Kombat Deadly Alliance far more than I like MK: Deception. I will break it down below....
Konquest /Storyline.
Both Decption and : DA storyline is very straight foward. Both games intros are great in explaining what has happened. Here were to me MK: DA takes the cake over Deception. MK: DA's Konquest clearly explains the events that happened pre MK: DA events and even breaks down all 24 characters stories into 10 pages of text. All told who they were and their relationship to other characters in the game. Deception's Konquest is a bit off. I mean Deception doesn't clearly explain some key plot points that some of the video bios . For example during no time in Decepion you will find out why Sub- Zero and Scorpion are foes once again. Too me Deception has too many plot holes. MK: DA in all has a better storyline overall terms of linking everything up into a story that connects. Deception's Konquest can get me pretty pissed off sometimes do to its unbalanced matches ie bleed while fighting, foe heals while fighting and block disabled. To me this turns the player off of the game. Also when I got Deception the 1st thing I wanted to do was to get ahold of its 50% new fighting engine. Deception's Konquest is fun in all but I would rather have MK: DA's type of Konquest that explains the story of each character as your progressed. Deception only sometimes touched the events in Deception or character relation. It is cool to have it their but I would have like it better if Konquest had its own game like puzzle or chess and leave the training as an option as its own and also keep the deep storyline mode as you play through training. Overall nothing suprising happened in Deception besides twists to Kang and Raiden.
Gameplay. I loved MK: DA fighting engine. I think it is still great. Each fighting style has its own unquie attacks. Some long range, short range, low attack, high attack and even a side step attack. All of these moves all had a fast recovery after an attack, thus keeping the fight going till someone messed up. It was all about the aggressor in MK: DA. Go to Deception it too much of an defencive game. Deception is slow compared to MK: DA. Deception is too non agressor friendly. I mean every move lags big time. MK: DA gave you room for error , but not too big room for error were as you attacked and if you miss your screwed like MK: Deception. Also MK: DA had few special moves per character. Again I loved that . It was all about the hand to hand kombat. In Deception special moves ( especilly online) is too common. People most of the time do more damage by special moves in Deception than MK: DA. In MK: DA most of the time you would do most damage hand to hand. Throws..... in MK: DA throws was just a means to put some distance from your oppent while causing low damage, Man o man Deception's throws do a good amount some damage. Sure with some of the things you can do in Deception like duck and side step, but again Deception moves to slow, were as MK: DA flowed better to me.Personaly I think the death traps should have just been reseved for stage fatalites. Background danger zones is an ok thing , but having something get into your way and losing a match just because you are in the wrong place for me sort of takes the fun of fighting to see who is the better figher. Again I like the idea but to me it would be better just to have a good old fashion MK combonation to do a stage fatality. Do to online I think that MK needs a aggressor like special bar to wher it fills up and then pull off 1 or 2 specical moves to stop special moves too muchalso a throw reversal system .
The Characters:.
MK: DA and Deception to me both have a have bit of a lame new character roster. In MK: DA to me the only few characters that interested me were Frost and Kenshi. Both had interesting storylines. The backstories( when it came to Frost it was the lack of her true orgins and having ice powers that was interesting) were interesting. Both had cool designs. Deception has the same amount of interesting characters as MK: DA, but only 1 character wise interests me ... Ashrah. Cool idea for a demon trying to turn good instead of the other way around. The other character that interested me was Hotaru. Before MK: Deception came out he looked cool, but overall his character was a bit was a bit of a bum. To me he is just a cop that puts people away for the non hashest crimes. I hate those kind of poeple in real life as well. Thus I dont like him. Kira shows some promise for the future if she ever appears in another MK game again. Kira like most new characters in Deception don't have enough style to them. She was a bit plain , but I liked her pychical look. I could feel her evil yet sexy feel, but I think the MK team could have done a bit better to give her unquie feel like Frost sort of was. Havik,Kobra,Daruis, and Dieru are borning characters. Havik is storyline is just too plain. He just a dude that likes choas and doesn't care about anyting else. He jusy fights to stop Dragon king from bring order. Also his design isn't that stylish. Just some dude like half flesh and bone dude. I've seen that before. Kobra just like some unknown 20 something blone hair white guy. Dauruis just looks like some 30 something year old black guy. Dieru just looks uncool. Shujinko is a sort of an cool dude, but I think there was nothing too to him other than his Konquest story which to me was ok , but not totaly suprising. I think the problem since MK4 ( with the omission of Quan Chi, Kenshi, and Frost) is that the new characters are too plain looking. I think future MK games need more freaks and monster like people to join the MK world.
Endings: Traditional MK endings are with if endings... of course. In every MK game but Deception this holds true, for me that isn't so cool. MK endings are what if in a terms of what if Sub-Zero won the MK torney? What if: Sub-Zero becomes the new choosen one and beats all others to rule the world... end fake tradational what if. MK: Deception storyline breaks from that and not to spoil things Deception's storylines has nothing to do with I"character X wins the MK torneyment and becomes ruler of what ever" Its more of the lines of connect the dot endings. Deception's ending have no since of mystory , not enough to want me to think what willl happen just not for that character , but to the MK storyline as a whole. Deception's endings are too clear cut. Yes MK: DA had some endigs like this but most of them weren't.
In general I love MK: DA better than Deception. To me its faster, storyline was great( was also presented stronger with Konquest mode with text). Konquest fleshed out the story even for those not even playing or knowing about a past MK game. Konquest mode focused on the fighting aspect of the game and allowed the player to test out each characters.I like Deception but not as near my fav MK game MK: DA None the less good game.I can't wait for MK7(
I think MKDA played better in some ways.
It's just that in MKD they tried to add some stuff to improve the game play, but they did almost everything too sloppy.
Things about the MKD game play that stick out to me as bad:
The extremely long delays after attacking. It's ridiculous and it causes me to get hit a lot more often, it was much better in MKDA.
A little delay is good, but they went over board with it in MKD.
The breakers are a great idea, but they didn't implement it very well. It's just cheap and useless in many ways. It just looks like they slapped it together.
------------------------------------
Things about the game play that I like:
The set up throws are awesome.
faster walking is good
Counter hit extra damage
I think that's about it.
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LadyRaiden
10/30/2004 03:18 AM (UTC)
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The reasons why I prefer MK:DA over MK:D
Storyline: Like FROST4584 said, the storylines were just better in most cases in MK:DA than in MK:D. You were actually given a storyline in MK:DA's Konquest, but in MK:D's there was no true storyline in regards to any of the characters just chopped up references to past MK storylines. The few endings I read so far are completely lame. They are not as good as the ones from MK:DA. Another thing I liked about MK:DA Konquest's was the brief 'history lesson' on the fighting styles.
Gameplay: Crappy camera angles in MK:D are a pain, an example is in the Nexus arena. I'm trying to get my foe to the edge and the 'walls' block my view! That never happened in MK:DA. I do admit seeing a reason why the arena ends where it does is good, but I would like to be able to see the damn fight. The fighing engine to me seems more quirky in MK:D than in MK:DA too. Special moves, combos and sometimes just basic moves are a pain to pull off it gets to the point that sometimes I just use the same move repeatedly in the hopes that the 'AI' doesn't kick in and figure it out. One thing I do like in MK:DA is the deathtraps, but in some arenas there are just too many off them. Again the Nexus comes to mine, just knock you foe through any wall and he's dead. I am a big fan of special moves, but I do believe limiting them to at most three/four per character (maybe a pick and choose like alt. outfits? Hey it worked for Shang's morphs). As for throws, I much prefer them in MK:DA. Quick and to the point. They did what throws are suppose to do, cause damage and created some distance. Some of the so-called special throws in MK:D seem to be a joke and Johnny wasn't even in the game.
Graphics: This is where I feel MK:DA wins all over MK:D. For example take my buddy Raiden. I do admit he seemed more action figure than god in MK:DA but in MK:D he looks like a cheap action figure that got held too tight by a kid's hands. Just look at him when he does that victory pose and you'll see what I mean. It just looks like they tried to add too much. My guess that since they pulled that off in the past (i.e. the rainbow of ninjas) they hoped to do it again by 'shaving' some characters....unfortunately it didn't work. Contrary to what many say on this site, I'm a firm believer of Quality over Quantity. If you can have both even better, but Quality first. I rather have 12 great characters, than 24 crappy ones.
Characters: *sigh* This is were it gets really bad for MK:D. Where is Sonya? Where is Kung Lao? And can you believe it; I'm actually missing Johnny! Were they all the so called 'fallen warriors?' Then why the hell did an old fart like Bo Rai Cho and the worthless *censored* Li Mei get to survive? With the exception of Ashra and maybe Kira, all of the new characters are a big disappointment. I do admit that having Nightwolf, Sidel, Mileena, etc returning is great and often they turned out pretty good. However I was a little disappointed in Raiden. I don't mind the change to black outfits or even him becoming a wraithful deity, but .... they could have done it a little better. I just don't see the thundergod killing someone in cold blood, even if he did endanger Earthrealm. Oh, he'll kill in kombat or in the defense of Earthrealm, but after the danger is over and killing is no longer needed? There could have been a little better punishment for the idiot, perhaps replacing the 'Monster' in becoming the Nexus security guard for eternity but not be able to actually use the portals. Guard and prisoner in one. No TV, no books, no nothing. Total boredom and the constant reminder of what you nearly cause.
I think the biggest problem MK:D had was that we asked for too much and Midway tried to give it all with limited resources. I guess I had my expectations set so high, that it was a bit of a let down when I finally got the game. This time, I'm not setting my sights up so high for the MK:SM game or MK7. This way it will most likely be a pleasent surprise than a small disappointment. I'm not saying that Midway didn't do a great job, it was my own expectations being set too high. However, it is kinda sad that I get more gameplay hours out of the MK1 game that came in the collectors edition than from MK:D.
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cartmansp
10/30/2004 03:46 AM (UTC)
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For some strange reason, I don't prefer MK:DA over MK:D...
Mabye I'm just crazytongue
But seriously, I didn't really notice the difference in gameplay and I really liked the 2 fatalitys and 1 Hara Kiri for each character. I think the levels were more interactive in MK:D and the damn invisible walls in MK:DA were so lame. The new modes and old-school things (like Scorpion's alt., the old stages [ like the living forest, the pit, the acid pool, the MK1 arena, the portal] the classic moves [ like Subby's ice-clone, Scorpion's tele-kick, Baraka's Blade fury, Ermac's telekinetic slam,ect.] ) were awesome...
In my opinion, MK:D was better, but that's just my opinion...
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luckylooser34
10/30/2004 04:06 AM (UTC)
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First an main reason why MKDA
is better than MKD is JOHNNY CAGE
of course.MK will never be MK with
out CAGE.The true MOrtal hero of the
game.
I liked the konquest game better in
MKDA also.
I like the fighting feel of MKDA better
also.
The 2 only good things that came out of MKD
is that LUI KANG is back an NOobs ending.
If they were to add the MKDA people an
change konquest like that of MKDA
I would've probably liked it more.
It would not surprise me if that MKD
will a be a $20.00 game by summer.
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XiahouDun84
10/30/2004 04:15 AM (UTC)
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I actually like Deception better. Deception is far from perfect, but then so was Deadly Alliance. But IMO, th egood in Deception outweighs the bad more so than Deadly Alliance.
Certain aspects of the gameplay have improved. Others have not. And some are worse. But in the end, in spite of its flaws I'm having more fun playing Deception than I had playing Deadly Alliance. Can't really say what it is, but so far Deception's more enjoyable for me.
Konquest itself is more fun to use than DA's. That's not saying much i suppose since DA's was just a training mode and Deception's is like role playing.
Chess mode is fun and I use it a lot. Don't care for puzzle though. I've no use for Online, but I already knew that before I bought that game.
The characters I have no real problem with. Minor disappointments. I miss Kitana. Would've liked to see Kung Lao, Quan Chi, Nitara and Mavado come back. And I wish Sareena and Sektor could have made it in.
I've no use for Li Mei, Bo' Rai Cho, or Liu Kang.
But beyond that, I've got Ermac, Mileena, Baraka, Kabal, Sindel, Scorpion, Sub-Zero, Raiden, Jade, Tanya, Noob, and Smoke and some others.
The storyline is less detailed than Deadly Alliance which is unfortunate I suppose. I didn't care for Deception's Konquest story, but I blame that on Shujinko more than anything else. Playing Konquest, I quickly grew to dislike Shujinko.
Individual storylines are hit or miss, as has always been the case, but I think the good outweighs the bad. I like Scorpion, Raiden, Mileena, Kabal, Noob Saibot, and several others new storylines.
Sub-Zero's is bit of a let down in this one. He didn't add...anything really. I still don't care about Bo' Rai Cho, Nightwolf, Li Mei, or Liu Kang. There are other who could've taken these spots and had better stories, IMO.
I've noticed many complaints about plot holes. But from what I've seen, a lot of the holes are simply people making a bigger deal out of little things.
New characters have broken about even for me. I like Ashrah and Havik and definitly want to see them come back again. Kira's okay. Wouldn't mind her back. Kobra's not doing anything for me, but he could probably improve.
Dairou and Darrius I have zero interest in. They sounded like good ideas, but it's fallen flat IMO.
And I just don't like Hotaru or Shujinko. That's two I like. Two I'm okay with. Two I don't care for and two I dislike.
In Deadly Alliance I was okay with Nitara, Mavado, Frost, and Kenshi. I didn't care for Bo' Rai Cho, Li Mei, Hsu Hao, or Blaze. And Drahmin I never used, but I liked his story.
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SatanicFreak
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XboX CodeName : NoNameEnterName

10/30/2004 04:17 AM (UTC)
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mk da doesnt feel as much as mortal kombat as mk d does. I thought that mk da was very slow, compared to mk3. They put very little emphasys on special moves in da. In deception they added more moves, increased the speed of the game. I like the characters in deception better overall. In da they only had a few good characters, but in this one there is only a few characters that arent good. Online part of the game in deception makes this game 20 times better then da. I didnt play da nearly as much as deception since it got old to beat the computer. Online you always play different people.
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Morpheus
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N Cage's Shelby vs Torreto's 900 ?

10/30/2004 05:09 AM (UTC)
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The GAMPLAY in MKD is how a Mortal Kombat game should be ....maybe tweaked a little for the collision of some attacks more than the delays . The Fatalites are where DA went wrong and its was'nt bashee enough for a MK game. IF I JUST WANT TO FIGHT, I would put in a game like Soulcaliber of Virtua Fighter, those games are closer to actual fight simutations, or closer to reality as of timimg and positioning. MKD is closer to what a Midway fighting game should be, it is closer to what MK should be than MKDA . I MISS JOHNNY and Frost and glad they kept Kenshi.
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queve
10/31/2004 03:17 PM (UTC)
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FROST4584 and LadyRaiden, those were some very good opinions on why MKDA is better then MKD, I have to say I agree with some and disagree with others.
I still think MKD is better, but yes, there were things from MKDA that I liked more:
*Story
Well, both games had some very interesting and deep stories, but MKDA probably was exploited a lot more, specially with the characters, like you all said, thanks to Konquest mode.
But some characters like Rayden and Liu Kang received some of the BEST storylines IMO. I loved them. And finally, SCORPION receives a new decent twist.
*Gameplay
I hate to say it, but Im not as good in MKD as I was in MKDA. I felt MKDA was better in that aspect. Faster and aggressive. MKD is so slow in recovery and if Im blocked, Im screwed!
*Characters
This is a little personal. I miss Sonya, Johnny Cage, Nitara, Frost, Shang Tsung and others, but Im happy that we have Sindel, Mileena, Jade, Tanya, Ermac, Kabal, Nightwolf, etc.
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selfdisplaced
10/31/2004 04:02 PM (UTC)
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i miss kitana sad
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*X*BloodyEyes
10/31/2004 04:07 PM (UTC)
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hey FROST4584, who the flying fuck are "Daruis" ? "Dieru"? "Dauruis"?
what's the difficulty in writing 6/7 correct words and match them together? D A I R O U / D A R R I U S
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queve
10/31/2004 04:20 PM (UTC)
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*X*BloodyEyes Wrote:
hey FROST4584, who the flying fuck are "Daruis" ? "Dieru"? "Dauruis"?
what's the difficulty in writing 6/7 correct words and match them together? D A I R O U / D A R R I U S

Please forgive FROST4584 and the rest of us for being humans. We ask forgiveness for making simple mistakes that anger the higher divinities such as yourself.
Please don’t slay us with your mighty anger, our human mistakes are unworthy of such rage!!!
SORRY!!!!!
.
.
.
Please bro, refrain from posting rude comments or unnecessary posts in my threads. Its really immature to make such a bid deal out of something so insignificant.
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$UB-Z?R0
10/31/2004 04:33 PM (UTC)
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hey queve you should be a mod or something man!!!grin
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queve
10/31/2004 04:42 PM (UTC)
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$UB-Z?R0 Wrote:
hey queve you should be a mod or something man!!!grin

LOL. Thanks bro. smile You are not the first to tell me that.
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*X*BloodyEyes
10/31/2004 07:46 PM (UTC)
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believe me queve, if I were GOD, you would exist as an insect or something more insignicant than that, probably something like a bedbud...
and no, thank god you're not a mod...that would be the disgrace of mko, I was just helping frost with some character names, but you, being a smartass as usual, had to enter the cene like you always do and pull a mod cene on me, next time, stay hidden on your cave, playing with you barbie sonya, and don't bother your self replying to my comments....
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HeroOren
10/31/2004 08:37 PM (UTC)
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I liked MK:DA better than MK:D reasons:
- After mk4 there hasn't been a new mk fighting game for quite a while so mk5 was more interasting.
-The storyline in mk:da was better - shang and quan formed an alliance taked the regime in outworld.......
-The fighting arenas were better in da the acid bath,shokan place and the portal were better compared to the classic stages in mkd which are lame.
-As for the characters i liked both of the games kombatants.
-MKD have deadtraps which i think are stupid.
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Sub-Saibot
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www.facebook.com/dyerseve88

10/31/2004 09:03 PM (UTC)
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OMG... Next thing I know you'll be saying fatalities are stupid.
Anyway, I liked MKD alot more than MKDA.
HeroOren Wrote:
-MKD have deadtraps which i think are stupid.
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DrCube
10/31/2004 09:23 PM (UTC)
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*X*BloodyEyes Wrote:
believe me queve, if I were GOD, you would exist as an insect or something more insignicant than that, probably something like a bedbud...
and no, thank god you're not a mod...that would be the disgrace of mko, I was just helping frost with some character names, but you, being a smartass as usual, had to enter the cene like you always do and pull a mod cene on me, next time, stay hidden on your cave, playing with you barbie sonya, and don't bother your self replying to my comments....

Your'e fired. Go kill yourself. wink
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SUBZEROXIMMORTAL
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About Me

It really is funnier after some1 gets hurt

11/01/2004 02:35 AM (UTC)
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the big picture: i like MK:DA better because you could block grabs, after an attack was over you get back on defense, costumes were better, characters were better chosen ( some) and impaling was really useful( i know it got really annoing sometimes, but how awesome was when you stuck your sword into your opponent and watched him attack u desperately? it was a nice comeback.)
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queve
11/04/2004 10:24 PM (UTC)
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*X*BloodyEyes Wrote:
believe me queve, if I were GOD, you would exist as an insect or something more insignicant than that, probably something like a bedbud...
and no, thank god you're not a mod...that would be the disgrace of mko, I was just helping frost with some character names, but you, being a smartass as usual, had to enter the cene like you always do and pull a mod cene on me, next time, stay hidden on your cave, playing with you barbie sonya, and don't bother your self replying to my comments....

Oh My God ..
Was that actually supposed to be an insult? Or a smart way to reply to a comment forcing way too many words into one sentence that make you look silly? A Bedbud??? An Insect???? You truly have skills .
I thought the worst part was over, but then you had to make me feel sorry for you when you typed the “cave” part and the “Sonya Barbie” part .Lame.
Unlike certain people, a character doesn’t make Mk the best thing. Like some of your posts have proven:
-Question:
“Why do you like MK”
-Response: (fanboy)
Scorpion!!!! OMG he is like...MY HERO!
*Rolls eyes*
Unlike some, I don’t get upset and flame like a psycho when someone talks trash or says they don’t like MY favorite character.
Grow up.
Oh! Your post directed to FROST was absolutely far from being “helpful”. Ask him yourself.
I will reply to your coments whenever I feel like it. You cant stop me. So get over it!
*Rolls eyes again*
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*X*BloodyEyes
11/04/2004 10:59 PM (UTC)
0
"and in the fifth day...thou shall receive an answer" FIVE FUCKING DAYS after my post, you replied....your brain really works slowly doesn't it?
lmao...
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queve
11/05/2004 05:20 PM (UTC)
0
*X*BloodyEyes Wrote:
"and in the fifth day...thou shall receive an answer" FIVE FUCKING DAYS after my post, you replied....your brain really works slowly doesn't it?
lmao...

Unlike you I have a life, so, I don’t spend my time in the internet 24/7. I have more important business to deal with then teaching a kid to be mature.
Clearly you have nothing else to defend your words with. grin
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*X*BloodyEyes
11/05/2004 07:37 PM (UTC)
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you have a life? let me lol @ that...may I remember you, one pm you send me a couple of months ago, saying the following: "oh plz, vote for sonya in the boot or immune contest, plz, I don't want her to be booted, she's my fav. everyone's booting her...plz immune her...I beg you...she's everything I have in my fairytale world..."
lol pretty ridiculous eh?
lol, I never liked your sorry ass, and from now on, I'll just ignore every single dorky word you say...call me whatever your half brain allows you to, I'll just ignore that...
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DrCube
11/05/2004 08:01 PM (UTC)
0
If your'e going to ignore him why did you reply in the first place? confused
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