Does anyone think Air Combos would fit in MKD?
3D Kombat Klassics
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Does anyone think Air Combos would fit in MKD?
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posted07/04/2004 10:04 PM (UTC)byMember Since
02/10/2003 02:59 AM (UTC)
I think they will.Sorta like Marvel Vs Capcom's air combos just without really high jumping.
Just picture Raiden fighting:
Raiden pulls out his Staff and uppercuts his opponet in the air with it.Then he does a few quick punches and kicks untill he drops.It would be cool if they had a quick time limit of how long you can be in the air.Like if you keep doing punches after the time is up you'll drop down losing some energy.
To make it even more complex there should be a landing combination like X+Y.or down,A+B.
Does anyone thinks this is a cool idea?
Just picture Raiden fighting:
Raiden pulls out his Staff and uppercuts his opponet in the air with it.Then he does a few quick punches and kicks untill he drops.It would be cool if they had a quick time limit of how long you can be in the air.Like if you keep doing punches after the time is up you'll drop down losing some energy.
To make it even more complex there should be a landing combination like X+Y.or down,A+B.
Does anyone thinks this is a cool idea?

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I had a similar idea, with Rayden.
Taking advantage of his flying ability and his telleport.
He would be one of the few characters that could to air combos.
I was thinking that he could do some hyper speed telleporting air combo where you see a bunch of flashes and the opponent bouncing around in the air going in all different directions.
It could be like a special move that can only be done when the opponent is in the air.
It's something that could expand on the options available for the character's super natural abilities and that would give characters some more identity.
Like some characters can hold the opponent with specials, well some like rayden can do aerial raves with his specials.
I don't know about having aerial raves for every fighter though like in the Marvel VS capcom games.
they could experiment with it though maybe have it not be to exaggerated like the 2 hit air combo you could do in MK4.
MK just doesn't seem like that type of fighter to me.
If they did it, I would say to have it limited like in MK4, or like the special move air combo above.
Taking advantage of his flying ability and his telleport.
He would be one of the few characters that could to air combos.
I was thinking that he could do some hyper speed telleporting air combo where you see a bunch of flashes and the opponent bouncing around in the air going in all different directions.
It could be like a special move that can only be done when the opponent is in the air.
It's something that could expand on the options available for the character's super natural abilities and that would give characters some more identity.
Like some characters can hold the opponent with specials, well some like rayden can do aerial raves with his specials.
I don't know about having aerial raves for every fighter though like in the Marvel VS capcom games.
they could experiment with it though maybe have it not be to exaggerated like the 2 hit air combo you could do in MK4.
MK just doesn't seem like that type of fighter to me.
If they did it, I would say to have it limited like in MK4, or like the special move air combo above.
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| Bleed Wrote: I had a similar idea, with Rayden. Taking advantage of his flying ability and his telleport. He would be one of the few characters that could to air combos. I was thinking that he could do some hyper speed telleporting air combo where you see a bunch of flashes and the opponent bouncing around in the air going in all different directions. It could be like a special move that can only be done when the opponent is in the air. It's something that could expand on the options available for the character's super natural abilities and that would give characters some more identity. Like some characters can hold the opponent with specials, well some like rayden can do aerial raves with his specials. I don't know about having aerial raves for every fighter though like in the Marvel VS capcom games. they could experiment with it though maybe have it not be to exaggerated like the 2 hit air combo you could do in MK4. MK just doesn't seem like that type of fighter to me. If they did it, I would say to have it limited like in MK4, or like the special move air combo above. |
Yeah,it would be more balanced if a few charcters had it with flying abilities.Like Nitara,TDK.
The Air Combos could be like Ninja Gaiden's air combos.
you mean it would look like a brutality in the air combo, that would look sick, where they do fast punches and kicks in the air. kinda reminds me of anima, the aeon monster in final fantasy X with those punch combos looked sick!
yea every fighting game that wants to look good on the eyes, look more aggresive, and have great moves to show off in front of friends should have these sick air combos. everybody should have them not just flyers. they should pause and do a matrix like in M vs capcom 2 and then unlease with the air combo. just pause for 2 seconds............... and then boom boom boom boom boom boom boom boom. oh yea ULTRAAAAA ultraa ultraaaaa. LOL too much killer instinct sorry.
yea every fighting game that wants to look good on the eyes, look more aggresive, and have great moves to show off in front of friends should have these sick air combos. everybody should have them not just flyers. they should pause and do a matrix like in M vs capcom 2 and then unlease with the air combo. just pause for 2 seconds............... and then boom boom boom boom boom boom boom boom. oh yea ULTRAAAAA ultraa ultraaaaa. LOL too much killer instinct sorry.


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It a cool and good idea but it sounds almost like juggling like u juggle them to times then lay the punches to them while there in the air.
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