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manny86
05/07/2004 10:50 AM (UTC)
0

Adjun Wrote:
I have to agree with Daemos. I mean. Graphically and technically speaking, the new MK does look a little better than MKDA. BUT the fatalities are just the same 'ol crap. Unfortunately, people have a very odd sense of what the term "realistic" means when applied to this current topic. So I will try and clarify it for you guys.

In MKII. It is unrealistic that you can rip off someone's upper torso with your bare hands and a good yank. The ACTION or INCINDENT is unrealistic. But the graphic nature of the finished fatality is extremely realistic. Each character has internal organs and a bloddy spine sticking out from their recently removed upper half. There is a bloody and realistic meaty stump where the lower torso has been severed. THAT is what Daemon and people like myself notice about the new MK's. If you want an example of unrealistic, then just perform Nitaras fatality in MKDA. She violently attacks the defeated opponents neck and ensues to tear chunks from the victims neck and shoulder, which would kill them. When she is done with said actions, the oppenent has no marks showing anything was done. Not even a bloody spot where all of the seemingly massive amounts of flesh were removed. Example 2. In MK1 when Sub-Zero tears off his opponents head, yes, the action is unrealistic. But the gore is not. The opponent has dangling torn flesh from his neck and a nice bloody spine hanging from it. Again, realistic gore for a fantastical moment. Now boot up ur copy of MKDA and perform Sub-Zero's skeletal pull. Out comes a nice bleach-white skeleton, how it's holding together only Boon knows, when there are no muscles or meat on it to keep it together. And the opponent falls to the floor again, fully intact and visually unharmed. Honestly, I don't think MK will ever return to it's realistic roots. Just as the movies turned it's audience into a kids show so will the new games. They have realized that kids play the game now as where teens and adults enjoyed the mature content of the older classics. And children don't tend to notice or even comprehend such complicated things as physics and realism in an unrealistic world such as our beloved Outworld used to be. I am saddened that it has happened that way, but trust me. Eventually another more intuitive game company will capitalize on all of the new MK's mistakes and will finally bring justice to the now shock-less gore fighter we once heralded as simply a bloody mess of fun.



I agree with you 100%

mpetrie Wrote:
Have we forgotten the description of Baraka's fatality? Slicing his opponent in the gut, stabbing them in the chest, cutting their arms off and then ripping them in half. Gee... if that's not enough to please you hardcore gore/realism fans, you're definitely in need of some therapy.


And then he explodes grin nah j/king, but IMHO yes it is one step headed in the right direction, they have cut down on the "popcorn" organs and such, but still I don't see how seeing a body explode upon multiple slams to the ground has you all so hyped up? Last I checked it's not physically possible, bodies just don't explode like that after being brutally beaten.... I understand MK has never gone for realism and sadly probably never will... but I don't think I'm the only person on this forum that is dead tired of seeing bodies explode. There were a few fatalities I did like, one the hara kiri, short, simple, and sweet. The fatality where Nightwolf got impaled onto the huge spike is another, Bo Rai Cho's was rather entertaining aswell. It's things like the Leg beat or Mileena's new fatality that make it seem so... cheesy? I did say they took a step in the right direction, but with fatalities like this? they might as well walk a mile wink
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ShaolinChuan
05/07/2004 02:49 PM (UTC)
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Actually, the bodies are not "exploding", but rather shattering.
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Daemos
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The Ultimate Embodiment of Evil

05/07/2004 05:50 PM (UTC)
0

Adjun Wrote:
I have to agree with Daemos. I mean. Graphically and technically speaking, the new MK does look a little better than MKDA. BUT the fatalities are just the same 'ol crap. Unfortunately, people have a very odd sense of what the term "realistic" means when applied to this current topic. So I will try and clarify it for you guys.

In MKII. It is unrealistic that you can rip off someone's upper torso with your bare hands and a good yank. The ACTION or INCINDENT is unrealistic. But the graphic nature of the finished fatality is extremely realistic. Each character has internal organs and a bloddy spine sticking out from their recently removed upper half. There is a bloody and realistic meaty stump where the lower torso has been severed. THAT is what Daemon and people like myself notice about the new MK's. If you want an example of unrealistic, then just perform Nitaras fatality in MKDA. She violently attacks the defeated opponents neck and ensues to tear chunks from the victims neck and shoulder, which would kill them. When she is done with said actions, the oppenent has no marks showing anything was done. Not even a bloody spot where all of the seemingly massive amounts of flesh were removed. Example 2. In MK1 when Sub-Zero tears off his opponents head, yes, the action is unrealistic. But the gore is not. The opponent has dangling torn flesh from his neck and a nice bloody spine hanging from it. Again, realistic gore for a fantastical moment. Now boot up ur copy of MKDA and perform Sub-Zero's skeletal pull. Out comes a nice bleach-white skeleton, how it's holding together only Boon knows, when there are no muscles or meat on it to keep it together. And the opponent falls to the floor again, fully intact and visually unharmed. Honestly, I don't think MK will ever return to it's realistic roots. Just as the movies turned it's audience into a kids show so will the new games. They have realized that kids play the game now as where teens and adults enjoyed the mature content of the older classics. And children don't tend to notice or even comprehend such complicated things as physics and realism in an unrealistic world such as our beloved Outworld used to be. I am saddened that it has happened that way, but trust me. Eventually another more intuitive game company will capitalize on all of the new MK's mistakes and will finally bring justice to the now shock-less gore fighter we once heralded as simply a bloody mess of fun.



MARRY ME!

Err I mean, thank you. grin
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SpeedRacer
05/07/2004 05:52 PM (UTC)
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Biby128 Wrote:
Ed Boon: Reality is boring, no one wants to pay for reality.
__________________________________________________Oh yeah and STOP BITCHIN'


since when does ed boon know anything... thats the stupidest thing ive ever heard
what you brainwashed or something?
no one pays for reality:
look at games like grand theft auto they were made to be pretty realistic and they sold damn well
why the hell do all the reality shows do so well on tv? HUH? cause people pay for f'n reality
in the real world we cant kill people chop them up do all these things to them we'd really like to but we cant cause then we go to jail
instead we get our fix with video games they need to be violent and pretty realistic the more voilent and realistic the more we can vent our blood lust
we already have enough non realistic games as it is
no one wants reality... pfff whatever boon and brainwashed boon zombies
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cek12345
05/07/2004 06:24 PM (UTC)
0
This is getting crazy anyways....
Hears the jist of it...
-If you want a game with realistic deaths and such go play a different game.
-The team can do whatever they want.
-Like what was said mortal kombat isn't supposed to be real so why would the fatalities be totally real aswell
-Even with the unrealistic fatalities in mkda the game still selled very well
-If you have fatalities that are too realistic alot of the fans MAY shun away from mortal kombat
-You can't have a game that will satisfy everyone. You try to make a game that satisfies the majority.
-If you make the fatalities too violent, too detailed, too grusome and disgusting their could be problems. Family memebers may complain even more, it can turn stomaches possible, it may just be too freaky and alot of people may not play it anymore.
-Sure I do feel that the fatalities that we've seen with the characters that have them so far should be switched/changed for other characters and those characters should have fatalities that fit their physice, personality, fighting style, etc.... BUT we have to deal with what we have and make the best of it.

Anyways that's my opinion and that's what I have to say.
Take Care everyone tongue
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Shadaloo
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MK Khronology: 58.49% complete...
05/07/2004 06:44 PM (UTC)
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Yeah, GTA's pretty realistic. The other day, I went out, got my helicopter, flew into a military base, stole a tank, drove it around for awhile. I'd say I blew up five or so cars. Anyway, the cops got pretty upset, so I had to go find a change of clothes to give them the slip. So long story short, I'm dressed nicely today, and the cops are none the wiser.


In regards to the fatalities themselves, it's a sweet and sour deal. True, I would prefer that every character have fatalities that suit their persona, but I'm not going to ask for the moon. I think that Mileena's head rip looks great, and her leg rip, while perhaps better given to someone else, looks good. Hotaru's body slam...to be perfectly fair, we don't know a thing about him. He might be ridiculusly strong because of some magic spell or something. That could give him the ability to perform such deeds, I think. Let's leave him alone until we know more.

I'm having trouble watching the videos (they skip a lot), so I haven't seen Ermac's fatality yet. But if he is using telekinesis, I say go for it. He was the first telekinetic in the MK world, after all. Just give him something with a wee bit of variation, is all I ask.

And I don't think anyone has a right to bitch about the background fatalities, yet. From what I've seen, they all look amazing, and terribly gruesome.
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Bad_Girl_Love
05/07/2004 07:28 PM (UTC)
0
Okay guys,
I feel that the fantasy horror element in MK (all the games) is what stops it from being a game that encourages psychos, influences young kids and immature people out there. Thats because they are removed from any sense of reality. That doesn't mean to say they are cartoony.
The games has for years been causing controversy, due to its brutal content, but what stops it from being offensive is the fact that none of the killings are actually possible.
I think MK2 had some of the best fatalities, but i love Mileena's eating and Kitana's kiss, neither of which are anywhere near realistic, but both horrifying and shockingly fun. The new ones are looking similar to this...they look great. Then remember that we are not the ones making the game...is it possible to animate characters with such minute detail as to have them screaming or struggling on the floor?! Lets just see how the game ends up and then judge...and we are all going to by the game no matter what anyone says, right?!
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SpeedRacer
05/07/2004 07:45 PM (UTC)
0

Shadaloo Wrote:
Yeah, GTA's pretty realistic. The other day, I went out, got my helicopter, flew into a military base, stole a tank, drove it around for awhile. I'd say I blew up five or so cars. Anyway, the cops got pretty upset, so I had to go find a change of clothes to give them the slip. So long story short, I'm dressed nicely today, and the cops are none the wiser.
font>


the situation that you just decribed is exactly what i meant by "pretty realistic"
thanks for the example of what pretty realistic means in relation to gta :-p even if it was exaggerated and false
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manny86
05/07/2004 09:54 PM (UTC)
0
all I keep seeing is how it's offensive... Manhunt caused so much hype and it all died down, whose to say if MKD would make it a lil more realistic it wouldn't die down aswell? When I say realism, I'm not asking for guts spilling, throat slicing, wrist gashing... I'm simply asking for less exploding bodies, less fatalities of the likes of the leg beat, and a little more seriousness. Of course regardless I'm going to buy this game already have it on reserve... MK has never always been about the fatalities (the main concern should be gamplay) but in this case that's the subject and these are just my opinions grin
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Adjun
05/08/2004 05:43 AM (UTC)
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Oh well, it's a useless argument. People like cutesy doll characters and fluffy fatalities. And all the KIDS?!?! went to see the movies with us fans of a once-mature game. Daemos, like I said, we will have to wait for someone with some talent and an eye for the visuals and a passion for creating a truly mature game before we get what we both are talking about. Mortal Kombat belongs to the kids now. It would be like taking playboy magazine and then blurring the private parts so that the reader audience broadened and they could capitalize on it. I will spend my 20 dollars on MK arcade treasures and play the old-school one-hitter that was MKII. It's worth more than any other MK IMO. You kids go have fun now and giggle when Mileena pulls of that leg and beats the opponent. Or when every other fatality makes bodies explode with nice micky-mouse bleach-white rib cages and inexplicable pink popcorn bursts out, go ahead and wow. You are the one's this game is tailored to now. Do enjoy and have fun. MK's legacy was nice while it lasted, all 2 years of it. Guess even in the gaming world we have one-hit wonders. LOL.

And stop gettin all pissy with us that dissagree that this is the most super-fabulostic, mega-neatiky, wanna-be a fun game out there. Please. We are all just words, no need to defend something that you can't even explain in any amount of detail why it's so great.

Love to u all. tongue
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Shadaloo
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MK Khronology: 58.49% complete...
05/08/2004 06:33 AM (UTC)
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True that GTA is far more realistic than MK, but that doesn't mean that people pay exclusively for realism. People pay for a good game, and that's a fact. I seem to remember some game with a couple of plumbers who ate mushrooms that did pretty well.

And how was that "exxagerated and false"? That's exactly what one does in GTA.
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Uppercut
05/08/2004 12:53 PM (UTC)
0
I don't see why the fatalities are anymore cartoony than they were in the past. Kitana who blows her opponent up like a balloon, Mileena eating her opponent and spitting out the bones and so on. Why do people want extreme gory details? As Boon said, there are limitations to the technology. Besides, the extreme detail never existed in the old MK games either. When Mileena gored her adversary to death with her sais you saw a lot of blood but no wounds on the dead body.

I wouldn't say it belongs to the kids more these days than it did in the past. Back then, games were almost exclusively played by kids. These days, the market is much broader. Many of the MK fans who were kids in the nineties are grown up now. And anybody who thinks much gore equals maturity is clearly insane. A movie like Lost in Translation is much more mature than let's say the much more violent The Punisher. My guess is that the ones who are craving for even more violent fatalities aren't exactely grown up.

Which brings me to the fatalities shown so far. We've only seen a few and some of snippets we saw only lasted a second or less. I can safely say that the one where this girl is beating the shit out of her opponent is one of the coolest ones I've ever seen in a MK game. None of the other ones looked bad imo and the deathtraps/stage fatalities are great as well. Some people can bitch all they want. I'm excited. Though it's the gameplay that counts in the end.
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manny86
05/08/2004 01:11 PM (UTC)
0

Uppercut Wrote:
I don't see why the fatalities are anymore cartoony than they were in the past.


You just said it right there "the past" These are simply things we'd like to see changed. No one ever spoke of maturity all we're asking for is at least a little bit more or realism.
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Bad_Girl_Love
05/08/2004 01:37 PM (UTC)
0
Ok guys, I can appriciate what people are saying regarding originality et all, but can I ask the question...what would people like to actually like to see?
I totally disagree about the game now being for 'the kids', and how 'fluffy' everything is. It's simply ridiculous to suggest this, the game still is about killing and fighting.
I love the series, always have probably always will, but i find the games enjoyable regardless of how realistic the body parts are, or how meaty a rib cage is.
I am also probably a fair bit older than some of you on here, and we need to remember that censorship has changed since the first 2 games, and the audience has grown...Midway need to make a game that suits everyone, or the majority at least. Lets be fair and see what they look like when someone has played the game.
Peace, love and serentiy to you all.
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