food for thought.
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posted10/17/2004 06:59 AM (UTC)by
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SarafanX
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tremble before the might of SarafanX!

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10/11/2004 02:38 AM (UTC)
ok. i think everyone can agree that there are several types of doors that you come across in this game.
1. doors that open
2. doors that are locked
3. doors that don't do anything.
4. and probably other types that mentioning gets off my point.
WHY would you put doors in a game that when tried, tell you that they are locked? and with out the ability to open them? they could have easily just made them doors that simply do nothing. like many others already in the game. sounds like plenty of good hiding spots for some secrets to me. i can think of a lot of huts, buildings, houses, etc. even the village at the beginning of the game. even the gates there say that they are "locked"
i just figured this would make a good discussion thread and maybe generate some new ideas to try. i'd like to see this thread keep going. thnx
furious
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ihearthotdogs
10/17/2004 02:59 AM (UTC)
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i have also pondered this
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mMmBeefy
10/17/2004 03:19 AM (UTC)
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Only thing i can think of is, that the main village gate will be "unlocked" at a certain time. But if you have to go up to the door it would be damn hard to find the right time..
You know when the old ladies say "i have to get to town before the gates are closed" maybe thats some kind of clue.
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rw_grim
10/17/2004 06:59 AM (UTC)
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every think they wanted you to think that there is something to nothing at all?
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