ok. i think everyone can agree that there are several types of doors that you come across in this game.
1. doors that open
2. doors that are locked
3. doors that don't do anything.
4. and probably other types that mentioning gets off my point.
WHY would you put doors in a game that when tried, tell you that they are locked? and with out the ability to open them? they could have easily just made them doors that simply do nothing. like many others already in the game. sounds like plenty of good hiding spots for some secrets to me. i can think of a lot of huts, buildings, houses, etc. even the village at the beginning of the game. even the gates there say that they are "locked"
i just figured this would make a good discussion thread and maybe generate some new ideas to try. i'd like to see this thread keep going. thnx
