Friendships????
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posted02/27/2004 10:33 PM (UTC)by
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BluShadow
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Member Since
02/27/2004 07:10 PM (UTC)
Am I the only person that thinks friendships were very funny, and wouldnt be so bad in MK6, if done properly?
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msmma
02/27/2004 06:21 PM (UTC)
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I thought they were ok.... If done right, I wouldnt be against their return.

I DO hope that some sort of new finisher besides fatalities makes it way into the game.

This game is well on its way to being the spiritual successor to MK2 (in terms of look, and cool factor), and adding a new mysterious 'ality' would add to it even more.

Mike
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BluShadow
02/27/2004 07:10 PM (UTC)
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I mean just imagine FINISH HIM: Then sub-zero startz freezing the ground then a beautiful ice sculpture replica of the victim appeared, Friendship!! Friendship!!
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queve
02/27/2004 07:20 PM (UTC)
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BluShadow Wrote:
I mean just imagine FINISH HIM: Then sub-zero startz freezing the ground then a beautiful ice sculpture replica of the victim appeared, Friendship!! Friendship!!


Excellent idea! I love it!
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DaFUzz
02/27/2004 07:39 PM (UTC)
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I think they should keep em out, n besides it looks like mk6 is gonna be on the darker side this time around, like mk2 n shit. I just dont thnk friendships will have their place in 6.
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tmatte04
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About Me

I heart the black plague and queves ending, and Hyugas my idol.

02/27/2004 10:10 PM (UTC)
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Da fuzz is rite but it would be wicked funny to see friendships happen.
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manny86
02/27/2004 10:13 PM (UTC)
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Friendships would just ruin the darker mood of MK6, sure they were funny, but I don't think they'd fit in with MK6. . . . To be honest, I never really got the point of friendships. . . didn't seem right IMO
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Shang_heihachi
02/27/2004 10:24 PM (UTC)
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Friendships would just kill the mood...Manny is right. If there really needs to be another 'ality', then i'd rather see some sort of huge combo (think brutalities from MKT, just not as lame).
I would hate to see Friendships make their way into MK: Deception. I never really like them, babalities, and animalities. I would just like to see the makers concentrate on making quality, realistic fatalities.
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