Well, the guys at GameSpot have gotten their hands on the latest in the Mortal Kombat franchise: Mortal Kombat: Deception. Their review of the game is pretty intense and covers all 4 modes of play:
The latest in Midway's influential and long-running fighting game series, Mortal Kombat: Deception, picks up where 2002's Mortal Kombat: Deadly Alliance left off by featuring lots of new and returning fighters, a variety of surprising new modes of play, and, perhaps best of all, the ability to play online. The strangest part about Deception is how it includes several completely off-the-wall modes, the likes of which you'd never expect from a fighting game. These include the single-player konquest mode, which is a story-driven adventure; puzzle kombat, a competitive Tetris-style puzzle game that's an unabashed homage to Capcom's Super Puzzle Fighter II Turbo; and chess kombat, which is inspired by the classic computer game Archon.

Their general impression:

All told, MK: Deception is an outstanding, fully featured game. And it's one that's naturally best suited to series' fans--especially those who liked 2002's similar Deadly Alliance. It's these players who'll be most likely to appreciate the game's peculiar emphasis on story and unlockable extras. But make no mistake: The best, most fully developed part of Deception is its fighting system. Like any great fighting game, this one carefully strikes the balance of delivering fast-paced, visceral thrills and rewarding lots of practice and complex tactics. As such, any fighting game fan should be rightfully attracted by the prospect of Deception's online play, which works as advertised and truly does make a big difference, because it provides access to live competition all the time. Not all of Deception's modes and features are flat-out great, but the game's absolutely got it where it counts.

Overall, the game got an 8.5 out of 10 (not as high as the 9.5 awarded by Game Informer recently). Click here to read the full article.