How bout a Block Guard bar??
3D Kombat Klassics
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How bout a Block Guard bar??


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but unlike any other game mk is more realistic on this and every single attack does damage even if the oponent is blocking u can take all his/her energy really fast so a blocking bar is useless


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Depends on how's it's implemented. If it's sole purpose is to exhuast the other players guard ability, then no. However, if a meter were to be introduced that managed guard along with other aspects; such as the newly introduced combo break, then maybe. A combo break would deplete meter, as would a constent guard from the player.
I'm a fan of meter if done well. It gives the game a simple avenue to exploit depth, giving the player more to manage and develop into their game.
Though, with the chip damage that MK already has, there really isn't a need for a guard meter. It's just that the player needs tools to abuse that chip damage. As an example, DA did not provide adequite tools. I think if a proper movement and tech system were implemeted such would be a different case, however.
I'm a fan of meter if done well. It gives the game a simple avenue to exploit depth, giving the player more to manage and develop into their game.
Though, with the chip damage that MK already has, there really isn't a need for a guard meter. It's just that the player needs tools to abuse that chip damage. As an example, DA did not provide adequite tools. I think if a proper movement and tech system were implemeted such would be a different case, however.

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I'm thinking more along the lines of guard breaks.


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So it does damage when they block anyhow. You're going to win the fight.
I don't really like another bar. I never liked the Run bar back in MK3.
The only time a person can block everything is if they are crouching away and blocking. To counter this I would rather see an overhead attack that cannot be blocked if you are crouching.
It obviously couldn't work on a standing opponent that is blocking, but this is where the sweep comes in handy.
I don't really like another bar. I never liked the Run bar back in MK3.
The only time a person can block everything is if they are crouching away and blocking. To counter this I would rather see an overhead attack that cannot be blocked if you are crouching.
It obviously couldn't work on a standing opponent that is blocking, but this is where the sweep comes in handy.
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