I love the 2D style, I cant wait for mk vs dc
3D Kombat Klassics
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I love the 2D style, I cant wait for mk vs dc
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posted11/05/2008 12:50 AM (UTC)byMember Since
05/17/2008 02:09 AM (UTC)
The first mortal kombat game I ever played was Deadly alliance. So when they said that mk vs dc was going to be like the 2d games I really did not care. But I recently bought ultimate MK3 for the Xbox live arcade... I have to say I love it. the fast pace action, the jumping and ducking. I got pretty good at it and now I am even more excited for mk vs dc. I now understand why everyone liked the idea of mk vs dc being like the 2d games
uuuummmm yeah
uuuummmm yeah
yankeefan13 Wrote:
The first mortal kombat game I ever played was Deadly alliance. So when they said that mk vs dc was going to be like the 2d games I really did not care. But I recently bought ultimate MK3 for the Xbox live arcade... I have to say I love it. the fast pace action, the jumping and ducking. I got pretty good at it and now I am even more excited for mk vs dc. I now understand why everyone liked the idea of mk vs dc being like the 2d games
uuuummmm yeah
The first mortal kombat game I ever played was Deadly alliance. So when they said that mk vs dc was going to be like the 2d games I really did not care. But I recently bought ultimate MK3 for the Xbox live arcade... I have to say I love it. the fast pace action, the jumping and ducking. I got pretty good at it and now I am even more excited for mk vs dc. I now understand why everyone liked the idea of mk vs dc being like the 2d games
uuuummmm yeah
Hmm... Cool
I think the 2D perspective is pretty cool too


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ASSASSlN Wrote:
but MKvsDC is not 2D
but MKvsDC is not 2D
The core game play is essentially 2D. The sidestepping is just a positioning mechanic.
I'm skeptical and feel like maybe this 2D thing has been talked up a little bit by excited fans who are going to be disappointed when they find out that like, it's just MKD with different sidestep commands and a slightly improved aerial game or something. I really hope it's more 2D than not, though.

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I love the 2D element because I'm a big jumper in fighting games and I love to be able to launch jump attacks. That's why I loved MK and MK2 (I know MK3 had it too, but I hated that game) and it's why Soul Blade/Edge is still the best game in the Soul series.
Anyway, not only are jump kicks back, but the turnaround kicks that they introduced in MK2 are back. I remember those were controversial when MK2 came out, but most fans including me grew to love them and I'm thrilled that they are back! I'll take jump attackes over dial-a-combos any day of the week! Now you'll actually have to think to make your own combos, and that's the way it should be.
Anyway, not only are jump kicks back, but the turnaround kicks that they introduced in MK2 are back. I remember those were controversial when MK2 came out, but most fans including me grew to love them and I'm thrilled that they are back! I'll take jump attackes over dial-a-combos any day of the week! Now you'll actually have to think to make your own combos, and that's the way it should be.
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