Impale?
3D Kombat Klassics
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Impale?
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posted08/20/2004 03:32 AM (UTC)byAbout Me
To Live in silence is to live in fear
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04/17/2003 01:59 AM (UTC)
Is the Impale in, I am baffeled because Nightwolf uses his arrows and they stay in mileenas neck, I wonder if that is a sign on the Impale mves return. I loved it as an advantage in MK:DA Mk247
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impale was cheap and graphically stupid it looked like a paper thin sword was sticking out of a charactorand it was shooting red nerf ball very lame indeed
I hope it`s in!
That was really cool in mk:da!
Yeah it`s in!
I don`t think they have changed the gameplay so much!
That was really cool in mk:da!
Yeah it`s in!
I don`t think they have changed the gameplay so much!
| mortalkombat247 Wrote: Is the Impale in, I am baffeled because Nightwolf uses his arrows and they stay in mileenas neck, I wonder if that is a sign on the Impale mves return. I loved it as an advantage in MK:DA Mk247 |
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i don't like it, but i dont dislike it, i think that it should be redone , so you can pull it out.
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I liked impales!! The only problen whas the blood... which still looks like crap....
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I hated impales as they were a cheap and easy way to get a victory. Even when I used it, I found it very boring and too easy.
Hopefully, they won't have impale in the new game or at least a feature that lets you turn that on or off.
Since they have death traps, it should compensate if they didn't bring back the impale move.
Hopefully, they won't have impale in the new game or at least a feature that lets you turn that on or off.
Since they have death traps, it should compensate if they didn't bring back the impale move.
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Nightwolf's arrows looked like they impale even on block though, which is gay. But if i remember correctly (which i probably don't) the impaled arrows don't seem to drain damage like they did in MKDA, so I'm thinking either Nightwolf's arrows are just graphical impales, or impales are gone altogether.
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they can stay - even if impaled you still have the chance of takin' out the opposition with a death trap.
I will say that the blood effects rate a little low on the morbid skale.
I didn't find them cheap though. If you get hit by 1, then it'z your own fault, as there iz enough time for the defensive player to avoid these. later - Kringekill
they can stay - even if impaled you still have the chance of takin' out the opposition with a death trap.
I will say that the blood effects rate a little low on the morbid skale.
I didn't find them cheap though. If you get hit by 1, then it'z your own fault, as there iz enough time for the defensive player to avoid these. later - Kringekill
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