Larger fighting arenas
3D Kombat Klassics
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Larger fighting arenas
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posted10/06/2003 03:38 PM (UTC)by

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It takes an idiot to do cool things. That's why it's cool.
Member Since
07/14/2003 03:56 AM (UTC)
I'm sure I'm not the only one who's sick as hell of the barriers in MKDA. The fighting stages would be a lot cooler if you could fight around lots of different areas in the stage, not just a confining circle.
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i totally agree with what you said i also think it would be so cool if Jades desert made another appearance.

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i also find this annoying, i would enjoy big levels, that were not circular, because i find it odd that everyhting is in a circular shape, ring outs would be a nice idea, those are good on other games, or somethig similar to DOA 3 were you knock them down to a lower level and follow them, i would like to see this.

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Ring outs in MK i cant see but free roaming arenas i can see.-another classic line from DRFATALITY
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Yeah larger arenas and more interactive stuff in them!! Maybe two-level arenas (MK3) would be very nice.. something like fighting on the roof of a temple and on its backyard for example

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i had an idea, how about this, huge interacting arenas, were you can knock them through the roof, and if they fall back down in the whole you go back down,if ur ontop of this one story building, you can knock them off into the yard infront or somthing, then you can kock them through a wall into the original room, i think it would be cool.


About Me
It takes an idiot to do cool things. That's why it's cool.
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All of these are excellent ideas, and would really up the replay value, as well as balance out the tier list even more! How about just a little more innovation, please?!


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there are two kinds of people in the world.... snitches & bitches
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i would like to see that stuff too, like in mk the movie, johnny cage and scorpions fight...
start off in a endless forest of paralell treees then as the fight continues you would go somewheere else... or if you could fight in the crypt ( where you unlock things) and you could get hit up against the coffins. you here and see people run around the darkness...
..or a 3d free roaming fight in the bottom of the pit (like in trilogy) that would be awesome and as a stage fatality you could just pick up the opponent and slam then onto the spikes...
start off in a endless forest of paralell treees then as the fight continues you would go somewheere else... or if you could fight in the crypt ( where you unlock things) and you could get hit up against the coffins. you here and see people run around the darkness...
..or a 3d free roaming fight in the bottom of the pit (like in trilogy) that would be awesome and as a stage fatality you could just pick up the opponent and slam then onto the spikes...


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I'm tired of seeing circular arenas myself. 1 or 2 would be fine for MK6.
but MK6 needs larger arenas, for instance in MKDA, (before the game was released) I thought that Shang Tsung's Palace and the Palace grounds were connected to each other. Like for instance when you're fighting in the Palace grounds stage, you can go up the stares, knock your opponent breaking into the front doors of the palace and go inside to continue the fight. Or another thing on the Palace grounds I found interesting was that I thought that the bridge on the opposite side of the palace was the next "Pit", before those freakin' invisible barriers were confirmed.
but MK6 needs larger arenas, for instance in MKDA, (before the game was released) I thought that Shang Tsung's Palace and the Palace grounds were connected to each other. Like for instance when you're fighting in the Palace grounds stage, you can go up the stares, knock your opponent breaking into the front doors of the palace and go inside to continue the fight. Or another thing on the Palace grounds I found interesting was that I thought that the bridge on the opposite side of the palace was the next "Pit", before those freakin' invisible barriers were confirmed.
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