Aside from what we said in yesterday's rather lengthy update, there are a couple extra cool details in MK: Shaolin Monks we'd like to go over - such as how the game starts off by showing the 2 heroes falling down into Goro's Lair, but if you look carefully, you can see that they're coming from Shang Tsung's Palace as shown in the intro video. There are also rocks that fall down periodically in Goro's Lair which can hurt you (or the enemies) if you happen to be underneath them.

As is well known by now, every area of the game has some secret. These can range from throwing an enemy to destroy the skeleton to knocking someone into a chandelier on the ceiling. Each time you unlock one of these secrets, a new piece of content is revealed. This can range from a piece of concept art or render to a video clip or even a whole character. (Even more characters can be unlocked by completing the game with some of the unlocked characters.) Although there is no Krypt/Koffin system as in MKDA/MKD, the amount of actual content there is to unlock will be about the same.

Lastly, Midway has hired a continuity expert who was several years of experience in the comics industry to go over the story of MK: Shaolin Monks and make sure there are no errors in the storyline. (This may explain why, for instance, that it refers to certain events well known to long-time MK fans, such as Shang Tsung's island crumbling or Baraka's attack on the Shaolin Temple.) While we can't reveal who this person is yet, this should put a lot of fans' minds at ease who are story purists. Enjoy the pics!
And also, check out the video of Kung Lao's arm slice: Kung Lao Arms Fatality Stay tuned, there's even more updates on the way as our E3 koverage kontinues!